Player Matchup

Ymir
Ymir
COMPLEX
Ymir
Level 22
God Stats
3W - 2L
1,586 SR
Queue Stats
12W - 17L
1,334 Elo+
Party 2
Apollo
Apollo
OLAUNAVAILABLE
Apollo
Level 16
God Stats
2W - 2L
1,407 SR
Queue Stats
11W - 16L
1,342 Elo+
Party 2
Anhur
Anhur
R3IK3M_L2R2
Anhur
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
147W - 132L
1,512 Elo+
Party 1
Tyr
Tyr
Reko134
Tyr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 22L
1,472 Elo+
Party 1
Arachne
Arachne
ZmijaSoZmi
Arachne
Level 26
God Stats
4W - 2L
1,324 SR
Queue Stats
18W - 17L
1,415 Elo+
Solo
Team Averages
Level 36
1,464 SR
1,415 Elo+

VS

Team Averages
Level 19
1,468 SR
1,434 Elo+
Scylla
Scylla
ALOAngel
Scylla
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
Pitero24
Bakasura
Level 27
God Stats
2W - 4L
1,500 SR
Queue Stats
103W - 98L
1,525 Elo+
Solo
Erlang Shen
Erlang Shen
TomaUS112
Erlang Shen
Level 22
God Stats
7W - 7L
1,500 SR
Queue Stats
182W - 213L
1,367 Elo+
Solo
Cupid
Cupid
Venom2112
Cupid
Level 23
God Stats
0W - 2L
1,338 SR
Queue Stats
78W - 75L
1,356 Elo+
Solo
Ares
Ares
ZoHaNPohaNN
Ares
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
COMPLEX
Ymir
11
3 / 2 / 9
8,046
575
5,858
10,295
7,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
9 / 0 / 3
8,250
589
6,270
6,142
1,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
7 / 2 / 3
9,235
660
8,593
9,661
3,113
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tyr
11
0 / 2 / 6
7,280
520
7,429
9,989
7,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Arachne
ZmijaSoZmi
Arachne
12
6 / 1 / 2
7,844
560
4,771
9,628
2,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ALOAngel
Scylla
11
2 / 5 / 1
6,515
465
4,656
5,914
1,026
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bakasura
Pitero24
Bakasura
8
1 / 3 / 0
5,636
403
2,746
7,757
2,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
TomaUS112
Erlang Shen
11
2 / 4 / 2
6,407
458
7,596
12,037
5,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cupid
Venom2112
Cupid
7
1 / 7 / 1
5,346
382
2,920
8,717
2,566
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 6 / 1
6,602
472
4,068
10,315
8,226
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
25
Kills
7
7
Deaths
25
23
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Scylla
ALOAngel
Scylla
2
5
1
0.5
W
Ymir
COMPLEX
Ymir
3
2
9
3.75
W
9
0
3
10.5
L
Bakasura
Pitero24
Bakasura
1
3
0
0.33
W
7
2
3
4.25
W
Tyr
0
2
6
1.5
L
Erlang Shen
TomaUS112
Erlang Shen
2
4
2
0.75
L
Cupid
Venom2112
Cupid
1
7
1
0.21
W
Arachne
ZmijaSoZmi
Arachne
6
1
2
7
L
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,921
Damage
21,986
45,715
Taken
44,740
23,142
Mitigated
19,773
17,431
Healing
9,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
ALOAngel
Scylla
4,656
1,467
0
385
5,914
1,026
0
0
5,864
18,571
0
W
Ymir
COMPLEX
Ymir
5,858
752
0
733
10,295
7,880
236
2,066
8,024
25,554
0
W
6,270
3,985
0
4,516
6,142
1,965
1,122
1,510
4,607
0
39,386
L
Bakasura
Pitero24
Bakasura
2,746
1,793
0
2,724
7,757
2,478
0
762
6,970
0
14,424
W
8,593
3,363
0
5,311
9,661
3,113
1,843
1,713
7,910
0
56,075
W
Tyr
7,429
1,502
0
2,300
9,989
7,275
349
2,166
7,743
0
28,561
L
Erlang Shen
TomaUS112
Erlang Shen
7,596
4,874
0
4,758
12,037
5,477
0
182
11,514
0
27,869
L
Cupid
Venom2112
Cupid
2,920
1,743
29
1,276
8,717
2,566
792
1,563
7,154
0
18,528
W
Arachne
ZmijaSoZmi
Arachne
4,771
3,441
0
4,571
9,628
2,909
161
1,269
8,315
0
34,387
L
4,068
508
0
490
10,315
8,226
278
3,351
6,939
21,554
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
30,506
306
Minions Killed
206
0
Camps Cleared
0
1,200,057
Distance Traveled
1,103,458
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,515
465
36
3
0
209,751
0
W
Ymir
8,046
575
33
2
0
239,614
4
W
Apollo
8,250
589
57
4
0
226,539
2
L
Bakasura
5,636
403
44
3
0
180,211
1
W
Anhur
9,235
660
106
8
0
230,084
0
W
Tyr
7,280
520
48
3
0
207,363
2
L
Erlang Shen
6,407
458
59
4
0
261,305
1
L
Cupid
5,346
382
30
2
0
206,441
1
W
Arachne
7,844
560
62
4
0
296,457
1
L
Ares
6,602
472
37
3
0
245,750
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role