Player Matchup

Mulan
Mulan
AsianPhd
Mulan
Level 7
God Stats
2W - 4L
1,474 SR
Queue Stats
7W - 6L
1,707 Elo+
Party 1
Fenrir
Fenrir
Snap0h
Fenrir
Level 23
God Stats
11W - 7L
1,500 SR
Queue Stats
206W - 182L
1,720 Elo+
Solo
The Morrigan
The Morrigan
TheBearisKing
The Morrigan
Level 29
God Stats
1W - 2L
1,691 SR
Queue Stats
102W - 87L
1,609 Elo+
Solo
Khepri
Khepri
Veemon246
Khepri
Level 5
God Stats
2W - 1L
1,720 SR
Queue Stats
3W - 6L
1,547 Elo+
Party 1
Danzaburou
Danzaburou
collaredbeet
Danzaburou
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,577 SR
1,616 Elo+

VS

Team Averages
Level 15
1,507 SR
1,569 Elo+
Cerberus
Cerberus
Elchryssz
Cerberus
Level 8
God Stats
3W - 4L
1,556 SR
Queue Stats
22W - 20L
1,505 Elo+
Solo
Olorun
Olorun
EsauGamer1
Olorun
Level 8
God Stats
16W - 9L
1,755 SR
Queue Stats
346W - 322L
1,547 Elo+
Solo
Fenrir
Fenrir
GiantFeeFiFoFum
Fenrir
Level 28
God Stats
16W - 26L
1,431 SR
Queue Stats
143W - 126L
1,651 Elo+
Solo
Amaterasu
Amaterasu
LittyTideesManHo
Amaterasu
Level 26
God Stats
2W - 1L
1,294 SR
Queue Stats
94W - 73L
1,657 Elo+
Solo
Guan Yu
Guan Yu
苏御sv
Guan Yu
Level 4
God Stats
4W - 3L
1,500 SR
Queue Stats
27W - 39L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
AsianPhd
Mulan
14
6 / 1 / 0
8,162
583
9,366
8,166
4,780
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Snap0h
Fenrir
12
6 / 5 / 0
7,869
562
6,916
9,019
3,230
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

The Morrigan
TheBearisKing
The Morrigan
11
0 / 7 / 3
6,699
479
5,826
9,721
2,264
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
Veemon246
Khepri
10
0 / 6 / 5
6,789
485
4,129
9,734
3,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
collaredbeet
Danzaburou
12
4 / 5 / 1
7,992
571
8,792
11,442
3,568
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Elchryssz
Cerberus
12
3 / 4 / 12
7,924
566
8,998
9,341
6,914
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Olorun
EsauGamer1
Olorun
14
5 / 4 / 6
8,189
585
10,111
12,951
4,755
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 1 / 2
7,848
561
5,163
10,316
3,800
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
15
13 / 3 / 3
9,372
669
7,418
10,389
4,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
苏御sv
Guan Yu
11
0 / 4 / 0
6,329
452
313
7,726
5,117
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
47
16
Kills
24
24
Deaths
16
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Mulan
AsianPhd
Mulan
6
1
0
6
W
Cerberus
Elchryssz
Cerberus
3
4
12
2.25
W
Olorun
EsauGamer1
Olorun
5
4
6
2
W
3
1
2
4
W
Amaterasu
13
3
3
4.83
L
Fenrir
Snap0h
Fenrir
6
5
0
1.2
L
The Morrigan
TheBearisKing
The Morrigan
0
7
3
0.21
L
Khepri
Veemon246
Khepri
0
6
5
0.42
L
Danzaburou
collaredbeet
Danzaburou
4
5
1
0.9
W
Guan Yu
苏御sv
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,029
Damage
32,003
48,082
Taken
50,723
17,803
Mitigated
25,308
11,257
Healing
18,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
AsianPhd
Mulan
9,366
2,653
0
2,433
8,166
4,780
268
1,776
6,390
0
44,366
W
Cerberus
Elchryssz
Cerberus
8,998
777
0
1,846
9,341
6,914
74
2,819
6,394
27,234
0
W
Olorun
EsauGamer1
Olorun
10,111
5,999
373
7,479
12,951
4,755
652
1,633
11,211
62,488
0
W
5,163
1,845
0
3,638
10,316
3,800
0
1,152
9,018
0
54,486
W
Amaterasu
7,418
3,848
0
4,056
10,389
4,722
1,008
2,481
7,718
0
38,839
L
Fenrir
Snap0h
Fenrir
6,916
2,359
0
1,818
9,019
3,230
0
2,125
6,894
0
37,740
L
The Morrigan
TheBearisKing
The Morrigan
5,826
1,349
0
1,360
9,721
2,264
438
4,389
5,317
33,712
974
L
Khepri
Veemon246
Khepri
4,129
354
0
669
9,734
3,961
0
5,137
4,597
16,088
0
L
Danzaburou
collaredbeet
Danzaburou
8,792
5,139
0
4,977
11,442
3,568
0
5,667
5,775
0
54,362
W
Guan Yu
苏御sv
Guan Yu
313
218
0
765
7,726
5,117
415
450
6,976
0
17,895

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,511
Gold Earned
39,662
334
Minions Killed
360
0
Camps Cleared
0
1,237,192
Distance Traveled
1,268,629
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
8,162
583
100
7
0
249,758
2
W
Cerberus
7,924
566
55
4
0
268,194
0
W
Olorun
8,189
585
97
7
0
213,037
2
W
Fenrir
7,848
561
89
6
0
276,691
3
W
Amaterasu
9,372
669
79
6
0
294,591
0
L
Fenrir
7,869
562
55
4
0
280,913
0
L
The Morrigan
6,699
479
64
5
0
228,465
1
L
Khepri
6,789
485
14
1
0
273,812
1
L
Danzaburou
7,992
571
101
7
0
204,244
0
W
Guan Yu
6,329
452
40
3
0
216,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role