Player Matchup

Raijin
Raijin
LifeOfStrife
Raijin
Level 29
God Stats
16W - 7L
1,500 SR
Queue Stats
272W - 159L
1,739 Elo+
Party 2
Neith
Neith
MimosaMamii
Neith
Level 21
God Stats
1W - 2L
1,436 SR
Queue Stats
114W - 96L
1,388 Elo+
Party 2
Loki
Loki
Nightwing728
Loki
Level 123
God Stats
6W - 8L
1,454 SR
Queue Stats
95W - 91L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
Serenity2556
Guan Yu
Level 13
God Stats
1W - 2L
1,454 SR
Queue Stats
1W - 3L
1,385 Elo+
Party 2
Sobek
Sobek
justvincent
Sobek
Level 150
God Stats
7W - 8L
1,258 SR
Queue Stats
1,359W - 996L
1,699 Elo+
Party 2
Team Averages
Level 67
1,421 SR
1,546 Elo+

VS

Team Averages
Level 47
1,810 SR
1,695 Elo+
Izanami
Izanami
GALINT
Izanami
Level 63
God Stats
15W - 0L
2,130 SR
Queue Stats
145W - 28L
2,012 Elo+
Party 1
Sobek
Sobek
IcarusMain
Sobek
Level 35
God Stats
18W - 3L
1,935 SR
Queue Stats
120W - 53L
1,767 Elo+
Party 1
Raijin
Raijin
Lupinaa
Raijin
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
Verking
Arachne
Level 87
God Stats
10W - 4L
1,549 SR
Queue Stats
69W - 63L
1,647 Elo+
Solo
King Arthur
King Arthur
sadkingstanky
King Arthur
Level 33
God Stats
9W - 5L
1,937 SR
Queue Stats
117W - 136L
1,549 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
10
2 / 5 / 1
6,209
517
3,405
8,105
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 6 / 1
5,141
428
1,033
6,709
1,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
0 / 4 / 1
5,201
433
3,445
6,752
1,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Guan Yu
Serenity2556
Guan Yu
8
0 / 5 / 0
5,134
428
2,358
6,737
3,917
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
1 / 5 / 2
5,590
466
4,470
12,254
5,896
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GALINT
Izanami
13
10 / 0 / 4
8,132
678
7,886
6,096
2,484
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sobek
10
1 / 2 / 13
6,755
563
5,215
8,984
5,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Raijin
Lupinaa
Raijin
13
8 / 0 / 1
7,534
628
6,560
4,466
1,456
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
Verking
Arachne
10
1 / 0 / 6
6,175
515
3,524
6,483
3,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
sadkingstanky
King Arthur
11
4 / 1 / 3
6,873
573
3,594
6,363
3,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
51
3
Kills
24
25
Deaths
3
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
GALINT
Izanami
10
0
4
12
W
Sobek
1
2
13
3.75
L
Raijin
2
5
1
0.5
W
Raijin
Lupinaa
Raijin
8
0
1
8.5
L
0
6
1
0.08
L
0
4
1
0.13
L
Guan Yu
Serenity2556
Guan Yu
0
5
0
0
W
Arachne
Verking
Arachne
1
0
6
4
L
1
5
2
0.4
W
King Arthur
sadkingstanky
King Arthur
4
1
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,711
Damage
26,779
40,557
Taken
32,392
16,005
Mitigated
16,709
9,676
Healing
12,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
GALINT
Izanami
7,886
6,295
0
3,506
6,096
2,484
422
1,468
4,562
0
53,066
W
Sobek
5,215
719
0
3,010
8,984
5,276
0
3,565
5,220
12,837
0
L
Raijin
3,405
101
0
984
8,105
2,647
0
3,486
4,451
30,114
0
W
Raijin
Lupinaa
Raijin
6,560
746
0
1,438
4,466
1,456
0
951
3,455
46,240
0
L
1,033
394
0
1,137
6,709
1,683
0
1,169
5,504
0
19,159
L
3,445
579
0
1,709
6,752
1,862
0
1,880
4,750
0
26,097
L
Guan Yu
Serenity2556
Guan Yu
2,358
833
0
471
6,737
3,917
747
929
5,769
0
16,975
W
Arachne
Verking
Arachne
3,524
2,031
0
2,174
6,483
3,655
0
746
5,730
0
36,711
L
4,470
309
0
5,375
12,254
5,896
0
3,836
8,308
17,537
0
W
King Arthur
sadkingstanky
King Arthur
3,594
688
0
2,108
6,363
3,838
20
746
5,550
0
30,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,275
Gold Earned
35,469
220
Minions Killed
349
0
Camps Cleared
0
1,077,712
Distance Traveled
1,168,023
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,132
678
96
8
0
219,308
3
W
Sobek
6,755
563
17
1
0
242,664
0
L
Raijin
6,209
517
60
5
0
202,766
1
W
Raijin
7,534
628
95
8
0
245,796
0
L
Neith
5,141
428
42
4
0
193,481
0
L
Loki
5,201
433
60
5
0
246,981
6
L
Guan Yu
5,134
428
39
3
0
193,427
0
W
Arachne
6,175
515
69
6
0
245,487
2
L
Sobek
5,590
466
19
2
0
241,057
1
W
King Arthur
6,873
573
72
6
0
214,768
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role