Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Dolphin9376
Medusa
Level 137
God Stats
2W - 6L
1,397 SR
Queue Stats
231W - 225L
1,474 Elo+
Party 1
Scylla
Scylla
OrcusRegis
Scylla
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
174W - 172L
1,537 Elo+
Party 1
Jormungandr
Jormungandr
Skywalkerlp
Jormungandr
Level 69
God Stats
8W - 10L
1,555 SR
Queue Stats
41W - 52L
1,440 Elo+
Party 1
Skadi
Skadi
Terror Akuma
Skadi
Level 49
God Stats
6W - 7L
1,261 SR
Queue Stats
124W - 146L
1,467 Elo+
Party 1
Team Averages
Level 105
1,443 SR
1,484 Elo+

VS

Team Averages
Level 83
1,537 SR
1,545 Elo+
Hachiman
Hachiman
DirtyBrUdAh
Hachiman
Level 143
God Stats
6W - 10L
1,433 SR
Queue Stats
203W - 201L
1,568 Elo+
Party 2
Tiamat
Tiamat
N1GHTW0LF61
Tiamat
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,415 Elo+
Party 2
Yemoja
Yemoja
POKELOKES
Yemoja
Level 87
God Stats
1W - 3L
1,500 SR
Queue Stats
216W - 184L
1,595 Elo+
Party 2
Bellona
Bellona
PapaTheile
Bellona
Level 83
God Stats
2W - 5L
1,500 SR
Queue Stats
266W - 243L
1,605 Elo+
Party 2
Arachne
Arachne
Stink Mahu
Arachne
Level 87
God Stats
16W - 8L
1,750 SR
Queue Stats
350W - 347L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
0 / 1 / 3
8,296
553
9,036
11,264
9,168
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Medusa
15
5 / 1 / 2
8,808
587
5,579
9,446
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
OrcusRegis
Scylla
15
12 / 2 / 2
9,679
645
7,701
5,232
1,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
Skywalkerlp
Jormungandr
11
2 / 3 / 2
7,529
502
4,570
10,335
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 4 / 3
6,720
448
4,360
9,541
2,814
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DirtyBrUdAh
Hachiman
13
5 / 3 / 3
8,093
540
9,748
10,254
4,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tiamat
9
0 / 7 / 0
5,837
389
1,014
8,108
3,561
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Yemoja
POKELOKES
Yemoja
13
3 / 1 / 4
7,768
518
3,989
6,974
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
PapaTheile
Bellona
13
1 / 2 / 0
7,609
507
6,675
11,308
7,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
Stink Mahu
Arachne
13
2 / 6 / 2
8,125
542
6,168
11,536
3,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
20
19
Kills
11
11
Deaths
19
12
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
1
3
1.5
L
Hachiman
DirtyBrUdAh
Hachiman
5
3
3
2.17
W
Medusa
5
1
2
6
L
Tiamat
0
7
0
0
W
Scylla
OrcusRegis
Scylla
12
2
2
6.5
L
Yemoja
POKELOKES
Yemoja
3
1
4
5
L
Bellona
PapaTheile
Bellona
1
2
0
0.5
W
Jormungandr
Skywalkerlp
Jormungandr
2
3
2
1
L
Arachne
Stink Mahu
Arachne
2
6
2
0.5
W
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,246
Damage
27,594
45,818
Taken
48,180
23,128
Mitigated
23,685
13,584
Healing
12,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
9,036
2,778
0
5,708
11,264
9,168
378
99
10,651
50,135
0
L
Hachiman
DirtyBrUdAh
Hachiman
9,748
5,149
0
2,911
10,254
4,930
0
3,003
7,214
0
45,943
W
Medusa
5,579
1,875
0
1,565
9,446
3,208
135
1,054
8,378
0
65,666
L
Tiamat
1,014
223
0
451
8,108
3,561
616
2,994
4,964
21,326
0
W
Scylla
OrcusRegis
Scylla
7,701
622
0
1,779
5,232
1,839
184
756
4,293
49,945
0
L
Yemoja
POKELOKES
Yemoja
3,989
826
1,229
2,152
6,974
3,949
0
2,489
4,447
27,200
0
L
Bellona
PapaTheile
Bellona
6,675
2,170
0
4,970
11,308
7,295
0
8,098
3,210
0
45,606
W
Jormungandr
Skywalkerlp
Jormungandr
4,570
1,113
393
1,414
10,335
6,099
174
2,276
8,059
31,084
0
L
Arachne
Stink Mahu
Arachne
6,168
5,215
0
869
11,536
3,950
0
4,400
7,038
0
51,236
W
4,360
2,069
111
2,614
9,541
2,814
170
1,378
8,163
0
33,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,032
Gold Earned
37,432
428
Minions Killed
378
0
Camps Cleared
0
1,376,223
Distance Traveled
1,334,347
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
8,296
553
106
7
0
250,278
4
L
Hachiman
8,093
540
77
5
0
243,899
2
W
Medusa
8,808
587
103
7
0
306,541
1
L
Tiamat
5,837
389
51
3
0
222,382
0
W
Scylla
9,679
645
109
7
0
259,444
2
L
Yemoja
7,768
518
46
3
0
258,592
1
L
Bellona
7,609
507
118
8
0
301,479
4
W
Jormungandr
7,529
502
55
4
0
272,574
0
L
Arachne
8,125
542
86
6
0
307,995
0
W
Skadi
6,720
448
55
4
0
287,386
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role