Player Matchup

Tiamat
Tiamat
Foxxy Renamon
Tiamat
Level 60
God Stats
3W - 3L
1,536 SR
Queue Stats
37W - 40L
1,569 Elo+
Solo
Osiris
Osiris
SoulReapper99
Osiris
Level 123
God Stats
8W - 16L
1,325 SR
Queue Stats
124W - 153L
1,451 Elo+
Solo
Da Ji
Da Ji
Yuukihina0
Da Ji
Level 79
God Stats
3W - 2L
1,391 SR
Queue Stats
23W - 19L
1,316 Elo+
Solo
Team Averages
Level 87
1,417 SR
1,445 Elo+

VS

Team Averages
Level 56
1,447 SR
1,429 Elo+
Chang'e
Chang'e
Johnny Toxic
Chang'e
Level 28
God Stats
39W - 33L
1,635 SR
Queue Stats
716W - 829L
1,507 Elo+
Solo
Bakasura
Bakasura
carlicos54
Bakasura
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,395 Elo+
Solo
Discordia
Discordia
puccachla
Discordia
Level 128
God Stats
25W - 23L
1,205 SR
Queue Stats
326W - 369L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 2 / 15
13,539
677
14,492
8,998
7,592
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
10 / 3 / 10
13,889
694
11,628
23,119
39,071
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Da Ji
18
12 / 3 / 10
15,143
757
16,049
15,255
8,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Johnny Toxic
Chang'e
17
3 / 5 / 4
13,150
658
15,060
18,690
18,648
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
carlicos54
Bakasura
12
0 / 14 / 3
10,549
527
4,748
18,117
11,331
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
puccachla
Discordia
17
5 / 6 / 2
13,464
673
12,592
14,438
5,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
17
25
Kills
8
8
Deaths
25
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
2
15
5.25
L
Chang'e
Johnny Toxic
Chang'e
3
5
4
1
W
10
3
10
5
W
Da Ji
12
3
10
5.67
L
Bakasura
carlicos54
Bakasura
0
14
3
0.11
L
Discordia
puccachla
Discordia
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,169
Damage
32,400
47,372
Taken
51,245
55,230
Mitigated
35,189
7,375
Healing
17,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,492
690
104
2,678
8,998
7,592
1,515
5,258
3,710
85,221
0
L
Chang'e
Johnny Toxic
Chang'e
15,060
940
5,262
9,772
18,690
18,648
885
5,636
12,570
52,135
0
W
11,628
4,863
380
2,026
23,119
39,071
256
13,248
9,554
6,681
29,737
W
Da Ji
16,049
5,041
0
2,187
15,255
8,567
881
9,445
5,684
0
87,157
L
Bakasura
carlicos54
Bakasura
4,748
3,750
0
418
18,117
11,331
150
6,098
11,693
0
12,566
L
Discordia
puccachla
Discordia
12,592
1,043
0
2,329
14,438
5,210
523
4,531
9,535
67,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,571
Gold Earned
37,163
259
Minions Killed
178
0
Camps Cleared
0
1,049,028
Distance Traveled
944,185
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,539
677
132
7
0
343,184
2
L
Chang'e
13,150
658
54
3
0
360,738
3
W
Osiris
13,889
694
42
2
0
331,684
0
W
Da Ji
15,143
757
85
4
0
374,160
6
L
Bakasura
10,549
527
22
1
0
258,685
0
L
Discordia
13,464
673
102
5
0
324,762
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role