Player Matchup

Anubis
Anubis
Azaroth97
Anubis
Level 29
God Stats
45W - 29L
1,549 SR
Queue Stats
738W - 694L
1,474 Elo+
Solo
Neith
Neith
Fortepianist
Neith
Level 29
God Stats
38W - 45L
1,436 SR
Queue Stats
45W - 58L
1,331 Elo+
Party 1
Aphrodite
Aphrodite
Sellini
Aphrodite
Level 9
God Stats
10W - 8L
1,528 SR
Queue Stats
29W - 22L
1,229 Elo+
Solo
Camazotz
Camazotz
gabo8975
Camazotz
Level 27
God Stats
14W - 15L
1,231 SR
Queue Stats
444W - 532L
1,436 Elo+
Party 1
King Arthur
King Arthur
ustopia
King Arthur
Level 7
God Stats
5W - 10L
1,394 SR
Queue Stats
6W - 14L
1,314 Elo+
Solo
Team Averages
Level 20
1,427 SR
1,357 Elo+

VS

Team Averages
Level 24
1,445 SR
1,474 Elo+
Arachne
Arachne
Alex1Zz
Arachne
Level 23
God Stats
23W - 26L
1,498 SR
Queue Stats
147W - 189L
1,360 Elo+
Solo
Osiris
Osiris
TTToooMMM
Osiris
Level 29
God Stats
8W - 4L
1,646 SR
Queue Stats
327W - 304L
1,511 Elo+
Solo
Neith
Neith
YoungJoseph1908
Neith
Level 14
God Stats
1W - 3L
1,083 SR
Queue Stats
17W - 19L
1,489 Elo+
Solo
Khepri
Khepri
YourVanilla
Khepri
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
55W - 37L
1,564 Elo+
Solo
Nox
Nox
smileyxd123
Nox
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
25W - 19L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Azaroth97
Anubis
18
5 / 10 / 8
11,643
485
16,687
23,181
13,318
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
9 / 8 / 6
10,959
457
20,773
23,278
8,657
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Aphrodite
Sellini
Aphrodite
16
5 / 5 / 10
11,832
493
11,209
15,416
7,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
gabo8975
Camazotz
15
2 / 7 / 10
10,045
419
7,176
22,316
7,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
ustopia
King Arthur
15
0 / 6 / 0
9,782
408
4,136
18,601
15,471
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex1Zz
Arachne
18
5 / 7 / 9
12,564
524
15,588
24,594
10,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
TTToooMMM
Osiris
20
11 / 1 / 12
14,161
590
21,748
17,022
16,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

19
3 / 4 / 9
12,101
504
10,458
16,657
7,582
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Khepri
16
0 / 2 / 23
9,955
415
6,139
10,730
8,468
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
17 / 7 / 8
13,592
566
24,974
15,440
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
97
21
Kills
36
36
Deaths
21
34
Assists
61
Player
Kills
Deaths
Assists
KDA
W
Arachne
Alex1Zz
Arachne
5
7
9
1.36
L
Anubis
Azaroth97
Anubis
5
10
8
0.9
L
9
8
6
1.5
L
Aphrodite
Sellini
Aphrodite
5
5
10
2
W
Osiris
TTToooMMM
Osiris
11
1
12
17
W
3
4
9
1.88
W
Khepri
0
2
23
5.75
L
Camazotz
gabo8975
Camazotz
2
7
10
1
W
17
7
8
3
L
King Arthur
ustopia
King Arthur
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,981
Damage
78,907
102,792
Taken
84,443
53,364
Mitigated
49,295
37,033
Healing
22,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Alex1Zz
Arachne
15,588
11,044
0
6,627
24,594
10,707
1,751
6,877
17,717
0
76,741
L
Anubis
Azaroth97
Anubis
16,687
841
0
9,433
23,181
13,318
1,558
11,668
11,513
67,587
0
L
20,773
10,405
0
4,749
23,278
8,657
2,757
6,975
16,303
0
66,818
L
Aphrodite
Sellini
Aphrodite
11,209
2,274
6,056
6,810
15,416
7,920
407
5,874
9,542
30,735
0
W
Osiris
TTToooMMM
Osiris
21,748
6,928
0
4,130
17,022
16,392
0
3,942
12,804
0
115,226
W
10,458
4,880
0
5,478
16,657
7,582
3,902
4,162
12,495
0
78,546
W
Khepri
6,139
152
2,229
2,298
10,730
8,468
293
5,764
4,966
17,060
0
L
Camazotz
gabo8975
Camazotz
7,176
1,962
0
8,435
22,316
7,998
0
6,394
15,922
0
44,398
W
24,974
1,532
0
1,548
15,440
6,146
632
7,866
7,574
62,689
0
L
King Arthur
ustopia
King Arthur
4,136
438
0
1,550
18,601
15,471
0
202
18,399
4,462
48,897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,261
Gold Earned
62,373
443
Minions Killed
528
0
Camps Cleared
0
1,981,377
Distance Traveled
2,201,200
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
12,564
524
121
5
0
465,415
0
L
Anubis
11,643
485
112
5
0
370,407
4
L
Neith
10,959
457
107
4
0
345,611
0
L
Aphrodite
11,832
493
52
2
0
467,677
3
W
Osiris
14,161
590
161
7
0
463,579
5
W
Neith
12,101
504
138
6
0
398,388
1
W
Khepri
9,955
415
14
1
0
479,778
1
L
Camazotz
10,045
419
62
3
0
461,954
0
W
Nox
13,592
566
94
4
0
394,040
2
L
King Arthur
9,782
408
110
5
0
335,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role