Player Matchup

Bakasura
Bakasura
EjderhaAvcisi
Bakasura
Level 69
God Stats
1W - 3L
1,515 SR
Queue Stats
83W - 105L
1,517 Elo+
Solo
King Arthur
King Arthur
Melleven
King Arthur
Level 87
God Stats
10W - 20L
1,500 SR
Queue Stats
407W - 387L
1,568 Elo+
Solo
Merlin
Merlin
Nooops
Merlin
Level 32
God Stats
5W - 9L
1,457 SR
Queue Stats
144W - 131L
1,488 Elo+
Solo
Rama
Rama
SouPand4
Rama
Level 123
God Stats
15W - 12L
1,531 SR
Queue Stats
296W - 274L
1,457 Elo+
Party 1
Terra
Terra
Wispercrow
Terra
Level 46
God Stats
10W - 10L
1,610 SR
Queue Stats
70W - 77L
1,434 Elo+
Party 1
Team Averages
Level 71
1,523 SR
1,493 Elo+

VS

Team Averages
Level 57
1,454 SR
1,419 Elo+
Ah Muzen Cab
Ah Muzen Cab
Deeno666
Ah Muzen Cab
Level 71
God Stats
1W - 0L
1,244 SR
Queue Stats
43W - 48L
1,446 Elo+
Party 3
Chronos
Chronos
Kqastr
Chronos
Level 33
God Stats
36W - 35L
1,546 SR
Queue Stats
127W - 157L
1,476 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Sen1te
Tsukuyomi
Level 29
God Stats
48W - 42L
1,450 SR
Queue Stats
65W - 74L
1,458 Elo+
Party 2
Thoth
Thoth
SmokeStyle
Thoth
Level 125
God Stats
3W - 4L
1,429 SR
Queue Stats
112W - 112L
1,377 Elo+
Solo
Sylvanus
Sylvanus
YarimEkmek
Sylvanus
Level 28
God Stats
4W - 3L
1,600 SR
Queue Stats
36W - 45L
1,339 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
EjderhaAvcisi
Bakasura
19
7 / 11 / 3
12,990
481
20,854
31,605
12,612
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

King Arthur
Melleven
King Arthur
18
2 / 7 / 3
11,707
434
18,906
29,917
24,476
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Nooops
Merlin
17
3 / 6 / 1
11,520
427
11,842
14,109
5,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
19
2 / 8 / 4
12,021
445
16,906
26,891
11,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
14
0 / 6 / 9
9,312
345
5,210
27,162
20,247
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Deeno666
Ah Muzen Cab
20
13 / 3 / 8
15,392
570
36,249
24,690
12,843
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chronos
Kqastr
Chronos
20
8 / 2 / 10
14,388
533
23,370
22,042
9,136
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
Sen1te
Tsukuyomi
20
6 / 5 / 9
13,730
509
15,237
22,699
9,525
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thoth
20
10 / 2 / 10
14,806
548
15,223
16,056
7,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
YarimEkmek
Sylvanus
17
0 / 3 / 20
11,073
410
7,941
22,160
18,247
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
94
14
Kills
37
38
Deaths
15
20
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Deeno666
Ah Muzen Cab
13
3
8
5.67
L
Bakasura
EjderhaAvcisi
Bakasura
7
11
3
0.77
W
Chronos
Kqastr
Chronos
8
2
10
6.5
L
King Arthur
Melleven
King Arthur
2
7
3
0.5
L
Merlin
Nooops
Merlin
3
6
1
0.58
W
Tsukuyomi
Sen1te
Tsukuyomi
6
5
9
2.1
W
Thoth
10
2
10
7.5
L
Rama
2
8
4
0.5
L
Terra
0
6
9
0.75
W
Sylvanus
YarimEkmek
Sylvanus
0
3
20
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,718
Damage
98,020
129,684
Taken
107,647
74,370
Mitigated
57,577
45,035
Healing
42,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Deeno666
Ah Muzen Cab
36,249
19,641
0
14,103
24,690
12,843
4,359
3,997
20,085
0
140,163
L
Bakasura
EjderhaAvcisi
Bakasura
20,854
16,786
0
9,799
31,605
12,612
104
10,806
20,799
0
64,955
W
Chronos
Kqastr
Chronos
23,370
5,960
0
5,615
22,042
9,136
303
2,047
18,960
88,591
0
L
King Arthur
Melleven
King Arthur
18,906
2,256
0
9,547
29,917
24,476
236
13,773
16,144
0
80,214
L
Merlin
Nooops
Merlin
11,842
724
170
1,460
14,109
5,414
576
7,339
6,770
67,430
0
W
Tsukuyomi
Sen1te
Tsukuyomi
15,237
4,832
0
8,341
22,699
9,525
0
3,132
19,147
0
121,773
W
Thoth
15,223
492
0
5,334
16,056
7,826
436
3,856
11,409
105,878
0
L
Rama
16,906
11,352
0
12,159
26,891
11,621
184
4,646
22,245
0
110,621
L
Terra
5,210
189
2,286
9,614
27,162
20,247
386
10,889
16,273
18,948
0
W
Sylvanus
YarimEkmek
Sylvanus
7,941
1,936
3,208
5,481
22,160
18,247
206
5,385
15,760
26,516
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,550
Gold Earned
69,389
637
Minions Killed
705
0
Camps Cleared
0
2,297,417
Distance Traveled
2,559,577
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
15,392
570
223
8
0
488,029
2
L
Bakasura
12,990
481
122
5
0
467,029
1
W
Chronos
14,388
533
134
5
0
493,958
5
L
King Arthur
11,707
434
150
6
0
450,017
5
L
Merlin
11,520
427
120
4
0
447,296
1
W
Tsukuyomi
13,730
509
153
6
0
539,767
2
W
Thoth
14,806
548
161
6
0
517,971
16
L
Rama
12,021
445
212
8
0
409,757
0
L
Terra
9,312
345
33
1
0
523,318
6
W
Sylvanus
11,073
410
34
1
0
519,852
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role