Player Matchup

Cerberus
Cerberus
Gold II
Gero6700
Cerberus
Gold II
Level 128
God Stats
11W - 9L
1,866 SR
Queue Stats
240W - 233L
1,598 MMR
Solo
Scylla
Scylla
Gold I
Rheezan
Scylla
Gold I
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
Snjorman
Cu Chulainn
Silver I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Pele
Pele
Gold II
Verathorn95
Pele
Gold II
Level 157
God Stats
1W - 3L
1,347 SR
Queue Stats
457W - 432L
1,580 MMR
Solo
Danzaburou
Danzaburou
Gold II
schirmi0711
Danzaburou
Gold II
Level 148
God Stats
4W - 3L
1,554 SR
Queue Stats
142W - 138L
1,642 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,553 SR
1,564 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 102
1,611 SR
1,609 MMR
Nu Wa
Nu Wa
Gold I
Gahard
Nu Wa
Gold I
Level 140
God Stats
9W - 10L
1,550 SR
Queue Stats
210W - 198L
1,644 MMR
Solo
Tyr
Tyr
Bronze III
ItzTrollOclock
Tyr
Bronze III
Level 31
God Stats
0W - 1L
1,539 SR
Queue Stats
62W - 64L
1,600 MMR
Solo
Anhur
Anhur
Gold II
JoeYello
Anhur
Gold II
Level 149
God Stats
11W - 9L
1,628 SR
Queue Stats
252W - 255L
1,633 MMR
Solo
Ne Zha
Ne Zha
Gold V
TragedyOrNah
Ne Zha
Gold V
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
116W - 95L
1,569 MMR
Solo
Aphrodite
Aphrodite
Silver I
pipornhub
Aphrodite
Silver I
Level 62
God Stats
2W - 2L
1,839 SR
Queue Stats
34W - 34L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Gero6700
Cerberus
18
3 / 5 / 20
13,120
570
13,522
23,113
21,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Scylla
Rheezan
Scylla
20
10 / 4 / 5
14,515
631
18,056
10,648
3,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
Snjorman
Cu Chulainn
20
8 / 5 / 8
14,004
609
17,083
20,514
21,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 5 / 9
12,404
539
9,836
17,826
12,021
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
schirmi0711
Danzaburou
20
7 / 1 / 6
15,441
671
15,210
15,509
6,705
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bans
SetTsukuyomiPersephoneNemesisApollo

VS

Bans
The MorriganArachneGebFenrirSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Gahard
Nu Wa
18
7 / 5 / 9
12,225
532
15,777
14,821
5,363
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

19
4 / 5 / 5
11,917
518
11,869
22,001
17,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
JoeYello
Anhur
20
2 / 7 / 1
12,268
533
6,206
18,851
5,847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
17
6 / 7 / 8
11,305
492
10,625
20,121
11,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
pipornhub
Aphrodite
15
1 / 7 / 7
9,256
402
6,685
18,026
14,718
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
50
31
Kills
20
20
Deaths
31
48
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Gahard
Nu Wa
7
5
9
2.3
W
Cerberus
Gero6700
Cerberus
3
5
20
2.6
L
4
5
5
1.3
L
Anhur
JoeYello
Anhur
2
7
1
0.36
W
Scylla
Rheezan
Scylla
10
4
5
3.13
W
Cu Chulainn
Snjorman
Cu Chulainn
8
5
8
2.4
L
Ne Zha
6
7
8
1.43
W
3
5
9
1.5
L
Aphrodite
pipornhub
Aphrodite
1
7
7
0.64
W
Danzaburou
schirmi0711
Danzaburou
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,707
Damage
51,162
87,610
Taken
93,820
65,779
Mitigated
54,722
28,276
Healing
23,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Gahard
Nu Wa
15,777
3,766
0
1,490
14,821
5,363
9
4,654
9,953
67,606
0
W
Cerberus
Gero6700
Cerberus
13,522
519
0
5,884
23,113
21,454
0
5,997
16,844
45,863
0
L
11,869
1,902
0
4,291
22,001
17,748
0
7,397
14,462
0
77,913
L
Anhur
JoeYello
Anhur
6,206
3,664
0
3,522
18,851
5,847
906
6,752
11,940
0
98,514
W
Scylla
Rheezan
Scylla
18,056
605
0
2,577
10,648
3,850
809
3,404
7,012
99,672
0
W
Cu Chulainn
Snjorman
Cu Chulainn
17,083
2,513
0
3,316
20,514
21,749
1,180
4,045
16,278
11,259
92,968
L
Ne Zha
10,625
2,767
0
5,107
20,121
11,046
0
6,066
13,901
0
73,733
W
9,836
1,799
0
5,659
17,826
12,021
1,459
3,595
13,968
0
102,211
L
Aphrodite
pipornhub
Aphrodite
6,685
656
3,568
5,066
18,026
14,718
17
7,650
10,210
31,794
0
W
Danzaburou
schirmi0711
Danzaburou
15,210
9,356
0
10,840
15,509
6,705
8,557
4,544
10,719
0
119,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,484
Gold Earned
56,971
728
Minions Killed
625
0
Camps Cleared
0
2,264,404
Distance Traveled
2,140,710
43
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
12,225
532
120
5
0
408,533
11
W
Cerberus
13,120
570
72
3
0
477,286
12
L
Tyr
11,917
518
141
6
0
490,435
2
L
Anhur
12,268
533
192
8
0
353,952
6
W
Scylla
14,515
631
160
7
0
454,416
11
W
Cu Chulainn
14,004
609
171
7
0
430,522
7
L
Ne Zha
11,305
492
120
5
0
461,077
12
W
Pele
12,404
539
125
5
0
454,790
7
L
Aphrodite
9,256
402
52
2
0
426,713
1
W
Danzaburou
15,441
671
200
9
0
447,390
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role