Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Joaka2000
Pele
Level 7
God Stats
34W - 16L
1,659 SR
Queue Stats
300W - 317L
1,488 Elo+
Solo
Xbalanque
Xbalanque
M忽悠Y
Xbalanque
Level 17
God Stats
18W - 5L
1,500 SR
Queue Stats
206W - 177L
1,595 Elo+
Solo
Hou Yi
Hou Yi
SauronTheLobster
Hou Yi
Level 17
God Stats
5W - 5L
1,390 SR
Queue Stats
31W - 28L
1,579 Elo+
Solo
Cthulhu
Cthulhu
WittSong
Cthulhu
Level 16
God Stats
3W - 0L
1,500 SR
Queue Stats
10W - 13L
1,500 Elo+
Solo
Team Averages
Level 15
1,510 SR
1,532 Elo+

VS

Team Averages
Level 9
1,644 SR
1,457 Elo+
Cerberus
Cerberus
Elchryssz
Cerberus
Level 8
God Stats
3W - 4L
1,636 SR
Queue Stats
22W - 20L
1,515 Elo+
Solo
Susano
Susano
Noodlesnod
Susano
Level 8
God Stats
3W - 3L
1,479 SR
Queue Stats
15W - 16L
1,555 Elo+
Party 1
Medusa
Medusa
Sarcasticasm
Medusa
Level 8
God Stats
1W - 2L
1,695 SR
Queue Stats
15W - 19L
1,481 Elo+
Party 1
Olorun
Olorun
UbayWorrior
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,123 Elo+
Solo
Ra
Ra
bugezin
Ra
Level 20
God Stats
10W - 9L
1,910 SR
Queue Stats
151W - 142L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
2 / 2 / 0
6,252
568
2,465
3,316
881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
12
4 / 1 / 4
7,048
641
3,232
7,976
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Xbalanque
M忽悠Y
Xbalanque
11
5 / 2 / 3
6,762
615
5,581
7,668
2,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
5 / 0 / 3
6,513
592
4,655
4,330
1,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cthulhu
WittSong
Cthulhu
9
0 / 1 / 7
5,440
495
2,823
5,183
2,126
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elchryssz
Cerberus
9
0 / 2 / 1
5,296
481
3,048
6,232
4,206
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Noodlesnod
Susano
10
3 / 2 / 0
6,129
557
3,536
5,542
1,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
8
1 / 4 / 0
4,698
427
3,938
7,045
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Olorun
5
0 / 5 / 1
4,211
383
379
5,141
1,392
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

8
1 / 3 / 1
5,184
471
3,077
5,325
3,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
8
16
Kills
5
6
Deaths
16
17
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
2
0
1
L
Cerberus
Elchryssz
Cerberus
0
2
1
0.25
W
Pele
4
1
4
6
W
Xbalanque
M忽悠Y
Xbalanque
5
2
3
3.25
L
Susano
Noodlesnod
Susano
3
2
0
1.5
L
Medusa
1
4
0
0.25
W
5
0
3
6.5
L
Olorun
0
5
1
0.1
W
Cthulhu
WittSong
Cthulhu
0
1
7
3.5
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,756
Damage
13,978
28,473
Taken
29,285
8,850
Mitigated
13,308
10,574
Healing
7,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
2,465
180
0
684
3,316
881
945
331
2,985
34,501
0
L
Cerberus
Elchryssz
Cerberus
3,048
214
0
1,566
6,232
4,206
0
70
6,162
22,968
0
W
Pele
3,232
936
0
3,611
7,976
2,345
0
817
7,159
0
42,038
W
Xbalanque
M忽悠Y
Xbalanque
5,581
2,445
0
2,418
7,668
2,202
1,061
3,193
4,475
0
30,061
L
Susano
Noodlesnod
Susano
3,536
1,124
0
1,913
5,542
1,711
0
522
5,020
0
27,717
L
Medusa
3,938
2,008
0
1,740
7,045
2,114
0
1,764
5,281
0
17,802
W
4,655
2,107
0
2,856
4,330
1,296
730
1,136
3,194
0
27,726
L
Olorun
379
207
0
998
5,141
1,392
100
1,435
3,706
7,410
0
W
Cthulhu
WittSong
Cthulhu
2,823
396
335
670
5,183
2,126
46
1,027
4,156
11,214
0
L
3,077
578
119
1,365
5,325
3,885
0
1,497
3,828
23,452
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,015
Gold Earned
25,518
279
Minions Killed
224
0
Camps Cleared
0
1,006,701
Distance Traveled
928,385
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
6,252
568
66
6
0
206,680
0
L
Cerberus
5,296
481
68
6
0
190,693
0
W
Pele
7,048
641
71
6
0
258,632
4
W
Xbalanque
6,762
615
58
5
0
162,160
2
L
Susano
6,129
557
72
7
0
237,753
4
L
Medusa
4,698
427
37
3
0
182,709
2
W
Hou Yi
6,513
592
71
6
0
181,332
0
L
Olorun
4,211
383
15
1
0
129,490
1
W
Cthulhu
5,440
495
13
1
0
197,897
2
L
Ra
5,184
471
32
3
0
187,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role