Player Matchup

Tiamat
Tiamat
Ishlovek
Tiamat
Level 28
God Stats
6W - 5L
1,586 SR
Queue Stats
28W - 25L
1,564 Elo+
Solo
Chaac
Chaac
Snap no
Chaac
Level 18
God Stats
6W - 7L
1,444 SR
Queue Stats
39W - 41L
1,453 Elo+
Solo
Loki
Loki
Whatnowmom94
Loki
Level 14
God Stats
4W - 6L
1,500 SR
Queue Stats
35W - 41L
1,417 Elo+
Solo
Discordia
Discordia
capitao_dualista
Discordia
Level 25
God Stats
0W - 2L
1,291 SR
Queue Stats
27W - 24L
1,563 Elo+
Solo
Neith
Neith
yodawax
Neith
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,691 Elo+
Solo
Team Averages
Level 17
1,464 SR
1,538 Elo+

VS

Team Averages
Level 22
1,593 SR
1,570 Elo+
Sol
Sol
AAKNK
Sol
Level 29
God Stats
105W - 113L
1,535 SR
Queue Stats
113W - 122L
1,450 Elo+
Solo
Ra
Ra
Elijahbigmac
Ra
Level 29
God Stats
3W - 0L
1,932 SR
Queue Stats
60W - 31L
1,693 Elo+
Solo
Cernunnos
Cernunnos
GanDYaMaN
Cernunnos
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
GhostSubmachine
Aphrodite
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 73L
1,424 Elo+
Solo
Arachne
Arachne
SYJA_KUU
Arachne
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 2L
1,781 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Ishlovek
Tiamat
6
0 / 2 / 0
3,314
663
1,145
2,268
1,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
Snap no
Chaac
7
1 / 1 / 0
3,659
732
1,036
2,493
1,948
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Boots

Boots

+6%
Movement Speed

4
0 / 2 / 1
2,814
563
435
2,252
341
Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Discordia
3
0 / 1 / 0
2,650
530
693
1,451
186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Neith
yodawax
Neith
1
0 / 0 / 0
2,427
485
0
0
0
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
AAKNK
Sol
5
1 / 1 / 0
3,569
714
437
1,706
664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
2 / 0 / 0
4,344
869
802
1,831
501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cernunnos
GanDYaMaN
Cernunnos
6
1 / 1 / 2
3,453
691
1,409
3,401
851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Aphrodite
GhostSubmachine
Aphrodite
6
2 / 1 / 1
3,543
709
588
1,613
438
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
SYJA_KUU
Arachne
6
0 / 0 / 2
3,751
750
665
2,509
569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
11
1
Kills
6
6
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Sol
AAKNK
Sol
1
1
0
1
W
2
0
0
2
W
Cernunnos
GanDYaMaN
Cernunnos
1
1
2
2
W
Aphrodite
GhostSubmachine
Aphrodite
2
1
1
2.5
L
Tiamat
Ishlovek
Tiamat
0
2
0
0
W
Arachne
SYJA_KUU
Arachne
0
0
2
1
L
Chaac
Snap no
Chaac
1
1
0
1
L
0
2
1
0.25
L
Discordia
0
1
0
0
L
Neith
yodawax
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,309
Damage
3,901
8,464
Taken
11,060
3,587
Mitigated
3,023
1,435
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
AAKNK
Sol
437
174
0
653
1,706
664
0
0
1,706
7,819
1,292
W
802
151
61
817
1,831
501
451
759
994
18,665
0
W
Cernunnos
GanDYaMaN
Cernunnos
1,409
638
0
1,529
3,401
851
187
300
3,101
0
11,082
W
Aphrodite
GhostSubmachine
Aphrodite
588
25
267
645
1,613
438
384
393
1,220
8,627
0
L
Tiamat
Ishlovek
Tiamat
1,145
177
0
478
2,268
1,112
0
756
1,466
13,206
0
W
Arachne
SYJA_KUU
Arachne
665
511
0
1,614
2,509
569
0
276
2,201
0
12,997
L
Chaac
Snap no
Chaac
1,036
92
0
507
2,493
1,948
30
399
2,094
0
13,143
L
435
0
0
450
2,252
341
0
345
1,907
0
4,554
L
Discordia
693
129
0
0
1,451
186
0
243
1,208
6,689
0
L
Neith
yodawax
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,864
Gold Earned
18,660
88
Minions Killed
142
0
Camps Cleared
0
376,605
Distance Traveled
454,805
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
3,569
714
19
4
0
82,447
2
W
Ra
4,344
869
42
8
0
99,964
1
W
Cernunnos
3,453
691
25
5
0
84,193
2
W
Aphrodite
3,543
709
19
4
0
94,941
1
L
Tiamat
3,314
663
34
7
0
88,825
1
W
Arachne
3,751
750
37
7
0
93,260
1
L
Chaac
3,659
732
35
7
0
91,126
0
L
Loki
2,814
563
12
2
0
99,490
0
L
Discordia
2,650
530
7
1
0
97,164
2
L
Neith
2,427
485
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role