Player Matchup

Medusa
Medusa
Alucard1664
Medusa
Level 8
God Stats
12W - 8L
1,660 SR
Queue Stats
17W - 29L
1,500 Elo+
Solo
Pele
Pele
MaGiQuE BinGo
Pele
Level 28
God Stats
16W - 12L
1,188 SR
Queue Stats
234W - 193L
1,618 Elo+
Party 2
Izanami
Izanami
W5R__39
Izanami
Level 16
God Stats
13W - 13L
1,513 SR
Queue Stats
178W - 258L
1,256 Elo+
Party 1
Guan Yu
Guan Yu
trois frites
Guan Yu
Level 27
God Stats
6W - 1L
1,786 SR
Queue Stats
205W - 175L
1,578 Elo+
Party 2
Olorun
Olorun
turkiturki33
Olorun
Level 17
God Stats
3W - 0L
1,342 SR
Queue Stats
81W - 114L
1,346 Elo+
Party 1
Team Averages
Level 19
1,498 SR
1,460 Elo+

VS

Team Averages
Level 10
1,387 SR
1,419 Elo+
Merlin
Merlin
Cylo420
Merlin
Level 28
God Stats
19W - 22L
1,480 SR
Queue Stats
66W - 73L
1,434 Elo+
Solo
Baron Samedi
Baron Samedi
DragonNinja13070
Baron Samedi
Level 7
God Stats
0W - 7L
985 SR
Queue Stats
4W - 14L
1,327 Elo+
Solo
Thor
Thor
Dutales
Thor
Level 2
God Stats
0W - 2L
1,134 SR
Queue Stats
1W - 2L
1,103 Elo+
Solo
Arachne
Arachne
gabeyl24
Arachne
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,670 Elo+
Solo
Apollo
Apollo
xX RapTaGoN Xx
Apollo
Level 7
God Stats
7W - 4L
1,836 SR
Queue Stats
62W - 46L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
1 / 2 / 4
6,673
556
2,638
5,988
1,392
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
11 / 0 / 5
8,275
690
7,673
7,421
2,727
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
W5R__39
Izanami
8
2 / 4 / 5
5,525
460
3,255
6,187
1,737
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
trois frites
Guan Yu
12
8 / 0 / 6
7,827
652
4,441
4,889
4,315
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Olorun
9
0 / 4 / 3
5,534
461
1,135
7,775
2,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Cylo420
Merlin
10
3 / 5 / 5
6,211
518
7,533
5,042
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
DragonNinja13070
Baron Samedi
8
1 / 7 / 1
5,096
425
2,672
6,283
2,007
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thor
Dutales
Thor
4
0 / 2 / 0
4,309
359
39
5,682
1,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Arachne
gabeyl24
Arachne
4
1 / 7 / 0
4,446
371
899
4,946
729
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
5 / 3 / 1
7,172
598
6,191
10,199
3,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
22
Kills
10
10
Deaths
24
23
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
1
2
4
1.5
L
Merlin
Cylo420
Merlin
3
5
5
1.1
L
Baron Samedi
DragonNinja13070
Baron Samedi
1
7
1
0.21
L
Thor
Dutales
Thor
0
2
0
0
W
11
0
5
13.5
W
Izanami
W5R__39
Izanami
2
4
5
1.13
L
Arachne
gabeyl24
Arachne
1
7
0
0.14
W
Guan Yu
trois frites
Guan Yu
8
0
6
11
W
Olorun
0
4
3
0.38
L
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,142
Damage
17,334
32,260
Taken
32,152
12,679
Mitigated
8,886
9,084
Healing
6,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
2,638
1,728
0
1,464
5,988
1,392
242
519
5,469
0
34,555
L
Merlin
Cylo420
Merlin
7,533
838
0
50
5,042
1,317
740
713
4,304
34,012
0
L
Baron Samedi
DragonNinja13070
Baron Samedi
2,672
999
0
61
6,283
2,007
374
188
6,020
14,972
0
L
Thor
Dutales
Thor
39
0
0
1,097
5,682
1,167
0
186
5,496
0
10,897
W
7,673
3,121
0
2,313
7,421
2,727
300
1,035
6,386
0
48,736
W
Izanami
W5R__39
Izanami
3,255
2,511
0
866
6,187
1,737
190
2,380
3,807
0
15,980
L
Arachne
gabeyl24
Arachne
899
764
0
68
4,946
729
0
132
4,639
0
4,895
W
Guan Yu
trois frites
Guan Yu
4,441
873
298
2,218
4,889
4,315
200
1,691
3,198
93
32,361
W
Olorun
1,135
468
0
1,925
7,775
2,508
192
4,580
3,195
21,161
0
L
6,191
2,079
0
5,461
10,199
3,666
125
0
10,199
0
43,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,834
Gold Earned
27,234
301
Minions Killed
190
0
Camps Cleared
0
1,130,331
Distance Traveled
869,908
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,673
556
73
6
0
230,266
0
L
Merlin
6,211
518
50
4
0
192,781
1
L
Baron Samedi
5,096
425
19
2
0
151,810
3
L
Thor
4,309
359
17
1
0
146,249
2
W
Pele
8,275
690
93
8
0
251,386
4
W
Izanami
5,525
460
25
2
0
192,721
0
L
Arachne
4,446
371
13
1
0
164,180
0
W
Guan Yu
7,827
652
78
7
0
252,345
3
W
Olorun
5,534
461
32
3
0
203,613
0
L
Apollo
7,172
598
91
8
0
214,888
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role