Player Matchup

Cthulhu
Cthulhu
IsmaelGum19
Cthulhu
Level 28
God Stats
3W - 4L
1,626 SR
Queue Stats
23W - 16L
1,546 Elo+
Party 1
Tiamat
Tiamat
ItzSumo
Tiamat
Level 113
God Stats
0W - 6L
1,055 SR
Queue Stats
81W - 70L
1,553 Elo+
Party 1
Hachiman
Hachiman
Tutenhamoun97
Hachiman
Level 6
God Stats
0W - 3L
1,517 SR
Queue Stats
6W - 7L
1,359 Elo+
Solo
Team Averages
Level 49
1,399 SR
1,486 Elo+

VS

Team Averages
Level 41
1,383 SR
1,424 Elo+
Ganesha
Ganesha
AndreiDarius
Ganesha
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 7L
1,291 Elo+
Party 2
Anubis
Anubis
CrisLuciferis
Anubis
Level 7
God Stats
4W - 1L
1,459 SR
Queue Stats
6W - 4L
1,535 Elo+
Solo
Hachiman
Hachiman
KillerTimi
Hachiman
Level 29
God Stats
5W - 7L
1,188 SR
Queue Stats
69W - 50L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IsmaelGum19
Cthulhu
15
3 / 5 / 5
12,149
639
13,016
19,514
23,447
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tiamat
ItzSumo
Tiamat
14
4 / 9 / 2
11,863
624
17,809
16,300
9,202
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hachiman
Tutenhamoun97
Hachiman
16
5 / 6 / 4
12,727
670
14,117
17,553
6,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AndreiDarius
Ganesha
16
1 / 4 / 19
12,091
636
11,198
20,409
25,197
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
7 / 2 / 9
13,115
690
14,188
17,761
15,661
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
KillerTimi
Hachiman
18
12 / 6 / 6
14,316
753
20,308
18,998
8,694
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
54
12
Kills
20
20
Deaths
12
11
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ganesha
AndreiDarius
Ganesha
1
4
19
2.63
W
7
2
9
5.75
L
Cthulhu
IsmaelGum19
Cthulhu
3
5
5
1.1
L
Tiamat
ItzSumo
Tiamat
4
9
2
0.56
W
Hachiman
KillerTimi
Hachiman
12
6
6
2.5
L
Hachiman
Tutenhamoun97
Hachiman
5
6
4
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,942
Damage
45,694
53,367
Taken
57,168
38,904
Mitigated
49,552
8,043
Healing
21,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
AndreiDarius
Ganesha
11,198
803
1,768
1,464
20,409
25,197
489
10,332
9,580
34,757
0
W
14,188
1,398
1,580
8,951
17,761
15,661
602
9,935
7,502
71,022
0
L
Cthulhu
IsmaelGum19
Cthulhu
13,016
597
0
3,154
19,514
23,447
118
10,021
9,493
39,952
0
L
Tiamat
ItzSumo
Tiamat
17,809
1,704
0
2,454
16,300
9,202
168
7,109
9,191
60,308
0
W
Hachiman
KillerTimi
Hachiman
20,308
16,577
231
7,205
18,998
8,694
2,064
9,468
9,221
0
57,453
L
Hachiman
Tutenhamoun97
Hachiman
14,117
6,982
0
2,435
17,553
6,255
358
8,350
9,203
0
42,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,739
Gold Earned
39,522
199
Minions Killed
219
0
Camps Cleared
0
887,335
Distance Traveled
895,572
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,091
636
1
0
0
346,496
6
W
Anubis
13,115
690
120
6
0
255,726
1
L
Cthulhu
12,149
639
48
3
0
308,035
1
L
Tiamat
11,863
624
104
5
0
286,849
3
W
Hachiman
14,316
753
98
5
0
293,350
0
L
Hachiman
12,727
670
47
2
0
292,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role