Player Matchup

Chronos
Chronos
BJLG
Chronos
Level 146
God Stats
16W - 5L
1,878 SR
Queue Stats
413W - 423L
1,636 Elo+
Solo
Xing Tian
Xing Tian
Braga76
Xing Tian
Level 67
God Stats
2W - 3L
1,654 SR
Queue Stats
419W - 471L
1,413 Elo+
Solo
The Morrigan
The Morrigan
GEROIN666
The Morrigan
Level 43
God Stats
3W - 8L
1,298 SR
Queue Stats
291W - 343L
1,337 Elo+
Solo
Bellona
Bellona
Rorasia
Bellona
Level 48
God Stats
1W - 1L
1,735 SR
Queue Stats
28W - 28L
1,516 Elo+
Solo
Thor
Thor
achuecs
Thor
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
168W - 176L
1,472 Elo+
Solo
Team Averages
Level 79
1,613 SR
1,475 Elo+

VS

Team Averages
Level 95
1,519 SR
1,449 Elo+
Fenrir
Fenrir
Aihera
Fenrir
Level 154
God Stats
14W - 9L
1,787 SR
Queue Stats
413W - 410L
1,513 Elo+
Solo
Zhong Kui
Zhong Kui
Zentsuko
Zhong Kui
Level 84
God Stats
7W - 14L
1,691 SR
Queue Stats
152W - 164L
1,496 Elo+
Solo
Ymir
Ymir
donnie13000
Ymir
Level 80
God Stats
3W - 3L
1,396 SR
Queue Stats
45W - 46L
1,458 Elo+
Party 1
Jing Wei
Jing Wei
lilYema
Jing Wei
Level 89
God Stats
18W - 13L
1,391 SR
Queue Stats
86W - 83L
1,461 Elo+
Party 1
Anubis
Anubis
szajbaTHC
Anubis
Level 69
God Stats
248W - 241L
1,329 SR
Queue Stats
446W - 482L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BJLG
Chronos
11
3 / 3 / 0
6,684
514
4,400
6,402
1,737
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
Braga76
Xing Tian
9
0 / 3 / 1
5,896
454
3,171
7,104
4,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

The Morrigan
GEROIN666
The Morrigan
9
1 / 9 / 1
6,042
465
4,014
9,206
1,819
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Rorasia
Bellona
10
0 / 2 / 1
6,063
466
2,184
7,420
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thor
achuecs
Thor
10
0 / 0 / 0
5,721
440
1,103
8,989
2,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Aihera
Fenrir
12
1 / 1 / 3
7,053
543
4,115
8,440
3,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
Zentsuko
Zhong Kui
13
1 / 0 / 0
7,299
561
3,949
5,125
5,294
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 2
6,838
526
2,588
4,897
3,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jing Wei
lilYema
Jing Wei
12
2 / 1 / 3
6,687
514
5,640
5,926
2,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anubis
szajbaTHC
Anubis
14
9 / 2 / 1
8,281
637
8,418
7,651
3,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
4
Kills
16
17
Deaths
5
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Aihera
Fenrir
1
1
3
2.5
L
Chronos
BJLG
Chronos
3
3
0
1
L
Xing Tian
Braga76
Xing Tian
0
3
1
0.17
L
The Morrigan
GEROIN666
The Morrigan
1
9
1
0.17
L
Bellona
Rorasia
Bellona
0
2
1
0.25
W
Zhong Kui
Zentsuko
Zhong Kui
1
0
0
1
L
Thor
achuecs
Thor
0
0
0
0
W
3
1
2
4
W
Jing Wei
lilYema
Jing Wei
2
1
3
3.5
W
Anubis
szajbaTHC
Anubis
9
2
1
4.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,872
Damage
24,710
39,121
Taken
32,039
15,857
Mitigated
17,101
9,049
Healing
15,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Aihera
Fenrir
4,115
638
0
3,179
8,440
3,084
0
1,126
7,282
0
50,125
L
Chronos
BJLG
Chronos
4,400
1,545
0
1,554
6,402
1,737
0
1,037
5,365
37,015
0
L
Xing Tian
Braga76
Xing Tian
3,171
183
0
1,572
7,104
4,335
0
1,142
5,962
14,058
0
L
The Morrigan
GEROIN666
The Morrigan
4,014
910
0
389
9,206
1,819
0
6,830
2,313
24,884
1,189
L
Bellona
Rorasia
Bellona
2,184
604
0
2,148
7,420
5,283
0
3,191
4,229
0
23,612
W
Zhong Kui
Zentsuko
Zhong Kui
3,949
308
0
3,788
5,125
5,294
143
0
5,125
41,765
0
L
Thor
achuecs
Thor
1,103
285
0
3,386
8,989
2,683
0
2,692
6,297
0
26,721
W
2,588
401
0
921
4,897
3,320
0
3,184
1,713
15,081
0
W
Jing Wei
lilYema
Jing Wei
5,640
3,868
0
3,144
5,926
2,054
752
3,068
2,858
0
42,121
W
Anubis
szajbaTHC
Anubis
8,418
464
0
4,481
7,651
3,349
696
2,994
4,315
46,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,406
Gold Earned
36,158
262
Minions Killed
388
0
Camps Cleared
0
1,112,912
Distance Traveled
1,172,566
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,053
543
92
7
0
279,240
3
L
Chronos
6,684
514
81
6
0
230,731
2
L
Xing Tian
5,896
454
19
1
0
199,573
5
L
The Morrigan
6,042
465
51
4
0
195,127
4
L
Bellona
6,063
466
52
4
0
266,774
0
W
Zhong Kui
7,299
561
99
8
0
194,665
0
L
Thor
5,721
440
59
5
0
220,707
1
W
Ymir
6,838
526
17
1
0
259,959
6
W
Jing Wei
6,687
514
99
8
0
224,262
3
W
Anubis
8,281
637
81
6
0
214,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role