Player Matchup

Sun Wukong
Sun Wukong
AAKNK
Sun Wukong
Level 29
God Stats
1W - 3L
1,407 SR
Queue Stats
113W - 122L
1,463 Elo+
Solo
Discordia
Discordia
capitao_dualista
Discordia
Level 25
God Stats
0W - 2L
1,222 SR
Queue Stats
27W - 24L
1,547 Elo+
Solo
Skadi
Skadi
chaoseagle06
Skadi
Level 8
God Stats
0W - 3L
1,500 SR
Queue Stats
117W - 154L
1,203 Elo+
Solo
Medusa
Medusa
junk-asahisan18
Medusa
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,294 Elo+
Solo
Jing Wei
Jing Wei
wolfbunny420
Jing Wei
Level 15
God Stats
6W - 10L
1,320 SR
Queue Stats
52W - 72L
1,359 Elo+
Solo
Team Averages
Level 18
1,390 SR
1,373 Elo+

VS

Team Averages
Level 19
1,641 SR
1,424 Elo+
Anhur
Anhur
ImByno
Anhur
Level 6
God Stats
3W - 0L
1,753 SR
Queue Stats
3W - 2L
1,392 Elo+
Solo
Janus
Janus
TrapBunny10
Janus
Level 28
God Stats
24W - 22L
1,732 SR
Queue Stats
228W - 298L
1,483 Elo+
Solo
Olorun
Olorun
carrotcaresser
Olorun
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 32L
1,568 Elo+
Solo
Cernunnos
Cernunnos
cenen20
Cernunnos
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
84W - 101L
1,377 Elo+
Solo
Bakasura
Bakasura
virelix_11
Bakasura
Level 28
God Stats
15W - 21L
1,718 SR
Queue Stats
128W - 198L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AAKNK
Sun Wukong
15
6 / 5 / 2
9,927
451
12,802
21,592
13,061
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Discordia
15
2 / 6 / 1
8,688
395
9,291
10,979
3,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
0 / 11 / 1
8,040
365
5,567
14,629
4,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

13
0 / 13 / 2
8,410
382
3,755
17,050
6,099
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
wolfbunny420
Jing Wei
16
1 / 7 / 2
9,533
433
6,889
17,693
6,364
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
ImByno
Anhur
18
8 / 0 / 12
11,757
534
10,930
13,490
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

20
17 / 1 / 3
14,184
645
21,584
11,381
4,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
10 / 0 / 1
13,409
610
17,172
16,457
7,790
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cernunnos
cenen20
Cernunnos
17
2 / 6 / 4
10,969
499
4,604
13,401
5,583
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bakasura
virelix_11
Bakasura
18
4 / 2 / 3
11,757
534
8,811
15,317
7,891
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
64
9
Kills
41
42
Deaths
9
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
AAKNK
Sun Wukong
6
5
2
1.4
W
Anhur
ImByno
Anhur
8
0
12
14
W
17
1
3
18.5
L
Discordia
2
6
1
0.42
W
10
0
1
10.5
W
Cernunnos
cenen20
Cernunnos
2
6
4
0.67
L
0
11
1
0.05
L
0
13
2
0.08
W
Bakasura
virelix_11
Bakasura
4
2
3
2.75
L
Jing Wei
wolfbunny420
Jing Wei
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,304
Damage
63,101
81,943
Taken
70,046
33,651
Mitigated
30,804
10,144
Healing
35,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
AAKNK
Sun Wukong
12,802
5,627
0
3,709
21,592
13,061
94
6,925
14,074
0
38,998
W
Anhur
ImByno
Anhur
10,930
5,017
0
5,460
13,490
4,844
4,431
1,671
11,719
0
42,174
W
21,584
1,650
0
2,627
11,381
4,696
1,229
1,263
10,043
129,741
0
L
Discordia
9,291
705
0
0
10,979
3,443
0
6,093
4,698
39,468
0
W
17,172
8,758
0
13,424
16,457
7,790
5,745
684
15,698
104,523
0
W
Cernunnos
cenen20
Cernunnos
4,604
3,444
0
4,297
13,401
5,583
3,445
5,246
7,905
0
40,211
L
5,567
2,077
0
1,042
14,629
4,684
937
8,524
6,071
0
35,867
L
3,755
1,942
0
0
17,050
6,099
2,108
8,906
7,877
0
46,093
W
Bakasura
virelix_11
Bakasura
8,811
6,573
0
9,196
15,317
7,891
1,889
427
14,765
0
60,101
L
Jing Wei
wolfbunny420
Jing Wei
6,889
3,094
0
5,393
17,693
6,364
1,499
7,762
9,927
0
55,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,598
Gold Earned
62,076
355
Minions Killed
629
0
Camps Cleared
0
1,873,807
Distance Traveled
1,901,261
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,927
451
65
3
0
383,432
0
W
Anhur
11,757
534
60
3
0
401,641
1
W
Janus
14,184
645
216
10
0
433,716
4
L
Discordia
8,688
395
54
2
0
452,583
6
W
Olorun
13,409
610
158
7
0
390,706
4
W
Cernunnos
10,969
499
69
3
0
304,673
0
L
Skadi
8,040
365
58
3
0
313,148
0
L
Medusa
8,410
382
88
4
0
306,496
0
W
Bakasura
11,757
534
126
6
0
370,525
0
L
Jing Wei
9,533
433
90
4
0
418,148
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role