Player Matchup

Danzaburou
Danzaburou
Aharondp25
Danzaburou
Level 103
God Stats
6W - 3L
1,794 SR
Queue Stats
249W - 285L
1,488 Elo+
Solo
Aphrodite
Aphrodite
CelticRogue6
Aphrodite
Level 149
God Stats
7W - 7L
1,749 SR
Queue Stats
307W - 272L
1,388 Elo+
Party 1
Nemesis
Nemesis
Jackin Factotum
Nemesis
Level 155
God Stats
2W - 1L
1,555 SR
Queue Stats
220W - 185L
1,569 Elo+
Party 1
Fafnir
Fafnir
Swift Ikaros
Fafnir
Level 83
God Stats
2W - 1L
1,727 SR
Queue Stats
284W - 265L
1,507 Elo+
Party 1
Baba Yaga
Baba Yaga
zoroselamis1
Baba Yaga
Level 126
God Stats
3W - 0L
1,459 SR
Queue Stats
32W - 25L
1,578 Elo+
Solo
Team Averages
Level 123
1,657 SR
1,506 Elo+

VS

Team Averages
Level 117
1,535 SR
1,507 Elo+
Set
Set
 
Set
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
OhHellNah23
Agni
Level 100
God Stats
24W - 21L
1,497 SR
Queue Stats
85W - 75L
1,489 Elo+
Solo
Yemoja
Yemoja
katy_areias
Yemoja
Level 67
God Stats
14W - 17L
1,474 SR
Queue Stats
168W - 181L
1,455 Elo+
Solo
Cernunnos
Cernunnos
kingkor97
Cernunnos
Level 158
God Stats
40W - 26L
1,705 SR
Queue Stats
476W - 471L
1,537 Elo+
Solo
Ne Zha
Ne Zha
xbrutalghost
Ne Zha
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
394W - 404L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aharondp25
Danzaburou
9
2 / 1 / 5
5,274
527
3,477
5,695
1,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Aphrodite
CelticRogue6
Aphrodite
10
2 / 1 / 3
6,057
606
2,323
5,412
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

11
7 / 0 / 2
6,658
666
4,566
4,074
1,194
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fafnir
9
2 / 0 / 4
5,759
576
3,303
6,585
4,231
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baba Yaga
zoroselamis1
Baba Yaga
11
1 / 1 / 1
5,998
600
3,926
4,592
1,567
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
1 / 2 / 0
5,843
584
2,934
7,420
2,610
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
1 / 4 / 0
5,161
516
2,627
4,568
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
7
1 / 4 / 0
4,848
485
2,012
5,495
1,974
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cernunnos
kingkor97
Cernunnos
8
0 / 2 / 1
4,758
476
3,817
4,589
1,089
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
8
0 / 2 / 0
4,755
476
1,808
6,184
1,520
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
4
14
Kills
3
3
Deaths
14
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
1
2
0
0.5
W
Danzaburou
Aharondp25
Danzaburou
2
1
5
4.5
W
Aphrodite
CelticRogue6
Aphrodite
2
1
3
3.5
W
7
0
2
8
L
1
4
0
0.25
W
Fafnir
2
0
4
4
L
Yemoja
1
4
0
0.25
L
Cernunnos
kingkor97
Cernunnos
0
2
1
0.25
L
Ne Zha
0
2
0
0
W
Baba Yaga
zoroselamis1
Baba Yaga
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,595
Damage
13,198
26,358
Taken
28,256
10,474
Mitigated
8,363
11,053
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
2,934
1,179
0
2,077
7,420
2,610
0
3,703
3,717
0
35,099
W
Danzaburou
Aharondp25
Danzaburou
3,477
1,261
0
2,671
5,695
1,564
552
690
5,005
0
28,813
W
Aphrodite
CelticRogue6
Aphrodite
2,323
61
1,167
3,643
5,412
1,918
160
2,140
3,272
31,646
0
W
4,566
1,897
0
282
4,074
1,194
0
393
3,681
0
31,269
L
2,627
284
0
1,014
4,568
1,170
0
979
3,457
24,315
0
W
Fafnir
3,303
1,153
0
2,183
6,585
4,231
0
1,416
5,169
9,033
0
L
Yemoja
2,012
496
618
1,157
5,495
1,974
190
2,567
2,850
10,593
0
L
Cernunnos
kingkor97
Cernunnos
3,817
1,743
0
871
4,589
1,089
288
591
3,998
0
22,725
L
Ne Zha
1,808
737
0
2,528
6,184
1,520
0
1,462
4,682
0
20,004
W
Baba Yaga
zoroselamis1
Baba Yaga
3,926
419
0
1,107
4,592
1,567
421
0
4,592
34,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,746
Gold Earned
25,365
264
Minions Killed
236
0
Camps Cleared
0
908,121
Distance Traveled
870,842
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,843
584
70
7
0
173,109
3
W
Danzaburou
5,274
527
52
5
0
167,145
2
W
Aphrodite
6,057
606
76
8
0
185,555
4
W
Nemesis
6,658
666
57
6
0
214,941
0
L
Agni
5,161
516
50
5
0
143,847
1
W
Fafnir
5,759
576
10
1
0
188,882
1
L
Yemoja
4,848
485
10
1
0
183,877
1
L
Cernunnos
4,758
476
49
5
0
146,951
1
L
Ne Zha
4,755
476
57
6
0
223,058
0
W
Baba Yaga
5,998
600
69
7
0
151,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role