Player Matchup

Sylvanus
Sylvanus
Adectos
Sylvanus
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,716 Elo+
Solo
Ravana
Ravana
Borjagarccia
Ravana
Level 67
God Stats
9W - 2L
1,500 SR
Queue Stats
34W - 18L
1,776 Elo+
Solo
Tiamat
Tiamat
HairyHagrid
Tiamat
Level 61
God Stats
16W - 15L
1,463 SR
Queue Stats
201W - 208L
1,455 Elo+
Solo
Fenrir
Fenrir
Veretragna1999
Fenrir
Level 82
God Stats
5W - 3L
1,419 SR
Queue Stats
70W - 86L
1,407 Elo+
Solo
Cupid
Cupid
iRoop
Cupid
Level 120
God Stats
5W - 9L
1,500 SR
Queue Stats
345W - 362L
1,468 Elo+
Solo
Team Averages
Level 91
1,476 SR
1,564 Elo+

VS

Team Averages
Level 58
1,605 SR
1,452 Elo+
Thanatos
Thanatos
BrianHill
Thanatos
Level 28
God Stats
8W - 10L
1,619 SR
Queue Stats
35W - 44L
1,431 Elo+
Party 1
King Arthur
King Arthur
DraculaTheMighty
King Arthur
Level 107
God Stats
9W - 8L
1,744 SR
Queue Stats
184W - 220L
1,507 Elo+
Solo
Cernunnos
Cernunnos
Malijanko
Cernunnos
Level 47
God Stats
2W - 1L
1,798 SR
Queue Stats
47W - 54L
1,418 Elo+
Party 1
Tiamat
Tiamat
gasty3000
Tiamat
Level 89
God Stats
2W - 8L
1,363 SR
Queue Stats
56W - 65L
1,350 Elo+
Solo
Geb
Geb
tlatochtomi
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 21L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Adectos
Sylvanus
15
2 / 2 / 3
8,851
466
8,605
15,694
7,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
18
6 / 1 / 5
10,978
578
10,869
11,110
5,894
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
14
0 / 4 / 4
8,084
425
5,856
15,072
15,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
9 / 4 / 3
10,816
569
16,346
16,306
15,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cupid
iRoop
Cupid
16
3 / 4 / 4
9,353
492
12,963
17,074
6,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrianHill
Thanatos
15
4 / 5 / 0
9,172
483
7,694
15,835
6,254
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
DraculaTheMighty
King Arthur
15
3 / 5 / 1
9,465
498
9,345
21,703
20,218
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
Malijanko
Cernunnos
15
6 / 5 / 3
9,707
511
16,252
16,566
6,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
gasty3000
Tiamat
15
1 / 2 / 1
9,029
475
13,671
9,598
5,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 5
8,420
443
7,133
13,803
10,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
25
20
Kills
15
15
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Adectos
Sylvanus
2
2
3
1.75
W
Ravana
6
1
5
8.5
L
Thanatos
BrianHill
Thanatos
4
5
0
0.8
L
King Arthur
DraculaTheMighty
King Arthur
3
5
1
0.7
W
Tiamat
0
4
4
0.5
L
Cernunnos
Malijanko
Cernunnos
6
5
3
1.5
W
9
4
3
2.63
L
Tiamat
gasty3000
Tiamat
1
2
1
0.75
W
Cupid
iRoop
Cupid
3
4
4
1.25
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,639
Damage
54,095
75,256
Taken
77,505
49,713
Mitigated
48,969
39,018
Healing
24,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Adectos
Sylvanus
8,605
1,765
5,057
9,867
15,694
7,157
1,288
7,681
7,541
46,951
0
W
Ravana
10,869
3,628
0
5,288
11,110
5,894
0
3,476
7,473
0
82,373
L
Thanatos
BrianHill
Thanatos
7,694
1,832
0
11,378
15,835
6,254
25
2,036
13,759
0
55,398
L
King Arthur
DraculaTheMighty
King Arthur
9,345
1,147
0
4,888
21,703
20,218
11
4,286
17,320
0
53,600
W
Tiamat
5,856
738
1,036
4,242
15,072
15,334
642
3,884
11,084
35,613
0
L
Cernunnos
Malijanko
Cernunnos
16,252
8,770
0
6,021
16,566
6,356
691
3,317
12,901
0
61,736
W
16,346
5,330
0
2,793
16,306
15,213
202
2,517
13,725
0
52,641
L
Tiamat
gasty3000
Tiamat
13,671
1,444
0
1,264
9,598
5,891
288
2,124
7,440
65,272
0
W
Cupid
iRoop
Cupid
12,963
7,804
972
9,763
17,074
6,115
169
2,439
14,629
0
56,403
L
7,133
1,540
0
1,434
13,803
10,250
126
1,999
11,624
21,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,082
Gold Earned
45,793
481
Minions Killed
462
0
Camps Cleared
0
1,636,483
Distance Traveled
1,699,935
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,851
466
94
5
0
239,814
6
W
Ravana
10,978
578
124
7
0
404,552
1
L
Thanatos
9,172
483
102
5
0
343,770
0
L
King Arthur
9,465
498
99
5
0
314,982
0
W
Tiamat
8,084
425
70
4
0
297,416
1
L
Cernunnos
9,707
511
107
6
0
313,350
2
W
Fenrir
10,816
569
100
5
0
355,431
2
L
Tiamat
9,029
475
124
7
0
349,442
7
W
Cupid
9,353
492
93
5
0
339,270
3
L
Geb
8,420
443
30
2
0
378,391
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role