Player Matchup

Khepri
Khepri
Silver I
NetroCZ
Khepri
Silver I
Level 126
God Stats
1W - 3L
1,803 SR
Queue Stats
91W - 87L
1,394 MMR
Solo
Osiris
Osiris
Silver III
andrecciuto
Osiris
Silver III
Level 48
God Stats
6W - 4L
1,528 SR
Queue Stats
93W - 97L
1,412 MMR
Solo
Nu Wa
Nu Wa
Gold V
demon0213
Nu Wa
Gold V
Level 64
God Stats
5W - 3L
1,665 SR
Queue Stats
161W - 164L
1,408 MMR
Solo
Danzaburou
Danzaburou
Gold III
lolomelolo
Danzaburou
Gold III
Level 142
God Stats
7W - 3L
1,613 SR
Queue Stats
123W - 104L
1,435 MMR
Solo
Mercury
Mercury
Gold V
shualexikiumjr
Mercury
Gold V
Level 66
God Stats
4W - 1L
1,828 SR
Queue Stats
17W - 18L
1,398 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 89
1,687 SR
1,409 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 117
1,503 SR
1,409 MMR
Sobek
Sobek
Silver I
CruncherGG
Sobek
Silver I
Level 124
God Stats
1W - 0L
1,441 SR
Queue Stats
18W - 16L
1,386 MMR
Solo
Izanami
Izanami
Silver III
ESPdisaster
Izanami
Silver III
Level 33
God Stats
3W - 1L
1,500 SR
Queue Stats
124W - 108L
1,398 MMR
Solo
Scylla
Scylla
Bronze III
McAlfaro
Scylla
Bronze III
Level 160
God Stats
8W - 0L
1,268 SR
Queue Stats
31W - 26L
1,415 MMR
Solo
Anubis
Anubis
Gold V
SaltyBich
Anubis
Gold V
Level 159
God Stats
22W - 24L
1,597 SR
Queue Stats
114W - 118L
1,418 MMR
Solo
Tyr
Tyr
Gold IV
elcolchonero11
Tyr
Gold IV
Level 107
God Stats
35W - 24L
1,711 SR
Queue Stats
179W - 170L
1,431 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
NetroCZ
Khepri
13
2 / 8 / 3
9,135
397
6,291
23,378
21,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
17
1 / 9 / 0
10,601
461
10,464
29,715
16,875
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nu Wa
demon0213
Nu Wa
17
1 / 8 / 5
10,811
470
18,909
16,970
7,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
lolomelolo
Danzaburou
19
5 / 7 / 3
12,036
523
9,246
18,239
6,776
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 4 / 5
10,778
469
12,874
18,779
7,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
YemojaNemesisTsukuyomiApolloThe Morrigan

VS

Bans
SetJanusHeimdallrPersephoneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
17
4 / 4 / 13
12,743
554
7,451
21,344
25,464
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
ESPdisaster
Izanami
20
5 / 5 / 12
14,489
630
21,804
25,842
10,470
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
McAlfaro
Scylla
20
17 / 0 / 4
15,129
658
24,825
13,729
5,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anubis
SaltyBich
Anubis
20
6 / 2 / 9
13,538
589
14,645
15,086
9,733
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 0 / 10
13,993
608
15,036
24,484
24,733
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
84
11
Kills
36
36
Deaths
11
16
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sobek
4
4
13
2.63
W
Izanami
ESPdisaster
Izanami
5
5
12
2.2
W
Scylla
McAlfaro
Scylla
17
0
4
19
L
Khepri
NetroCZ
Khepri
2
8
3
0.44
W
Anubis
SaltyBich
Anubis
6
2
9
5.25
L
Osiris
1
9
0
0.11
L
Nu Wa
demon0213
Nu Wa
1
8
5
0.44
W
4
0
10
9
L
Danzaburou
lolomelolo
Danzaburou
5
7
3
0.93
L
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,784
Damage
83,761
107,081
Taken
100,485
60,384
Mitigated
76,058
21,566
Healing
46,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
7,451
829
0
5,651
21,344
25,464
50
7,583
13,419
31,886
0
W
Izanami
ESPdisaster
Izanami
21,804
16,645
0
14,745
25,842
10,470
2,530
6,227
19,457
0
159,014
W
Scylla
McAlfaro
Scylla
24,825
2,273
583
5,856
13,729
5,658
1,262
5,471
8,082
120,824
0
L
Khepri
NetroCZ
Khepri
6,291
853
0
2,289
23,378
21,914
0
10,054
13,236
30,121
0
W
Anubis
SaltyBich
Anubis
14,645
592
0
9,384
15,086
9,733
2,584
3,342
11,532
107,586
0
L
Osiris
10,464
2,988
0
8,494
29,715
16,875
17
12,654
16,951
0
64,801
L
Nu Wa
demon0213
Nu Wa
18,909
3,700
267
1,454
16,970
7,069
0
9,253
7,469
91,506
0
W
15,036
2,799
0
10,556
24,484
24,733
1,961
3,343
20,917
0
93,176
L
Danzaburou
lolomelolo
Danzaburou
9,246
3,446
0
4,406
18,239
6,776
0
6,704
11,477
0
91,837
L
12,874
5,815
0
4,656
18,779
7,750
0
7,574
11,027
0
78,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,361
Gold Earned
69,892
641
Minions Killed
740
0
Camps Cleared
0
2,139,765
Distance Traveled
2,170,614
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,743
554
33
1
0
461,957
10
W
Izanami
14,489
630
212
9
0
358,145
0
W
Scylla
15,129
658
180
8
0
476,008
12
L
Khepri
9,135
397
37
2
0
397,383
7
W
Anubis
13,538
589
155
7
0
407,427
1
L
Osiris
10,601
461
138
6
0
426,976
3
L
Nu Wa
10,811
470
173
8
0
387,604
6
W
Tyr
13,993
608
160
7
0
467,077
2
L
Danzaburou
12,036
523
154
7
0
392,066
6
L
Mercury
10,778
469
139
6
0
535,736
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role