Player Matchup

Tiamat
Tiamat
RyukoSatu
Tiamat
Level 14
God Stats
5W - 11L
1,626 SR
Queue Stats
405W - 364L
1,741 Elo+
Solo
Hades
Hades
Tillymen
Hades
Level 22
God Stats
2W - 1L
1,708 SR
Queue Stats
301W - 340L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
david97aol
Nu Wa
Level 47
God Stats
4W - 2L
1,500 SR
Queue Stats
303W - 345L
1,494 Elo+
Party 1
Hel
Hel
zombieslayer0120
Hel
Level 23
God Stats
2W - 10L
1,292 SR
Queue Stats
330W - 382L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
ぜるだのでんせつ
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 22
1,525 SR
1,539 Elo+

VS

Team Averages
Level 10
1,517 SR
1,547 Elo+
Amaterasu
Amaterasu
AgentCloud99
Amaterasu
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 21L
1,466 Elo+
Party 2
Ymir
Ymir
Roo-K1A
Ymir
Level 5
God Stats
6W - 2L
1,762 SR
Queue Stats
23W - 24L
1,466 Elo+
Party 2
Izanami
Izanami
SaintBroseph730
Izanami
Level 28
God Stats
4W - 2L
1,325 SR
Queue Stats
45W - 43L
1,616 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sebasauruss
Tsukuyomi
Level 8
God Stats
9W - 5L
1,500 SR
Queue Stats
34W - 36L
1,466 Elo+
Party 2
Cupid
Cupid
lilmarkolol1
Cupid
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,721 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
RyukoSatu
Tiamat
17
5 / 4 / 3
10,201
510
13,244
16,090
14,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hades
Tillymen
Hades
16
6 / 3 / 1
10,269
513
11,510
16,686
12,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nu Wa
14
2 / 5 / 7
9,095
455
15,105
11,890
3,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 8 / 6
7,791
390
4,578
13,307
4,370
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 11 / 0
6,782
339
1,668
9,366
2,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AgentCloud99
Amaterasu
15
1 / 4 / 7
9,540
477
3,633
12,470
7,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
Roo-K1A
Ymir
14
3 / 5 / 8
9,330
467
5,296
15,121
6,151
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
11 / 3 / 4
12,416
621
17,071
16,983
6,443
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
Sebasauruss
Tsukuyomi
15
1 / 2 / 4
10,020
501
3,382
11,777
3,979
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
15 / 2 / 4
12,586
629
18,621
17,695
5,327
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
58
14
Kills
31
31
Deaths
16
17
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
AgentCloud99
Amaterasu
1
4
7
1.13
W
Ymir
Roo-K1A
Ymir
3
5
8
1.4
L
Tiamat
RyukoSatu
Tiamat
5
4
3
1.63
W
11
3
4
4.33
W
Tsukuyomi
Sebasauruss
Tsukuyomi
1
2
4
1.5
L
Hades
Tillymen
Hades
6
3
1
2.17
L
Nu Wa
2
5
7
1.1
W
15
2
4
8.5
L
0
8
6
0.38
L
1
11
0
0.09

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,105
Damage
48,003
67,339
Taken
74,046
37,380
Mitigated
29,405
19,155
Healing
24,797
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
AgentCloud99
Amaterasu
3,633
1,253
0
2,692
12,470
7,505
1,688
9,019
3,168
0
29,839
W
Ymir
Roo-K1A
Ymir
5,296
1,229
0
0
15,121
6,151
898
11,941
2,574
22,015
0
L
Tiamat
RyukoSatu
Tiamat
13,244
563
0
6,635
16,090
14,206
0
1,303
14,777
65,622
0
W
17,071
11,760
0
9,605
16,983
6,443
5,247
9,054
7,396
0
101,206
W
Tsukuyomi
Sebasauruss
Tsukuyomi
3,382
760
0
3,199
11,777
3,979
1,371
2,524
9,148
0
57,596
L
Hades
Tillymen
Hades
11,510
1,943
103
5,623
16,686
12,602
98
1,455
14,628
52,558
0
L
Nu Wa
15,105
4,389
0
995
11,890
3,696
264
906
10,984
50,595
0
W
18,621
10,799
597
8,704
17,695
5,327
5,170
11,312
5,655
0
96,904
L
4,578
975
2,450
3,349
13,307
4,370
0
1,457
11,850
28,276
0
L
1,668
0
0
0
9,366
2,506
0
175
9,166
10,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
53,892
351
Minions Killed
523
0
Camps Cleared
0
1,525,481
Distance Traveled
1,816,236
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,540
477
66
3
0
429,248
0
W
Ymir
9,330
467
19
1
0
345,806
0
L
Tiamat
10,201
510
120
6
0
374,726
0
W
Izanami
12,416
621
178
9
0
319,897
1
W
Tsukuyomi
10,020
501
109
5
0
364,564
2
L
Hades
10,269
513
96
5
0
288,332
0
L
Nu Wa
9,095
455
73
4
0
320,222
1
W
Cupid
12,586
629
151
8
0
356,721
4
L
Hel
7,791
390
53
3
0
332,028
0
L
Kukulkan
6,782
339
9
0
0
210,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role