Player Matchup

Sun Wukong
Sun Wukong
Silver I
DJTrali
Sun Wukong
Silver I
Level 69
God Stats
2W - 3L
1,368 SR
Queue Stats
58W - 62L
1,111 MMR
Solo
Discordia
Discordia
Silver II
Grako29
Discordia
Silver II
Level 154
God Stats
33W - 38L
1,505 SR
Queue Stats
877W - 882L
989 MMR
Solo
Hun Batz
Hun Batz
Gold V
JvierGwi
Hun Batz
Gold V
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 98L
1,212 MMR
Solo
Danzaburou
Danzaburou
Gold V
MandenMedHatte
Danzaburou
Gold V
Level 108
God Stats
12W - 9L
1,509 SR
Queue Stats
532W - 542L
1,161 MMR
Solo
Sylvanus
Sylvanus
Silver II
killerbee742
Sylvanus
Silver II
Level 72
God Stats
12W - 5L
1,830 SR
Queue Stats
215W - 241L
1,056 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 106
1,542 SR
1,106 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 110
1,496 SR
1,106 MMR
Nu Wa
Nu Wa
Silver I
ElColosoColosal
Nu Wa
Silver I
Level 98
God Stats
57W - 50L
1,459 SR
Queue Stats
502W - 492L
1,104 MMR
Solo
Kumbhakarna
Kumbhakarna
Silver I
MrBernley
Kumbhakarna
Silver I
Level 82
God Stats
1W - 5L
1,263 SR
Queue Stats
58W - 69L
1,093 MMR
Solo
Da Ji
Da Ji
Silver III
Pers1balito
Da Ji
Silver III
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 77L
1,119 MMR
Solo
Bellona
Bellona
Silver II
V_a_N-G_o_G
Bellona
Silver II
Level 118
God Stats
18W - 14L
1,614 SR
Queue Stats
270W - 289L
961 MMR
Solo
Apollo
Apollo
Silver II
XaKaCbI
Apollo
Silver II
Level 158
God Stats
33W - 35L
1,644 SR
Queue Stats
612W - 606L
1,253 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DJTrali
Sun Wukong
19
4 / 2 / 8
12,548
627
17,070
24,679
18,171
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Discordia
Grako29
Discordia
17
5 / 2 / 7
11,282
564
17,929
11,559
5,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
JvierGwi
Hun Batz
20
10 / 6 / 5
12,674
634
11,509
14,973
6,314
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
MandenMedHatte
Danzaburou
18
6 / 0 / 4
11,863
593
9,798
10,840
4,306
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sylvanus
killerbee742
Sylvanus
16
2 / 1 / 11
10,786
539
4,964
12,752
12,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
JanusAo KuangScyllaYmirSet

VS

Bans
CerberusRaGuan YuChang'eChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 5 / 4
9,565
478
10,672
12,793
4,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kumbhakarna
MrBernley
Kumbhakarna
13
1 / 5 / 3
7,921
396
4,612
20,113
14,846
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 9 / 3
8,401
420
4,908
19,371
7,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
V_a_N-G_o_G
Bellona
18
0 / 6 / 4
10,270
514
12,773
20,484
21,293
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
XaKaCbI
Apollo
19
7 / 2 / 0
11,807
590
8,357
13,515
5,347
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
27
Kills
10
11
Deaths
27
35
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
DJTrali
Sun Wukong
4
2
8
4
L
1
5
4
0.6
W
Discordia
Grako29
Discordia
5
2
7
4.25
W
Hun Batz
JvierGwi
Hun Batz
10
6
5
2.08
W
Danzaburou
MandenMedHatte
Danzaburou
6
0
4
8
L
Kumbhakarna
MrBernley
Kumbhakarna
1
5
3
0.5
L
1
9
3
0.28
L
Bellona
V_a_N-G_o_G
Bellona
0
6
4
0.33
L
Apollo
XaKaCbI
Apollo
7
2
0
3.5
W
Sylvanus
killerbee742
Sylvanus
2
1
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,270
Damage
41,322
74,803
Taken
86,276
46,426
Mitigated
53,654
32,217
Healing
25,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
DJTrali
Sun Wukong
17,070
2,926
0
13,155
24,679
18,171
1,707
2,102
22,297
0
95,431
L
10,672
2,751
0
2,955
12,793
4,760
0
4,308
8,119
64,284
0
W
Discordia
Grako29
Discordia
17,929
1,609
139
3,678
11,559
5,132
249
2,307
8,914
72,943
0
W
Hun Batz
JvierGwi
Hun Batz
11,509
4,616
0
449
14,973
6,314
1,860
2,665
12,058
0
97,594
W
Danzaburou
MandenMedHatte
Danzaburou
9,798
3,860
0
6,986
10,840
4,306
6,798
2,975
7,507
0
83,904
L
Kumbhakarna
MrBernley
Kumbhakarna
4,612
73
11
4,052
20,113
14,846
0
7,209
12,578
27,809
0
L
4,908
1,008
0
3,737
19,371
7,408
0
6,071
13,086
0
41,380
L
Bellona
V_a_N-G_o_G
Bellona
12,773
7,656
0
7,761
20,484
21,293
1,282
1,161
19,281
0
82,771
L
Apollo
XaKaCbI
Apollo
8,357
4,378
0
7,128
13,515
5,347
1,017
3,112
10,319
0
73,174
W
Sylvanus
killerbee742
Sylvanus
4,964
813
2,705
5,105
12,752
12,503
0
3,545
8,743
25,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,153
Gold Earned
47,964
617
Minions Killed
536
0
Camps Cleared
0
1,849,866
Distance Traveled
1,788,277
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,548
627
168
8
0
347,171
2
L
Nu Wa
9,565
478
112
6
0
348,248
1
W
Discordia
11,282
564
130
7
0
384,201
3
W
Hun Batz
12,674
634
140
7
0
366,912
6
W
Danzaburou
11,863
593
141
7
0
376,409
5
L
Kumbhakarna
7,921
396
40
2
0
359,135
0
L
Da Ji
8,401
420
77
4
0
340,594
3
L
Bellona
10,270
514
151
8
0
356,899
0
L
Apollo
11,807
590
156
8
0
383,401
3
W
Sylvanus
10,786
539
38
2
0
375,173
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role