Player Matchup

Hera
Hera
Nasmaj
Hera
Level 26
God Stats
6W - 16L
1,500 SR
Queue Stats
539W - 767L
1,326 Elo+
Solo
Cthulhu
Cthulhu
NotYourMans
Cthulhu
Level 19
God Stats
7W - 8L
1,331 SR
Queue Stats
201W - 233L
1,296 Elo+
Solo
Medusa
Medusa
jizzinmypants_11
Medusa
Level 4
God Stats
0W - 3L
1,221 SR
Queue Stats
1W - 3L
1,403 Elo+
Solo
Team Averages
Level 16
1,351 SR
1,341 Elo+

VS

Team Averages
Level 24
1,589 SR
1,394 Elo+
Ra
Ra
Clevername069
Ra
Level 29
God Stats
21W - 13L
1,524 SR
Queue Stats
221W - 246L
1,413 Elo+
Solo
King Arthur
King Arthur
SLIMETEC
King Arthur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 40L
1,284 Elo+
Solo
Medusa
Medusa
THOTSLAYRDIAVOLO
Medusa
Level 25
God Stats
4W - 4L
1,744 SR
Queue Stats
74W - 81L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Nasmaj
Hera
9
1 / 2 / 0
6,264
626
3,960
5,584
1,720
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
NotYourMans
Cthulhu
10
0 / 2 / 1
6,301
630
8,948
9,762
4,276
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

7
0 / 5 / 1
5,812
581
2,453
6,257
1,815
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
7,582
758
5,538
5,997
2,158
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
SLIMETEC
King Arthur
10
0 / 0 / 6
6,758
676
1,605
7,062
3,969
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
6 / 0 / 2
8,618
862
8,831
7,615
2,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
1
Kills
9
9
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
1
5
5.5
L
Hera
Nasmaj
Hera
1
2
0
0.5
L
Cthulhu
NotYourMans
Cthulhu
0
2
1
0.25
W
King Arthur
SLIMETEC
King Arthur
0
0
6
3
W
6
0
2
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,361
Damage
15,974
21,603
Taken
20,674
7,811
Mitigated
8,708
1,394
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,538
315
674
2,386
5,997
2,158
52
4,897
1,100
32,201
0
L
Hera
Nasmaj
Hera
3,960
1,619
90
460
5,584
1,720
0
1,048
4,536
16,867
0
L
Cthulhu
NotYourMans
Cthulhu
8,948
351
0
602
9,762
4,276
0
3,254
6,508
28,626
0
W
King Arthur
SLIMETEC
King Arthur
1,605
270
0
2,082
7,062
3,969
108
4,308
2,754
0
10,384
W
8,831
3,835
0
2,197
7,615
2,581
620
3,817
3,798
0
42,922
L
2,453
1,793
0
242
6,257
1,815
0
1,284
4,973
0
8,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,377
Gold Earned
22,958
85
Minions Killed
141
0
Camps Cleared
0
490,224
Distance Traveled
588,085
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,582
758
62
6
0
186,098
1
L
Hera
6,264
626
24
2
0
165,655
0
L
Cthulhu
6,301
630
48
5
0
203,220
3
W
King Arthur
6,758
676
22
2
0
210,396
0
W
Medusa
8,618
862
57
6
0
191,591
0
L
Medusa
5,812
581
13
1
0
121,349
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role