Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Bearzerker00
Ah Muzen Cab
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,390 Elo+
Solo
Chaac
Chaac
GENsaszka
Chaac
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
OptimusHGL
Tiamat
Level 128
God Stats
2W - 1L
1,749 SR
Queue Stats
53W - 56L
1,864 Elo+
Solo
Team Averages
Level 96
1,583 SR
1,585 Elo+

VS

Team Averages
Level 93
1,530 SR
1,530 Elo+
Horus
Horus
Bluu1
Horus
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,455 Elo+
Solo
Tiamat
Tiamat
serqut
Tiamat
Level 126
God Stats
20W - 5L
1,589 SR
Queue Stats
68W - 47L
1,588 Elo+
Solo
Danzaburou
Danzaburou
zKattL2R2
Danzaburou
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
5W - 11L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Bearzerker00
Ah Muzen Cab
3
0 / 0 / 0
5,682
517
0
0
0
Chaac
GENsaszka
Chaac
11
1 / 3 / 2
7,192
654
7,507
9,657
8,146
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tiamat
OptimusHGL
Tiamat
13
2 / 2 / 1
7,831
712
9,430
6,919
7,122
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bluu1
Horus
11
3 / 0 / 2
7,974
725
2,913
7,586
7,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
serqut
Tiamat
12
1 / 0 / 4
8,014
729
6,087
6,731
5,244
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
zKattL2R2
Danzaburou
11
1 / 3 / 3
7,952
723
4,540
5,909
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
3
Kills
5
5
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
Bearzerker00
Ah Muzen Cab
0
0
0
0
W
Horus
Bluu1
Horus
3
0
2
4
L
Chaac
GENsaszka
Chaac
1
3
2
0.67
L
Tiamat
OptimusHGL
Tiamat
2
2
1
1.25
W
Tiamat
serqut
Tiamat
1
0
4
3
W
Danzaburou
zKattL2R2
Danzaburou
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,937
Damage
13,540
16,576
Taken
20,226
15,268
Mitigated
14,552
6,161
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
Bearzerker00
Ah Muzen Cab
0
0
0
0
0
0
0
0
0
0
0
W
Horus
Bluu1
Horus
2,913
1,146
1,126
2,276
7,586
7,254
0
3,188
4,398
0
8,616
L
Chaac
GENsaszka
Chaac
7,507
623
694
3,098
9,657
8,146
0
3,753
5,804
0
22,211
L
Tiamat
OptimusHGL
Tiamat
9,430
362
90
2,279
6,919
7,122
0
2,363
4,421
42,872
0
W
Tiamat
serqut
Tiamat
6,087
1,293
206
3,009
6,731
5,244
233
3,906
2,825
40,865
0
W
Danzaburou
zKattL2R2
Danzaburou
4,540
1,849
0
346
5,909
2,054
1,073
2,400
3,509
0
33,319

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,705
Gold Earned
23,940
125
Minions Killed
159
0
Camps Cleared
0
402,093
Distance Traveled
632,606
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,682
517
0
0
0
0
0
W
Horus
7,974
725
12
1
0
224,776
1
L
Chaac
7,192
654
46
4
0
201,999
3
L
Tiamat
7,831
712
79
7
0
200,094
5
W
Tiamat
8,014
729
77
7
0
218,078
1
W
Danzaburou
7,952
723
70
6
0
189,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role