Player Matchup

Cu Chulainn
Cu Chulainn
F4ustus
Cu Chulainn
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
51W - 58L
1,521 Elo+
Solo
Hachiman
Hachiman
LeNoobKoalaa
Hachiman
Level 144
God Stats
2W - 2L
1,626 SR
Queue Stats
410W - 428L
1,566 Elo+
Party 1
Ares
Ares
Zidan241
Ares
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,518 Elo+
Party 1
Thanatos
Thanatos
misteyrr
Thanatos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
čunčo
Thoth
Level 85
God Stats
1W - 4L
1,894 SR
Queue Stats
213W - 207L
1,598 Elo+
Solo
Team Averages
Level 83
1,604 SR
1,541 Elo+

VS

Team Averages
Level 134
1,453 SR
1,506 Elo+
Anubis
Anubis
MaDaRa20000
Anubis
Level 123
God Stats
8W - 7L
1,333 SR
Queue Stats
275W - 253L
1,517 Elo+
Solo
Ganesha
Ganesha
Noxusse64
Ganesha
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 56L
1,491 Elo+
Solo
Tiamat
Tiamat
fairytailou
Tiamat
Level 149
God Stats
6W - 1L
1,572 SR
Queue Stats
40W - 34L
1,523 Elo+
Solo
Rama
Rama
itay92
Rama
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
王大卫233
Set
Level 135
God Stats
7W - 10L
1,362 SR
Queue Stats
118W - 119L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
F4ustus
Cu Chulainn
17
1 / 5 / 3
10,421
496
11,979
19,040
15,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
LeNoobKoalaa
Hachiman
13
0 / 7 / 2
8,402
400
6,154
13,378
3,194
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
15
0 / 6 / 5
9,402
448
3,335
18,052
13,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
misteyrr
Thanatos
19
9 / 5 / 1
11,654
555
8,389
17,926
7,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thoth
čunčo
Thoth
17
4 / 4 / 3
11,371
541
12,209
11,005
2,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
6 / 4 / 7
12,313
586
10,805
10,438
4,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
Noxusse64
Ganesha
17
1 / 2 / 13
10,011
477
10,381
15,690
11,761
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tiamat
19
2 / 4 / 5
12,117
577
9,414
12,623
9,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
itay92
Rama
19
9 / 3 / 6
12,375
589
13,881
16,171
6,651
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
9 / 1 / 8
12,740
607
11,429
12,997
8,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
66
14
Kills
27
27
Deaths
14
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
F4ustus
Cu Chulainn
1
5
3
0.5
L
Hachiman
LeNoobKoalaa
Hachiman
0
7
2
0.14
W
Anubis
6
4
7
2.38
W
Ganesha
Noxusse64
Ganesha
1
2
13
3.75
L
Ares
0
6
5
0.42
W
Tiamat
2
4
5
1.13
W
Rama
itay92
Rama
9
3
6
4
L
Thanatos
misteyrr
Thanatos
9
5
1
1.9
L
Thoth
čunčo
Thoth
4
4
3
1.38
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,066
Damage
55,910
79,401
Taken
67,919
41,638
Mitigated
40,698
27,435
Healing
20,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
F4ustus
Cu Chulainn
11,979
2,191
0
3,447
19,040
15,526
872
8,923
9,519
358
71,901
L
Hachiman
LeNoobKoalaa
Hachiman
6,154
3,280
0
3,544
13,378
3,194
667
2,481
10,897
0
37,562
W
Anubis
10,805
1,221
0
5,043
10,438
4,546
933
3,872
6,224
73,073
0
W
Ganesha
Noxusse64
Ganesha
10,381
911
545
743
15,690
11,761
77
4,977
10,457
44,875
0
L
Ares
3,335
371
0
2,567
18,052
13,172
189
7,544
10,490
34,696
0
W
Tiamat
9,414
1,665
0
4,640
12,623
9,610
506
291
12,332
75,727
0
W
Rama
itay92
Rama
13,881
11,444
0
8,472
16,171
6,651
4,396
3,500
12,553
0
99,502
L
Thanatos
misteyrr
Thanatos
8,389
1,885
0
15,912
17,926
7,267
0
4,723
13,143
0
89,518
L
Thoth
čunčo
Thoth
12,209
450
387
1,578
11,005
2,479
0
6,253
4,752
56,889
0
W
11,429
4,905
0
1,286
12,997
8,130
955
2,293
10,518
0
102,894

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,250
Gold Earned
59,556
537
Minions Killed
649
0
Camps Cleared
0
1,926,447
Distance Traveled
1,928,603
23
Wards Purchased
40
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
10,421
496
137
7
0
377,984
2
L
Hachiman
8,402
400
83
4
0
315,524
9
W
Anubis
12,313
586
152
7
0
353,988
8
W
Ganesha
10,011
477
19
1
0
449,325
19
L
Ares
9,402
448
39
2
0
373,211
2
W
Tiamat
12,117
577
154
7
0
347,512
6
W
Rama
12,375
589
171
8
0
328,588
5
L
Thanatos
11,654
555
149
7
0
451,890
4
L
Thoth
11,371
541
129
6
0
407,838
6
W
Set
12,740
607
153
7
0
449,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role