Player Matchup

Hercules
Hercules
 
Hercules
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
Xx_PACO_xX_310
Anhur
Level 109
God Stats
6W - 11L
1,447 SR
Queue Stats
197W - 189L
1,534 Elo+
Party 1
Discordia
Discordia
xxImmortalxx007
Discordia
Level 44
God Stats
23W - 10L
1,583 SR
Queue Stats
87W - 70L
1,477 Elo+
Party 1
Team Averages
Level 89
1,510 SR
1,504 Elo+

VS

Team Averages
Level 70
1,183 SR
1,476 Elo+
Scylla
Scylla
Star Killer ll7
Scylla
Level 86
God Stats
2W - 8L
1,153 SR
Queue Stats
528W - 635L
1,453 Elo+
Solo
Cernunnos
Cernunnos
justinking1516
Cernunnos
Level 64
God Stats
1W - 7L
1,120 SR
Queue Stats
14W - 19L
1,332 Elo+
Solo
Tyr
Tyr
zader23
Tyr
Level 59
God Stats
0W - 2L
1,276 SR
Queue Stats
12W - 10L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
12
1 / 2 / 14
8,640
720
3,930
10,728
10,421
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
14 / 2 / 3
10,294
858
10,406
6,707
2,276
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
xxImmortalxx007
Discordia
12
4 / 0 / 14
9,334
778
9,526
3,201
1,041
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 7 / 1
8,272
689
7,631
9,085
1,826
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
justinking1516
Cernunnos
9
0 / 7 / 2
7,193
599
2,888
9,436
1,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tyr
10
1 / 5 / 3
7,856
655
2,892
10,511
5,718
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
10
19
Kills
4
4
Deaths
19
31
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
1
2
14
4
L
3
7
1
0.5
W
14
2
3
7.75
L
Cernunnos
justinking1516
Cernunnos
0
7
2
0.14
W
Discordia
xxImmortalxx007
Discordia
4
0
14
11
L
Tyr
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,862
Damage
13,411
20,636
Taken
29,032
13,738
Mitigated
9,432
4,469
Healing
4,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
3,930
620
0
3,793
10,728
10,421
189
3,058
7,340
0
19,537
L
7,631
493
0
1,022
9,085
1,826
0
2,626
6,084
24,524
0
W
10,406
4,657
0
0
6,707
2,276
1,555
2,653
3,838
0
32,739
L
Cernunnos
justinking1516
Cernunnos
2,888
764
384
405
9,436
1,888
0
1,831
7,173
0
29,390
W
Discordia
xxImmortalxx007
Discordia
9,526
339
0
676
3,201
1,041
787
1,340
1,769
33,224
0
L
Tyr
2,892
746
787
2,057
10,511
5,718
0
4,258
5,777
0
13,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,268
Gold Earned
23,321
127
Minions Killed
111
0
Camps Cleared
0
642,334
Distance Traveled
643,627
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,640
720
31
3
0
209,541
3
L
Scylla
8,272
689
43
4
0
213,345
0
W
Anhur
10,294
858
50
4
0
208,653
2
L
Cernunnos
7,193
599
54
5
0
183,765
0
W
Discordia
9,334
778
46
4
0
224,140
3
L
Tyr
7,856
655
14
1
0
246,517
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role