Player Matchup

Hel
Hel
Comander990
Hel
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
DestrozaFamilias
Danzaburou
Level 6
God Stats
2W - 2L
1,715 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Yemoja
Yemoja
IPMANIP
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,610 Elo+
Solo
Kali
Kali
Kazaratth
Kali
Level 25
God Stats
3W - 1L
1,911 SR
Queue Stats
72W - 51L
1,695 Elo+
Solo
Cu Chulainn
Cu Chulainn
ThePeroleira
Cu Chulainn
Level 20
God Stats
2W - 7L
1,372 SR
Queue Stats
34W - 33L
1,490 Elo+
Party 1
Team Averages
Level 35
1,600 SR
1,590 Elo+

VS

Team Averages
Level 24
1,591 SR
1,569 Elo+
Nu Wa
Nu Wa
Canazark
Nu Wa
Level 25
God Stats
6W - 4L
1,571 SR
Queue Stats
35W - 25L
1,642 Elo+
Solo
Arachne
Arachne
Exc3ls
Arachne
Level 20
God Stats
3W - 0L
1,747 SR
Queue Stats
95W - 93L
1,595 Elo+
Solo
Neith
Neith
Grasbeutel
Neith
Level 18
God Stats
2W - 1L
1,489 SR
Queue Stats
4W - 5L
1,502 Elo+
Solo
Guan Yu
Guan Yu
Reivaxh
Guan Yu
Level 28
God Stats
10W - 4L
1,647 SR
Queue Stats
204W - 178L
1,608 Elo+
Solo
Ymir
Ymir
neumarkt
Ymir
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 3 / 0
12,345
650
18,991
14,907
7,013
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
DestrozaFamilias
Danzaburou
14
5 / 5 / 4
9,255
487
7,539
13,014
3,644
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
IPMANIP
Yemoja
10
0 / 10 / 7
6,748
355
6,406
11,879
3,975
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Kali
13
0 / 8 / 8
8,624
454
9,165
19,472
7,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cu Chulainn
ThePeroleira
Cu Chulainn
13
1 / 6 / 2
8,160
429
9,894
19,834
14,084
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Canazark
Nu Wa
16
4 / 3 / 5
10,080
531
10,028
10,413
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Exc3ls
Arachne
19
9 / 6 / 10
12,059
635
12,839
19,845
7,230
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
17
5 / 4 / 10
10,510
553
12,652
11,985
3,882
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Guan Yu
Reivaxh
Guan Yu
19
9 / 1 / 6
11,782
620
17,182
18,385
21,730
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
15
5 / 5 / 6
9,988
526
7,785
13,779
10,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
69
19
Kills
32
32
Deaths
19
21
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Canazark
Nu Wa
4
3
5
2.17
L
13
3
0
4.33
L
Danzaburou
DestrozaFamilias
Danzaburou
5
5
4
1.4
W
Arachne
Exc3ls
Arachne
9
6
10
2.33
W
Neith
5
4
10
2.5
L
Yemoja
IPMANIP
Yemoja
0
10
7
0.35
L
Kali
0
8
8
0.5
W
Guan Yu
Reivaxh
Guan Yu
9
1
6
12
L
Cu Chulainn
ThePeroleira
Cu Chulainn
1
6
2
0.33
W
Ymir
5
5
6
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,995
Damage
60,486
79,106
Taken
74,407
36,429
Mitigated
47,125
24,573
Healing
26,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Canazark
Nu Wa
10,028
2,924
0
2,582
10,413
3,661
2,153
5,347
4,821
67,095
0
L
18,991
1,205
2,771
6,963
14,907
7,013
1,291
3,731
10,950
99,882
0
L
Danzaburou
DestrozaFamilias
Danzaburou
7,539
3,202
0
3,457
13,014
3,644
0
2,224
10,708
0
32,075
W
Arachne
Exc3ls
Arachne
12,839
8,913
0
8,219
19,845
7,230
422
5,516
14,090
0
69,288
W
Neith
12,652
6,934
0
5,394
11,985
3,882
2,465
5,504
6,389
0
56,887
L
Yemoja
IPMANIP
Yemoja
6,406
2,129
304
0
11,879
3,975
0
4,794
6,977
18,226
0
L
Kali
9,165
4,144
0
7,171
19,472
7,713
0
3,186
16,138
0
63,644
W
Guan Yu
Reivaxh
Guan Yu
17,182
2,224
1,553
7,699
18,385
21,730
0
3,624
14,121
0
72,340
L
Cu Chulainn
ThePeroleira
Cu Chulainn
9,894
2,296
0
3,907
19,834
14,084
43
3,214
16,520
6,174
43,453
W
Ymir
7,785
1,188
0
673
13,779
10,622
566
6,156
7,584
38,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,132
Gold Earned
54,419
458
Minions Killed
548
0
Camps Cleared
0
1,514,297
Distance Traveled
1,605,507
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,080
531
118
6
0
322,007
2
L
Hel
12,345
650
180
9
0
351,680
5
L
Danzaburou
9,255
487
65
3
0
315,654
2
W
Arachne
12,059
635
115
6
0
394,362
11
W
Neith
10,510
553
108
6
0
305,873
0
L
Yemoja
6,748
355
23
1
0
231,456
1
L
Kali
8,624
454
93
5
0
330,206
5
W
Guan Yu
11,782
620
130
7
0
312,255
2
L
Cu Chulainn
8,160
429
97
5
0
285,301
0
W
Ymir
9,988
526
77
4
0
271,010
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role