Player Matchup

Chaac
Chaac
Beastbear53
Chaac
Level 125
God Stats
0W - 1L
1,286 SR
Queue Stats
34W - 42L
1,555 Elo+
Party 1
Baron Samedi
Baron Samedi
EMEMYTLAS
Baron Samedi
Level 96
God Stats
0W - 1L
1,259 SR
Queue Stats
73W - 71L
1,502 Elo+
Party 1
Tiamat
Tiamat
IamLenix
Tiamat
Level 149
God Stats
0W - 2L
1,454 SR
Queue Stats
73W - 61L
1,580 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Laundrymaster
Ah Muzen Cab
Level 103
God Stats
6W - 6L
1,643 SR
Queue Stats
14W - 19L
1,637 Elo+
Party 1
Pele
Pele
Taylor Is Buns
Pele
Level 82
God Stats
0W - 1L
1,294 SR
Queue Stats
12W - 13L
1,584 Elo+
Party 1
Team Averages
Level 111
1,388 SR
1,572 Elo+

VS

Team Averages
Level 107
1,591 SR
1,563 Elo+
Kukulkan
Kukulkan
BadReminders
Kukulkan
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 55L
1,568 Elo+
Party 2
Hercules
Hercules
HeroofWars715
Hercules
Level 157
God Stats
26W - 31L
1,526 SR
Queue Stats
1,049W - 1,007L
1,577 Elo+
Solo
Olorun
Olorun
SimplyFalcon
Olorun
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,534 Elo+
Solo
Ravana
Ravana
chiIIy
Ravana
Level 99
God Stats
3W - 1L
1,751 SR
Queue Stats
288W - 255L
1,545 Elo+
Party 2
Neith
Neith
tosh0
Neith
Level 117
God Stats
23W - 10L
1,676 SR
Queue Stats
166W - 149L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,225
479
4,054
8,273
6,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
EMEMYTLAS
Baron Samedi
8
1 / 7 / 5
5,789
445
4,433
11,042
6,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

Tiamat
IamLenix
Tiamat
14
6 / 0 / 0
7,937
611
7,424
4,270
3,887
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Laundrymaster
Ah Muzen Cab
12
3 / 2 / 4
7,192
553
6,685
10,313
3,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

12
2 / 6 / 3
6,622
509
8,062
12,653
4,028
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BadReminders
Kukulkan
12
6 / 3 / 3
7,729
595
6,622
5,456
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
HeroofWars715
Hercules
11
3 / 2 / 4
7,092
546
6,199
12,593
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
13
3 / 4 / 4
7,652
589
8,297
9,115
2,881
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ravana
chiIIy
Ravana
12
3 / 2 / 4
7,336
564
5,334
7,958
3,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
tosh0
Neith
13
2 / 1 / 2
7,583
583
4,365
6,041
2,932
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
34
12
Kills
17
17
Deaths
12
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BadReminders
Kukulkan
6
3
3
2.5
L
0
2
2
0.5
L
Baron Samedi
EMEMYTLAS
Baron Samedi
1
7
5
0.5
W
Hercules
HeroofWars715
Hercules
3
2
4
2.5
L
Tiamat
IamLenix
Tiamat
6
0
0
6
L
Ah Muzen Cab
Laundrymaster
Ah Muzen Cab
3
2
4
2.5
W
Olorun
3
4
4
1.25
L
2
6
3
0.58
W
Ravana
chiIIy
Ravana
3
2
4
2.5
W
Neith
tosh0
Neith
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,658
Damage
30,817
46,551
Taken
41,163
23,733
Mitigated
17,840
17,811
Healing
15,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BadReminders
Kukulkan
6,622
339
0
1,084
5,456
2,050
116
2,770
2,661
38,809
0
L
4,054
548
0
2,838
8,273
6,111
0
318
7,917
0
27,911
L
Baron Samedi
EMEMYTLAS
Baron Samedi
4,433
320
448
2,547
11,042
6,287
150
4,680
6,253
12,396
0
W
Hercules
HeroofWars715
Hercules
6,199
2,519
0
5,317
12,593
6,953
0
4,815
7,728
0
22,582
L
Tiamat
IamLenix
Tiamat
7,424
446
0
2,832
4,270
3,887
62
1,583
2,595
45,045
0
L
Ah Muzen Cab
Laundrymaster
Ah Muzen Cab
6,685
3,333
0
5,270
10,313
3,420
0
5,669
4,608
0
39,457
W
Olorun
8,297
5,870
190
3,740
9,115
2,881
442
1,207
7,908
48,275
0
L
8,062
1,831
0
3,876
12,653
4,028
0
2,359
10,259
0
44,257
W
Ravana
chiIIy
Ravana
5,334
1,337
0
2,857
7,958
3,024
0
1,957
5,976
0
37,950
W
Neith
tosh0
Neith
4,365
1,847
0
2,328
6,041
2,932
110
1,108
4,735
0
48,182

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,765
Gold Earned
37,392
325
Minions Killed
412
0
Camps Cleared
0
1,314,689
Distance Traveled
1,245,965
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,729
595
96
7
0
250,781
4
L
Chaac
6,225
479
69
5
0
270,913
5
L
Baron Samedi
5,789
445
21
2
0
258,925
4
W
Hercules
7,092
546
40
3
0
258,753
3
L
Tiamat
7,937
611
96
7
0
273,096
4
L
Ah Muzen Cab
7,192
553
64
5
0
267,596
5
W
Olorun
7,652
589
100
8
0
220,218
2
L
Pele
6,622
509
75
6
0
244,159
0
W
Ravana
7,336
564
79
6
0
282,789
1
W
Neith
7,583
583
97
7
0
233,424
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role