Player Matchup

Ymir
Ymir
A 1940s Shower
Ymir
Level 27
God Stats
15W - 7L
1,204 SR
Queue Stats
39W - 33L
1,156 Elo+
Party 1
Cthulhu
Cthulhu
GypsyDanger247
Cthulhu
Level 47
God Stats
17W - 9L
1,660 SR
Queue Stats
42W - 40L
1,497 Elo+
Solo
Bakasura
Bakasura
Isaiasrey7
Bakasura
Level 84
God Stats
32W - 39L
1,377 SR
Queue Stats
668W - 762L
1,350 Elo+
Solo
Janus
Janus
Whale Weave
Janus
Level 79
God Stats
18W - 12L
1,500 SR
Queue Stats
98W - 73L
1,528 Elo+
Party 1
Medusa
Medusa
t24262426
Medusa
Level 48
God Stats
6W - 6L
1,327 SR
Queue Stats
72W - 68L
1,377 Elo+
Party 1
Team Averages
Level 57
1,414 SR
1,382 Elo+

VS

Team Averages
Level 63
1,603 SR
1,391 Elo+
Tiamat
Tiamat
DrDeath996131
Tiamat
Level 36
God Stats
8W - 3L
1,671 SR
Queue Stats
21W - 24L
1,438 Elo+
Solo
Erlang Shen
Erlang Shen
Drago2703
Erlang Shen
Level 36
God Stats
1W - 4L
1,719 SR
Queue Stats
6W - 18L
1,457 Elo+
Party 2
Pele
Pele
Frail_Fox64
Pele
Level 46
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 17L
1,245 Elo+
Party 2
Ne Zha
Ne Zha
MSFT1080
Ne Zha
Level 148
God Stats
2W - 2L
1,625 SR
Queue Stats
53W - 48L
1,474 Elo+
Solo
Janus
Janus
Spewington
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 219L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 21
12,274
511
7,608
18,348
11,845
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
4 / 1 / 9
14,479
603
14,200
15,634
21,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bakasura
Isaiasrey7
Bakasura
20
13 / 1 / 6
14,569
607
10,481
18,473
10,519
Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
17 / 0 / 14
14,154
590
24,360
10,689
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
t24262426
Medusa
18
16 / 4 / 12
13,507
563
17,914
17,624
7,201
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 15 / 2
9,180
383
5,719
20,620
13,187
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
Drago2703
Erlang Shen
18
0 / 6 / 1
10,009
417
3,879
19,994
9,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

18
5 / 11 / 0
12,195
508
9,182
20,690
8,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
MSFT1080
Ne Zha
12
0 / 10 / 2
8,893
371
5,492
20,792
14,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
16
1 / 13 / 2
10,483
437
6,952
16,421
5,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
14
55
Kills
7
7
Deaths
55
62
Assists
7
Player
Kills
Deaths
Assists
KDA
W
5
1
21
15.5
L
1
15
2
0.13
L
Erlang Shen
Drago2703
Erlang Shen
0
6
1
0.08
L
5
11
0
0.45
W
4
1
9
8.5
W
Bakasura
Isaiasrey7
Bakasura
13
1
6
16
L
Ne Zha
MSFT1080
Ne Zha
0
10
2
0.1
L
Janus
1
13
2
0.15
W
17
0
14
24
W
Medusa
t24262426
Medusa
16
4
12
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,563
Damage
31,224
80,768
Taken
98,517
55,063
Mitigated
51,101
30,000
Healing
11,484
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,608
439
2,576
2,353
18,348
11,845
615
4,849
12,021
37,843
0
L
5,719
1,051
0
2,440
20,620
13,187
0
9,908
10,279
39,673
0
L
Erlang Shen
Drago2703
Erlang Shen
3,879
1,513
0
2,504
19,994
9,422
0
11,519
8,277
0
58,660
L
9,182
1,470
0
3,438
20,690
8,692
0
7,353
12,905
0
62,751
W
14,200
1,076
596
8,276
15,634
21,419
952
832
14,672
94,698
0
W
Bakasura
Isaiasrey7
Bakasura
10,481
8,448
450
8,168
18,473
10,519
10,450
1,735
16,678
0
78,715
L
Ne Zha
MSFT1080
Ne Zha
5,492
1,190
0
2,259
20,792
14,123
215
6,926
13,590
0
45,485
L
Janus
6,952
148
0
843
16,421
5,677
0
9,398
6,463
57,001
0
W
24,360
947
0
1,729
10,689
4,079
1,894
1,267
9,336
88,770
0
W
Medusa
t24262426
Medusa
17,914
10,101
0
5,852
17,624
7,201
2,860
3,468
14,072
0
75,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,983
Gold Earned
50,760
639
Minions Killed
428
0
Camps Cleared
0
2,329,789
Distance Traveled
1,892,912
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,274
511
55
2
0
431,070
2
L
Tiamat
9,180
383
49
2
0
333,360
1
L
Erlang Shen
10,009
417
110
5
0
444,363
3
L
Pele
12,195
508
109
5
0
422,723
0
W
Cthulhu
14,479
603
187
8
0
430,521
0
W
Bakasura
14,569
607
182
8
0
536,963
0
L
Ne Zha
8,893
371
64
3
0
342,694
3
L
Janus
10,483
437
96
4
0
349,772
0
W
Janus
14,154
590
132
6
0
503,645
0
W
Medusa
13,507
563
83
3
0
427,590
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role