Player Matchup

Bellona
Bellona
DrewThirteen
Bellona
Level 118
God Stats
9W - 14L
1,252 SR
Queue Stats
33W - 41L
1,278 Elo+
Solo
Izanami
Izanami
Explosionsfodays
Izanami
Level 83
God Stats
65W - 35L
1,749 SR
Queue Stats
343W - 295L
1,466 Elo+
Party 1
Scylla
Scylla
Li0nSin0fPrid3
Scylla
Level 109
God Stats
1W - 5L
1,143 SR
Queue Stats
157W - 183L
1,342 Elo+
Solo
Ymir
Ymir
TheEchoPlays
Ymir
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 18L
1,185 Elo+
Party 1
Freya
Freya
epiclight201
Freya
Level 101
God Stats
5W - 8L
1,422 SR
Queue Stats
124W - 128L
1,404 Elo+
Solo
Team Averages
Level 85
1,413 SR
1,335 Elo+

VS

Team Averages
Level 77
1,481 SR
1,440 Elo+
Cthulhu
Cthulhu
ASURAhellseye
Cthulhu
Level 102
God Stats
29W - 14L
1,978 SR
Queue Stats
211W - 205L
1,573 Elo+
Solo
Persephone
Persephone
AzlynnRenee
Persephone
Level 49
God Stats
2W - 3L
1,500 SR
Queue Stats
120W - 125L
1,400 Elo+
Solo
Chiron
Chiron
OxTongueSoup
Chiron
Level 101
God Stats
50W - 62L
1,382 SR
Queue Stats
619W - 663L
1,417 Elo+
Solo
Guan Yu
Guan Yu
flakon791
Guan Yu
Level 47
God Stats
1W - 4L
1,256 SR
Queue Stats
107W - 155L
1,342 Elo+
Solo
Nemesis
Nemesis
niceowen2005
Nemesis
Level 86
God Stats
0W - 2L
1,289 SR
Queue Stats
54W - 61L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DrewThirteen
Bellona
11
4 / 3 / 2
6,309
574
4,515
6,640
3,360
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 3
6,089
554
6,138
7,535
2,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 1 / 2
6,005
546
2,625
2,608
741
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 3
5,164
469
2,454
5,546
2,726
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
5 / 1 / 0
7,232
657
6,013
6,048
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
9
1 / 3 / 0
5,414
492
5,534
8,196
2,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Persephone
AzlynnRenee
Persephone
11
1 / 1 / 0
5,867
533
1,550
5,310
1,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chiron
10
1 / 1 / 0
5,548
504
3,358
6,181
1,585
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Guan Yu
flakon791
Guan Yu
11
1 / 2 / 0
6,025
548
2,903
6,440
5,323
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Nemesis
niceowen2005
Nemesis
9
1 / 6 / 1
5,530
503
2,463
9,413
2,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
5
6
Deaths
13
10
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
1
3
0
0.33
L
Persephone
AzlynnRenee
Persephone
1
1
0
1
W
Bellona
DrewThirteen
Bellona
4
3
2
1.67
W
3
1
3
4.5
W
1
1
2
2
L
Chiron
1
1
0
1
W
0
0
3
1.5
W
5
1
0
5
L
Guan Yu
flakon791
Guan Yu
1
2
0
0.5
L
Nemesis
niceowen2005
Nemesis
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,745
Damage
15,808
28,377
Taken
35,540
12,508
Mitigated
13,888
8,567
Healing
9,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
5,534
247
0
1,760
8,196
2,706
0
1,967
6,197
18,154
0
L
Persephone
AzlynnRenee
Persephone
1,550
0
0
1,784
5,310
1,589
147
1,535
3,566
31,085
0
W
Bellona
DrewThirteen
Bellona
4,515
1,158
0
284
6,640
3,360
0
846
5,794
0
32,815
W
6,138
4,604
0
3,657
7,535
2,592
393
2,847
4,688
0
45,847
W
2,625
228
0
409
2,608
741
0
1,311
1,297
24,402
0
L
Chiron
3,358
957
197
1,672
6,181
1,585
0
640
5,541
0
32,526
W
2,454
969
810
1,595
5,546
2,726
0
2,080
3,466
12,137
0
W
6,013
2,617
0
1,812
6,048
3,089
170
0
6,048
36,304
2,523
L
Guan Yu
flakon791
Guan Yu
2,903
382
0
2,242
6,440
5,323
0
4,374
2,066
0
25,347
L
Nemesis
niceowen2005
Nemesis
2,463
518
0
2,050
9,413
2,685
0
1,917
7,380
0
23,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,799
Gold Earned
28,384
300
Minions Killed
259
0
Camps Cleared
0
1,031,699
Distance Traveled
985,111
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,414
492
26
2
0
211,199
3
L
Persephone
5,867
533
62
6
0
193,167
1
W
Bellona
6,309
574
60
5
0
247,085
0
W
Izanami
6,089
554
94
9
0
175,916
5
W
Scylla
6,005
546
51
5
0
208,635
0
L
Chiron
5,548
504
64
6
0
203,966
5
W
Ymir
5,164
469
25
2
0
204,360
0
W
Freya
7,232
657
70
6
0
195,703
4
L
Guan Yu
6,025
548
54
5
0
165,047
0
L
Nemesis
5,530
503
53
5
0
211,732
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role