Player Matchup

Hachiman
Hachiman
LucasMarco4701
Hachiman
Level 4
God Stats
0W - 2L
1,800 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Merlin
Merlin
Ronaldamas69
Merlin
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
6W - 15L
1,289 Elo+
Solo
Olorun
Olorun
никто123
Olorun
Level 6
God Stats
0W - 2L
1,251 SR
Queue Stats
0W - 2L
1,254 Elo+
Solo
Team Averages
Level 6
1,517 SR
1,348 Elo+

VS

Team Averages
Level 43
1,388 SR
1,329 Elo+
Rama
Rama
Newkiee
Rama
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 27L
1,132 Elo+
Party 1
Anubis
Anubis
TreBlackson
Anubis
Level 15
God Stats
2W - 5L
1,500 SR
Queue Stats
35W - 52L
1,500 Elo+
Party 1
Ymir
Ymir
XBigAssBudzCuzX
Ymir
Level 47
God Stats
5W - 7L
1,163 SR
Queue Stats
147W - 215L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
11
3 / 8 / 6
9,362
585
8,409
13,952
4,350
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
13
5 / 9 / 3
10,078
630
12,245
14,841
4,773
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
1 / 14 / 7
9,117
570
5,487
18,074
6,378
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Newkiee
Rama
17
20 / 0 / 7
13,471
842
16,728
9,829
3,624
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Anubis
12
2 / 7 / 12
10,005
625
7,355
9,459
3,753
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
9 / 2 / 15
12,453
778
13,119
18,983
14,227
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
65
9
Kills
31
31
Deaths
9
16
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Hachiman
3
8
6
0.75
W
Rama
Newkiee
Rama
20
0
7
23.5
L
Merlin
5
9
3
0.72
W
Anubis
2
7
12
1.14
W
9
2
15
8.25
L
1
14
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,141
Damage
37,202
46,867
Taken
38,271
15,501
Mitigated
21,604
3,829
Healing
8,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
8,409
6,813
0
1,089
13,952
4,350
185
4,648
9,304
0
19,820
W
Rama
Newkiee
Rama
16,728
12,080
0
3,617
9,829
3,624
1,409
3,722
6,107
0
43,878
L
Merlin
12,245
767
0
1,203
14,841
4,773
26
7,214
7,627
36,915
0
W
Anubis
7,355
1,023
0
802
9,459
3,753
368
5,617
3,842
21,467
0
W
13,119
1,734
0
4,186
18,983
14,227
1,063
8,415
10,568
42,008
0
L
5,487
2,372
284
1,253
18,074
6,378
990
8,612
9,462
26,798
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,557
Gold Earned
35,929
101
Minions Killed
132
0
Camps Cleared
0
714,454
Distance Traveled
779,842
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,362
585
22
1
0
227,536
1
W
Rama
13,471
842
47
3
0
276,499
0
L
Merlin
10,078
630
47
3
0
269,234
0
W
Anubis
10,005
625
32
2
0
224,641
0
W
Ymir
12,453
778
53
3
0
278,702
1
L
Olorun
9,117
570
32
2
0
217,684
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role