Player Matchup

Achilles
Achilles
DuckAwsome
Achilles
Level 28
God Stats
1W - 2L
1,658 SR
Queue Stats
11W - 12L
1,631 Elo+
Solo
Ymir
Ymir
FallenFiero
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,720 Elo+
Solo
Danzaburou
Danzaburou
KerubinRUBIN
Danzaburou
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Mortalens
Poseidon
Level 29
God Stats
1W - 2L
1,460 SR
Queue Stats
243W - 236L
1,584 Elo+
Solo
Nemesis
Nemesis
Sadfacenojutsu
Nemesis
Level 29
God Stats
2W - 4L
1,451 SR
Queue Stats
16W - 16L
1,590 Elo+
Solo
Team Averages
Level 19
1,514 SR
1,605 Elo+

VS

Team Averages
Level 19
1,442 SR
1,551 Elo+
Tsukuyomi
Tsukuyomi
KruyzerV
Tsukuyomi
Level 29
God Stats
3W - 2L
1,456 SR
Queue Stats
68W - 69L
1,498 Elo+
Solo
Sol
Sol
RubeusHagriid
Sol
Level 22
God Stats
3W - 2L
1,500 SR
Queue Stats
106W - 108L
1,569 Elo+
Solo
Achilles
Achilles
ZiickoO
Achilles
Level 23
God Stats
1W - 1L
1,285 SR
Queue Stats
11W - 8L
1,530 Elo+
Solo
Cthulhu
Cthulhu
ZooLg
Cthulhu
Level 10
God Stats
4W - 6L
1,470 SR
Queue Stats
95W - 92L
1,484 Elo+
Solo
Anhur
Anhur
philosophical21
Anhur
Level 10
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 51L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DuckAwsome
Achilles
9
2 / 6 / 1
5,813
447
5,819
11,410
7,349
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 7 / 6
5,854
450
3,379
10,293
6,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
KerubinRUBIN
Danzaburou
10
1 / 2 / 1
6,147
473
5,070
9,554
2,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poseidon
Mortalens
Poseidon
11
2 / 4 / 2
6,728
518
4,587
5,384
1,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
4 / 3 / 2
6,954
535
5,896
10,334
3,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KruyzerV
Tsukuyomi
13
6 / 2 / 6
8,057
620
8,261
8,586
3,450
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
1 / 4 / 6
8,010
616
5,016
10,427
2,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
ZiickoO
Achilles
13
5 / 0 / 1
8,006
616
5,043
6,256
5,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
ZooLg
Cthulhu
10
3 / 3 / 4
7,002
539
4,305
9,893
4,278
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
7 / 0 / 3
8,494
653
6,317
7,834
2,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
42
9
Kills
22
22
Deaths
9
12
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Achilles
DuckAwsome
Achilles
2
6
1
0.42
L
0
7
6
0.43
L
Danzaburou
KerubinRUBIN
Danzaburou
1
2
1
0.75
W
Tsukuyomi
KruyzerV
Tsukuyomi
6
2
6
4.5
L
Poseidon
Mortalens
Poseidon
2
4
2
0.75
W
1
4
6
1
L
4
3
2
1.67
W
Achilles
ZiickoO
Achilles
5
0
1
5.5
W
Cthulhu
ZooLg
Cthulhu
3
3
4
1.67
W
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,751
Damage
28,942
46,975
Taken
42,996
21,223
Mitigated
18,165
11,227
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DuckAwsome
Achilles
5,819
1,499
0
2,012
11,410
7,349
140
1,333
9,749
401
20,223
L
3,379
930
0
366
10,293
6,546
256
1,637
8,631
15,954
0
L
Danzaburou
KerubinRUBIN
Danzaburou
5,070
2,137
0
3,675
9,554
2,326
536
2,146
7,408
0
37,395
W
Tsukuyomi
KruyzerV
Tsukuyomi
8,261
1,997
0
2,486
8,586
3,450
0
2,198
6,241
0
41,140
L
Poseidon
Mortalens
Poseidon
4,587
579
0
1,354
5,384
1,431
0
2,602
2,782
32,366
0
W
5,016
1,128
0
5,649
10,427
2,762
3,266
1,639
8,505
51,371
0
L
5,896
1,795
0
3,820
10,334
3,571
0
1,603
8,706
0
35,804
W
Achilles
ZiickoO
Achilles
5,043
1,275
0
2,039
6,256
5,092
138
752
5,156
0
35,007
W
Cthulhu
ZooLg
Cthulhu
4,305
454
260
1,413
9,893
4,278
636
2,412
7,373
13,424
0
W
6,317
3,884
0
4,417
7,834
2,583
676
862
6,907
0
54,038

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,496
Gold Earned
39,569
265
Minions Killed
389
0
Camps Cleared
0
1,198,073
Distance Traveled
1,249,744
19
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,813
447
36
3
0
256,664
0
L
Ymir
5,854
450
25
2
0
232,346
5
L
Danzaburou
6,147
473
65
5
0
209,073
1
W
Tsukuyomi
8,057
620
80
6
0
283,592
2
L
Poseidon
6,728
518
66
5
0
253,686
8
W
Sol
8,010
616
100
8
0
229,320
3
L
Nemesis
6,954
535
73
6
0
246,304
5
W
Achilles
8,006
616
87
7
0
266,126
4
W
Cthulhu
7,002
539
19
1
0
249,166
4
W
Anhur
8,494
653
103
8
0
221,540
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role