Player Matchup

Aphrodite
Aphrodite
AmphibianRoyalty
Aphrodite
Level 61
God Stats
51W - 34L
1,636 SR
Queue Stats
332W - 324L
1,734 Elo+
Solo
Apollo
Apollo
BlackDiabl01
Apollo
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FateEmotion
Thanatos
Level 65
God Stats
14W - 18L
1,572 SR
Queue Stats
31W - 41L
1,528 Elo+
Solo
Janus
Janus
Sargias
Janus
Level 147
God Stats
0W - 1L
1,508 SR
Queue Stats
25W - 19L
1,689 Elo+
Solo
Bakasura
Bakasura
ThePureDarkness
Bakasura
Level 104
God Stats
65W - 50L
1,608 SR
Queue Stats
641W - 659L
1,608 Elo+
Solo
Team Averages
Level 87
1,565 SR
1,612 Elo+

VS

Team Averages
Level 128
1,569 SR
1,567 Elo+
Ao Kuang
Ao Kuang
Aestivate
Ao Kuang
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Bycarlox
Nu Wa
Level 68
God Stats
5W - 3L
1,738 SR
Queue Stats
440W - 448L
1,547 Elo+
Solo
Apollo
Apollo
DoctorBourbon
Apollo
Level 127
God Stats
12W - 9L
1,568 SR
Queue Stats
217W - 181L
1,672 Elo+
Solo
Fafnir
Fafnir
HotGirlWithBalls
Fafnir
Level 157
God Stats
58W - 40L
1,542 SR
Queue Stats
277W - 276L
1,538 Elo+
Solo
Skadi
Skadi
Roahl
Skadi
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
70W - 52L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
11
1 / 6 / 3
6,889
492
5,125
11,284
4,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Apollo
11
1 / 7 / 0
6,741
482
4,946
11,247
3,818
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
FateEmotion
Thanatos
12
1 / 6 / 4
7,219
516
9,119
14,416
6,468
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
Sargias
Janus
12
2 / 4 / 0
7,792
557
2,101
8,611
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
12
1 / 5 / 1
6,879
491
3,174
10,836
3,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Aestivate
Ao Kuang
13
6 / 3 / 4
8,083
577
7,131
11,264
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Nu Wa
Bycarlox
Nu Wa
13
2 / 0 / 11
8,021
573
8,052
1,952
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

14
8 / 1 / 8
8,665
619
10,739
12,032
4,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
6 / 1 / 6
8,032
574
6,651
8,901
5,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
Roahl
Skadi
14
6 / 1 / 4
9,118
651
9,529
5,660
1,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
6
Kills
28
28
Deaths
6
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Aestivate
Ao Kuang
6
3
4
2.67
L
Aphrodite
1
6
3
0.42
L
Apollo
1
7
0
0.14
W
Nu Wa
Bycarlox
Nu Wa
2
0
11
7.5
W
8
1
8
12
L
Thanatos
FateEmotion
Thanatos
1
6
4
0.5
W
6
1
6
9
W
Skadi
Roahl
Skadi
6
1
4
8
L
Janus
Sargias
Janus
2
4
0
0.5
L
Bakasura
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,465
Damage
42,102
56,394
Taken
39,809
20,727
Mitigated
17,374
22,257
Healing
13,806
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Aestivate
Ao Kuang
7,131
1,879
0
5,339
11,264
4,890
0
1,249
9,811
31,477
4,755
L
Aphrodite
5,125
963
1,549
4,847
11,284
4,471
0
4,313
6,817
28,344
0
L
Apollo
4,946
2,894
0
2,923
11,247
3,818
1,390
3,026
8,117
0
34,312
W
Nu Wa
Bycarlox
Nu Wa
8,052
1,203
0
588
1,952
525
300
703
1,191
43,525
0
W
10,739
7,634
0
3,657
12,032
4,536
309
1,016
10,839
0
59,297
L
Thanatos
FateEmotion
Thanatos
9,119
3,067
0
10,336
14,416
6,468
458
6,925
7,353
0
36,230
W
6,651
1,377
0
3,491
8,901
5,686
5
2,543
6,358
13,842
0
W
Skadi
Roahl
Skadi
9,529
5,032
0
731
5,660
1,737
358
1,613
3,966
0
55,347
L
Janus
Sargias
Janus
2,101
47
0
1,160
8,611
2,528
49
2,407
5,990
43,038
0
L
Bakasura
3,174
2,039
0
1,442
10,836
3,442
637
3,805
6,825
0
38,337

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,520
Gold Earned
41,919
389
Minions Killed
379
0
Camps Cleared
0
1,275,811
Distance Traveled
1,352,492
18
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
8,083
577
73
5
0
270,579
3
L
Aphrodite
6,889
492
39
3
0
237,835
4
L
Apollo
6,741
482
78
6
0
252,829
5
W
Nu Wa
8,021
573
99
7
0
280,020
7
W
Apollo
8,665
619
94
7
0
303,868
1
L
Thanatos
7,219
516
70
5
0
234,543
2
W
Fafnir
8,032
574
14
1
0
253,616
7
W
Skadi
9,118
651
99
7
0
244,409
4
L
Janus
7,792
557
116
8
0
243,351
4
L
Bakasura
6,879
491
86
6
0
307,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role