Player Matchup

Cthulhu
Cthulhu
D3_SK1LL3R
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,206 Elo+
Party 1
Guan Yu
Guan Yu
Matto_260
Guan Yu
Level 4
God Stats
1W - 1L
1,788 SR
Queue Stats
3W - 2L
1,586 Elo+
Party 1
Artemis
Artemis
Sad Boii Solo
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,648 Elo+
Solo
Aphrodite
Aphrodite
capitan_diabete1
Aphrodite
Level 18
God Stats
0W - 2L
1,308 SR
Queue Stats
2W - 9L
1,135 Elo+
Party 1
Hades
Hades
salvaolmo
Hades
Level 24
God Stats
21W - 20L
2,028 SR
Queue Stats
195W - 214L
1,599 Elo+
Solo
Team Averages
Level 11
1,625 SR
1,435 Elo+

VS

Team Averages
Level 22
1,606 SR
1,549 Elo+
Chang'e
Chang'e
FLG_Javi
Chang'e
Level 30
God Stats
3W - 7L
1,268 SR
Queue Stats
59W - 63L
1,523 Elo+
Solo
Ymir
Ymir
IIIIlIchefIIIIIl
Ymir
Level 25
God Stats
4W - 1L
1,500 SR
Queue Stats
145W - 153L
1,549 Elo+
Solo
Thanatos
Thanatos
MurailleDeChine_
Thanatos
Level 22
God Stats
9W - 10L
1,831 SR
Queue Stats
67W - 83L
1,438 Elo+
Solo
Kukulkan
Kukulkan
livi_pro
Kukulkan
Level 24
God Stats
6W - 4L
1,709 SR
Queue Stats
41W - 34L
1,697 Elo+
Solo
Apollo
Apollo
xX RapTaGoN Xx
Apollo
Level 7
God Stats
7W - 4L
1,720 SR
Queue Stats
62W - 46L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3_SK1LL3R
Cthulhu
10
0 / 14 / 5
7,109
374
4,530
20,180
9,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
Matto_260
Guan Yu
8
0 / 8 / 0
6,068
319
2,544
10,038
5,509
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
12
1 / 12 / 2
7,777
409
5,666
15,379
4,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
11
1 / 13 / 4
7,817
411
5,988
13,043
7,980
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
salvaolmo
Hades
17
11 / 8 / 1
11,499
605
19,498
17,806
10,565
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
FLG_Javi
Chang'e
17
14 / 3 / 4
12,340
649
14,405
13,241
8,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
7 / 2 / 6
11,047
581
9,869
15,356
9,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
5 / 4 / 10
10,849
571
7,716
14,491
5,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
livi_pro
Kukulkan
16
6 / 3 / 7
10,959
577
9,278
8,922
3,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
19 / 1 / 3
12,611
664
19,554
21,435
8,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
81
13
Kills
51
55
Deaths
13
12
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
D3_SK1LL3R
Cthulhu
0
14
5
0.18
W
Chang'e
FLG_Javi
Chang'e
14
3
4
5.33
W
7
2
6
5
L
Guan Yu
Matto_260
Guan Yu
0
8
0
0
W
5
4
10
2.5
L
Artemis
1
12
2
0.17
L
Aphrodite
1
13
4
0.23
W
Kukulkan
livi_pro
Kukulkan
6
3
7
3.17
L
Hades
salvaolmo
Hades
11
8
1
1.44
W
19
1
3
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,226
Damage
60,822
76,446
Taken
73,445
37,850
Mitigated
34,720
12,397
Healing
38,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
D3_SK1LL3R
Cthulhu
4,530
846
0
228
20,180
9,474
0
7,654
12,526
23,714
0
W
Chang'e
FLG_Javi
Chang'e
14,405
1,897
300
6,599
13,241
8,488
1,704
6,573
6,393
68,124
0
W
9,869
1,979
231
3,963
15,356
9,116
1,374
5,451
9,905
51,468
0
L
Guan Yu
Matto_260
Guan Yu
2,544
777
296
791
10,038
5,509
139
5,341
4,697
0
14,962
W
7,716
3,565
0
9,202
14,491
5,559
286
5,962
8,504
0
56,951
L
Artemis
5,666
4,140
0
2,597
15,379
4,322
0
4,940
10,439
0
28,290
L
Aphrodite
5,988
2,027
2,212
1,812
13,043
7,980
160
7,971
5,072
21,010
0
W
Kukulkan
livi_pro
Kukulkan
9,278
1,671
0
2,821
8,922
3,194
3,364
7,187
1,735
49,915
0
L
Hades
salvaolmo
Hades
19,498
1,976
432
4,029
17,806
10,565
399
7,646
10,160
53,782
0
W
19,554
12,847
0
15,568
21,435
8,363
453
4,843
16,567
0
114,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,270
Gold Earned
57,806
231
Minions Killed
532
0
Camps Cleared
0
1,350,448
Distance Traveled
1,680,092
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,109
374
39
2
0
343,048
0
W
Chang'e
12,340
649
131
7
0
309,616
0
W
Ymir
11,047
581
82
4
0
294,359
0
L
Guan Yu
6,068
319
33
2
0
241,427
1
W
Thanatos
10,849
571
94
5
0
379,959
0
L
Artemis
7,777
409
41
2
0
219,901
4
L
Aphrodite
7,817
411
27
1
0
263,833
0
W
Kukulkan
10,959
577
84
4
0
346,086
4
L
Hades
11,499
605
91
5
0
282,239
0
W
Apollo
12,611
664
141
7
0
350,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role