Player Matchup

Skadi
Skadi
Goreeleon
Skadi
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
318W - 320L
1,471 Elo+
Solo
Ares
Ares
HenkSolo
Ares
Level 124
God Stats
2W - 1L
1,500 SR
Queue Stats
191W - 180L
1,430 Elo+
Solo
Jormungandr
Jormungandr
Madarasage1
Jormungandr
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
OnceOpen
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
xiti95
Yemoja
Level 17
God Stats
1W - 0L
1,439 SR
Queue Stats
9W - 21L
1,584 Elo+
Solo
Team Averages
Level 113
1,488 SR
1,497 Elo+

VS

Team Averages
Level 64
1,604 SR
1,543 Elo+
Fafnir
Fafnir
Aime666
Fafnir
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 71L
1,477 Elo+
Solo
Fenrir
Fenrir
FRO5T28
Fenrir
Level 117
God Stats
12W - 22L
1,500 SR
Queue Stats
708W - 668L
1,591 Elo+
Party 1
Cu Chulainn
Cu Chulainn
LieutenantKitKat
Cu Chulainn
Level 29
God Stats
2W - 7L
1,782 SR
Queue Stats
102W - 91L
1,494 Elo+
Party 1
Erlang Shen
Erlang Shen
YoungFl3x
Erlang Shen
Level 43
God Stats
0W - 1L
1,737 SR
Queue Stats
10W - 15L
1,500 Elo+
Solo
Rama
Rama
yadrehbatohPI4
Rama
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 5L
1,654 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Goreeleon
Skadi
20
8 / 3 / 20
12,084
863
32,992
16,226
11,537
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
20
16 / 2 / 12
12,929
924
16,902
24,065
36,936
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Jormungandr
Madarasage1
Jormungandr
16
2 / 4 / 15
10,352
739
13,829
14,800
20,858
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Raijin
OnceOpen
Raijin
15
2 / 9 / 8
9,733
695
6,422
15,150
8,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
xiti95
Yemoja
19
0 / 2 / 25
11,476
820
9,752
15,477
15,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Aime666
Fafnir
16
2 / 6 / 11
10,069
719
8,198
18,780
26,868
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
FRO5T28
Fenrir
16
4 / 6 / 14
10,497
750
15,101
16,814
14,905
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
LieutenantKitKat
Cu Chulainn
19
9 / 5 / 10
12,017
858
19,353
16,594
19,217
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
YoungFl3x
Erlang Shen
16
2 / 6 / 13
9,816
701
8,305
18,417
14,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
3 / 5 / 13
10,358
740
21,186
17,610
8,698
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
81
28
Kills
20
20
Deaths
28
80
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Aime666
Fafnir
2
6
11
1.25
L
Fenrir
FRO5T28
Fenrir
4
6
14
1.83
W
Skadi
Goreeleon
Skadi
8
3
20
6
W
Ares
16
2
12
11
L
Cu Chulainn
LieutenantKitKat
Cu Chulainn
9
5
10
2.8
W
Jormungandr
Madarasage1
Jormungandr
2
4
15
2.38
W
Raijin
OnceOpen
Raijin
2
9
8
0.67
L
Erlang Shen
YoungFl3x
Erlang Shen
2
6
13
1.42
W
Yemoja
xiti95
Yemoja
0
2
25
6.25
L
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,897
Damage
72,143
85,718
Taken
88,215
94,162
Mitigated
83,962
27,111
Healing
32,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Aime666
Fafnir
8,198
3,774
2,022
3,659
18,780
26,868
0
7,870
10,754
12,644
0
L
Fenrir
FRO5T28
Fenrir
15,101
5,077
2,772
3,693
16,814
14,905
0
8,280
8,276
0
22,481
W
Skadi
Goreeleon
Skadi
32,992
20,717
1,349
3,880
16,226
11,537
2,795
2,125
14,101
0
57,905
W
Ares
16,902
1,662
1,310
2,460
24,065
36,936
1,125
3,910
20,155
24,076
0
L
Cu Chulainn
LieutenantKitKat
Cu Chulainn
19,353
2,806
2,544
2,314
16,594
19,217
322
8,087
8,363
9,798
28,843
W
Jormungandr
Madarasage1
Jormungandr
13,829
1,032
2,136
2,159
14,800
20,858
579
2,380
12,420
32,960
0
W
Raijin
OnceOpen
Raijin
6,422
983
125
1,071
15,150
8,898
0
1,789
13,361
14,594
0
L
Erlang Shen
YoungFl3x
Erlang Shen
8,305
2,569
1,138
5,237
18,417
14,274
0
10,998
7,289
0
19,892
W
Yemoja
xiti95
Yemoja
9,752
2,229
8,969
3,652
15,477
15,933
1,327
2,765
12,712
21,689
0
L
21,186
14,637
2,265
6,727
17,610
8,698
1,234
10,876
6,628
0
38,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,574
Gold Earned
52,757
149
Minions Killed
132
0
Camps Cleared
0
1,127,569
Distance Traveled
1,206,314
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
10,069
719
5
0
0
208,145
0
L
Fenrir
10,497
750
10
1
0
254,457
3
W
Skadi
12,084
863
49
4
0
242,262
0
W
Ares
12,929
924
12
1
0
255,557
0
L
Cu Chulainn
12,017
858
46
3
0
245,159
0
W
Jormungandr
10,352
739
34
2
0
181,774
1
W
Raijin
9,733
695
28
2
0
194,911
0
L
Erlang Shen
9,816
701
26
2
0
282,752
2
W
Yemoja
11,476
820
26
2
0
253,065
1
L
Rama
10,358
740
45
3
0
215,801
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role