Player Matchup

Guan Yu
Guan Yu
DejvVeliky
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,468 Elo+
Party 1
Thor
Thor
Khalicous
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 96L
1,267 Elo+
Solo
Scylla
Scylla
MrHuiSGory
Scylla
Level 15
God Stats
17W - 15L
1,707 SR
Queue Stats
320W - 352L
1,462 Elo+
Party 2
Artemis
Artemis
RiceFromBui
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,423 Elo+
Party 1
Cerberus
Cerberus
ValikValli
Cerberus
Level 29
God Stats
7W - 2L
1,875 SR
Queue Stats
218W - 197L
1,474 Elo+
Party 2
Team Averages
Level 13
1,617 SR
1,419 Elo+

VS

Team Averages
Level 15
1,591 SR
1,551 Elo+
Jormungandr
Jormungandr
AkisTheGreat
Jormungandr
Level 14
God Stats
9W - 4L
1,702 SR
Queue Stats
58W - 36L
1,556 Elo+
Party 3
Amaterasu
Amaterasu
DietBrainz
Amaterasu
Level 22
God Stats
3W - 6L
1,422 SR
Queue Stats
150W - 158L
1,440 Elo+
Solo
Cupid
Cupid
TheTrueZerk
Cupid
Level 18
God Stats
6W - 2L
1,702 SR
Queue Stats
88W - 67L
1,515 Elo+
Party 3
Nu Wa
Nu Wa
fggddf
Nu Wa
Level 17
God Stats
4W - 3L
1,424 SR
Queue Stats
8W - 7L
1,440 Elo+
Solo
Tyr
Tyr
tyrmaestro
Tyr
Level 3
God Stats
8W - 3L
1,702 SR
Queue Stats
40W - 13L
1,803 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DejvVeliky
Guan Yu
9
0 / 7 / 1
6,412
377
5,155
15,510
13,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Thor
8
1 / 11 / 0
6,207
365
2,686
13,155
4,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
MrHuiSGory
Scylla
13
0 / 6 / 0
7,742
455
3,297
11,379
2,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Artemis
RiceFromBui
Artemis
12
1 / 7 / 2
7,716
454
8,180
13,837
4,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
ValikValli
Cerberus
12
4 / 2 / 1
8,459
498
8,282
15,144
13,632
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AkisTheGreat
Jormungandr
14
1 / 2 / 11
9,354
550
8,135
9,826
8,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
DietBrainz
Amaterasu
3
0 / 0 / 0
5,541
326
0
0
0
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

15
12 / 2 / 2
9,925
584
15,123
12,986
4,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Nu Wa
fggddf
Nu Wa
17
8 / 1 / 7
10,760
633
15,853
7,224
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
12 / 1 / 0
12,908
759
16,962
12,534
12,270
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
53
6
Kills
33
33
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AkisTheGreat
Jormungandr
1
2
11
3.25
L
Guan Yu
DejvVeliky
Guan Yu
0
7
1
0.07
W
Amaterasu
DietBrainz
Amaterasu
0
0
0
0
L
Thor
1
11
0
0.09
L
Scylla
MrHuiSGory
Scylla
0
6
0
0
L
Artemis
RiceFromBui
Artemis
1
7
2
0.29
W
12
2
2
6.5
L
Cerberus
ValikValli
Cerberus
4
2
1
2.25
W
Nu Wa
fggddf
Nu Wa
8
1
7
11.5
W
12
1
0
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,600
Damage
56,073
69,025
Taken
42,570
38,676
Mitigated
27,079
14,092
Healing
19,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AkisTheGreat
Jormungandr
8,135
1,049
0
1,198
9,826
8,115
894
1,966
7,810
36,128
0
L
Guan Yu
DejvVeliky
Guan Yu
5,155
963
570
2,009
15,510
13,323
378
2,457
13,053
0
24,316
W
Amaterasu
DietBrainz
Amaterasu
0
0
0
0
0
0
0
0
0
0
0
L
Thor
2,686
742
0
818
13,155
4,254
168
2,531
10,624
0
13,030
L
Scylla
MrHuiSGory
Scylla
3,297
649
0
1,396
11,379
2,571
542
9,324
2,055
51,032
0
L
Artemis
RiceFromBui
Artemis
8,180
2,942
0
4,137
13,837
4,896
0
4,545
9,292
0
46,196
W
15,123
8,753
550
7,771
12,986
4,806
3,457
2,910
10,051
0
56,097
L
Cerberus
ValikValli
Cerberus
8,282
589
0
5,162
15,144
13,632
0
5,131
10,013
22,240
0
W
Nu Wa
fggddf
Nu Wa
15,853
3,682
0
1,152
7,224
1,888
3,667
4,399
2,548
61,619
0
W
16,962
5,176
0
9,145
12,534
12,270
2,114
2,052
10,182
0
102,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,536
Gold Earned
48,488
285
Minions Killed
448
0
Camps Cleared
0
1,465,916
Distance Traveled
1,315,812
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
9,354
550
47
3
0
344,652
0
L
Guan Yu
6,412
377
50
3
0
309,435
0
W
Amaterasu
5,541
326
0
0
0
5,170
0
L
Thor
6,207
365
16
1
0
272,067
2
L
Scylla
7,742
455
103
6
0
263,031
1
L
Artemis
7,716
454
72
4
0
275,699
4
W
Cupid
9,925
584
100
6
0
300,661
2
L
Cerberus
8,459
498
44
3
0
345,684
0
W
Nu Wa
10,760
633
98
6
0
329,419
0
W
Tyr
12,908
759
203
12
0
335,910
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role