Player Matchup

Izanami
Izanami
Silver V
ACEOFCAHDS
Izanami
Silver V
Level 108
God Stats
1W - 5L
1,380 SR
Queue Stats
24W - 46L
560 MMR
Party 1
Erlang Shen
Erlang Shen
Silver IV
IskanderFM
Erlang Shen
Silver IV
Level 99
God Stats
5W - 11L
1,351 SR
Queue Stats
333W - 342L
713 MMR
Solo
Ymir
Ymir
Bronze I
NADUNOP
Ymir
Bronze I
Level 103
God Stats
0W - 1L
1,180 SR
Queue Stats
5W - 14L
1,018 MMR
Party 1
Persephone
Persephone
Silver IV
Shrobber
Persephone
Silver IV
Level 151
God Stats
62W - 58L
1,478 SR
Queue Stats
277W - 293L
1,170 MMR
Solo
Mercury
Mercury
Silver II
Supermanofhero
Mercury
Silver II
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 123
1,378 SR
992 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 91
1,461 SR
977 MMR
Anhur
Anhur
Silver I
DrParadox
Anhur
Silver I
Level 114
God Stats
7W - 8L
1,499 SR
Queue Stats
157W - 158L
1,158 MMR
Solo
Xing Tian
Xing Tian
Bronze II
FANGLEO
Xing Tian
Bronze II
Level 66
God Stats
27W - 19L
1,538 SR
Queue Stats
64W - 94L
162 MMR
Solo
Chaac
Chaac
Silver II
ambush3
Chaac
Silver II
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Silver IV
gormorrd
Thanatos
Silver IV
Level 66
God Stats
4W - 5L
1,172 SR
Queue Stats
110W - 129L
908 MMR
Solo
Nu Wa
Nu Wa
Silver II
vorobeeeeey
Nu Wa
Silver II
Level 66
God Stats
9W - 10L
1,597 SR
Queue Stats
135W - 158L
1,157 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ACEOFCAHDS
Izanami
20
3 / 7 / 7
14,877
513
15,704
24,682
8,229
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Erlang Shen
IskanderFM
Erlang Shen
20
2 / 8 / 2
13,947
481
17,740
34,977
25,534
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
NADUNOP
Ymir
17
4 / 10 / 3
12,979
448
9,439
46,987
30,284
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Persephone
Shrobber
Persephone
19
5 / 9 / 8
15,066
520
25,312
22,586
7,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
6 / 3 / 3
15,257
526
9,879
17,957
8,311
Bans
TsukuyomiApolloNemesisScylla

VS

Bans
DanzaburouSetThe MorriganCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DrParadox
Anhur
20
12 / 5 / 6
17,872
616
35,982
29,237
14,258
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Xing Tian
FANGLEO
Xing Tian
20
5 / 3 / 19
15,398
531
14,145
29,691
34,215
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chaac
ambush3
Chaac
20
5 / 1 / 12
16,321
563
15,524
28,445
45,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Thanatos
gormorrd
Thanatos
20
12 / 7 / 12
16,883
582
20,382
24,740
15,681
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
3 / 5 / 16
14,813
511
30,525
13,768
6,001
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
102
20
Kills
37
37
Deaths
21
23
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Izanami
ACEOFCAHDS
Izanami
3
7
7
0.93
W
Anhur
DrParadox
Anhur
12
5
6
3
W
Xing Tian
FANGLEO
Xing Tian
5
3
19
4.83
L
Erlang Shen
IskanderFM
Erlang Shen
2
8
2
0.38
L
Ymir
NADUNOP
Ymir
4
10
3
0.55
L
Persephone
Shrobber
Persephone
5
9
8
1
L
6
3
3
2.5
W
Chaac
ambush3
Chaac
5
1
12
11
W
Thanatos
gormorrd
Thanatos
12
7
12
2.57
W
3
5
16
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,074
Damage
116,558
147,189
Taken
125,881
79,401
Mitigated
115,445
38,613
Healing
69,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
ACEOFCAHDS
Izanami
15,704
11,014
0
6,343
24,682
8,229
3,124
5,512
18,889
0
121,783
W
Anhur
DrParadox
Anhur
35,982
20,691
0
18,466
29,237
14,258
5,792
7,504
21,546
0
146,064
W
Xing Tian
FANGLEO
Xing Tian
14,145
948
0
9,904
29,691
34,215
399
11,058
18,244
49,689
0
L
Erlang Shen
IskanderFM
Erlang Shen
17,740
11,154
0
10,600
34,977
25,534
1,052
7,822
26,283
0
104,857
L
Ymir
NADUNOP
Ymir
9,439
1,376
272
14,456
46,987
30,284
0
18,691
27,693
42,576
0
L
Persephone
Shrobber
Persephone
25,312
1,327
510
4,546
22,586
7,043
722
8,781
13,291
88,129
0
L
9,879
4,226
0
1,886
17,957
8,311
1,718
4,279
13,393
0
125,637
W
Chaac
ambush3
Chaac
15,524
1,653
0
18,539
28,445
45,290
2,077
9,195
18,875
9,962
96,849
W
Thanatos
gormorrd
Thanatos
20,382
7,864
0
19,821
24,740
15,681
1,676
7,041
17,451
0
129,375
W
30,525
6,223
0
2,341
13,768
6,001
3,028
3,680
9,842
103,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,126
Gold Earned
81,287
751
Minions Killed
616
0
Camps Cleared
0
2,507,893
Distance Traveled
2,694,498
32
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
14,877
513
203
7
0
461,553
7
W
Anhur
17,872
616
167
6
0
496,828
7
W
Xing Tian
15,398
531
58
2
0
535,630
11
L
Erlang Shen
13,947
481
185
6
0
497,846
1
L
Ymir
12,979
448
51
2
0
489,311
8
L
Persephone
15,066
520
117
4
0
494,357
12
L
Mercury
15,257
526
195
7
0
564,826
4
W
Chaac
16,321
563
151
5
0
595,489
5
W
Thanatos
16,883
582
115
4
0
559,477
4
W
Nu Wa
14,813
511
125
4
0
507,074
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role