Player Matchup

Nemesis
Nemesis
AlexGrace
Nemesis
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 25L
1,590 Elo+
Solo
Artemis
Artemis
Erdnuss27
Artemis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 18L
1,605 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sarendapol
Kumbhakarna
Level 20
God Stats
100W - 80L
1,646 SR
Queue Stats
203W - 161L
1,529 Elo+
Solo
Discordia
Discordia
Signoricabroni
Discordia
Level 28
God Stats
7W - 3L
1,910 SR
Queue Stats
14W - 12L
1,797 Elo+
Solo
Jormungandr
Jormungandr
alalando
Jormungandr
Level 27
God Stats
13W - 4L
1,608 SR
Queue Stats
89W - 86L
1,522 Elo+
Solo
Team Averages
Level 23
1,633 SR
1,609 Elo+

VS

Team Averages
Level 17
1,494 SR
1,537 Elo+
Set
Set
AoiT0ri
Set
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 46L
1,753 Elo+
Solo
Ra
Ra
Hiedchina
Ra
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KonorV2
Kukulkan
Level 8
God Stats
1W - 4L
1,471 SR
Queue Stats
12W - 15L
1,466 Elo+
Solo
Medusa
Medusa
MaxisMaxis
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,534 Elo+
Party 1
Ah Puch
Ah Puch
MsChalk
Ah Puch
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 65L
1,430 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlexGrace
Nemesis
16
0 / 12 / 14
9,441
944
10,293
19,065
8,223
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artemis
Erdnuss27
Artemis
18
13 / 2 / 8
12,665
1,267
22,723
10,103
4,508
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
Sarendapol
Kumbhakarna
17
4 / 1 / 15
11,529
1,153
6,317
15,242
18,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Discordia
Signoricabroni
Discordia
18
4 / 2 / 17
11,694
1,169
21,524
6,223
2,990
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
alalando
Jormungandr
18
7 / 2 / 15
12,576
1,258
11,407
13,009
12,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

207

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
16
12 / 8 / 4
12,166
1,217
25,555
21,939
12,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
5 / 5 / 9
10,254
1,025
11,026
14,180
5,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
KonorV2
Kukulkan
16
2 / 5 / 11
9,617
962
9,700
11,458
4,869
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
MaxisMaxis
Medusa
16
0 / 6 / 11
9,736
974
8,520
17,768
6,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ah Puch
MsChalk
Ah Puch
16
0 / 4 / 10
9,366
937
4,115
9,742
3,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
64
28
Kills
19
19
Deaths
28
69
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlexGrace
Nemesis
0
12
14
0.58
L
Set
12
8
4
1.75
W
Artemis
Erdnuss27
Artemis
13
2
8
8.5
L
5
5
9
1.9
L
Kukulkan
KonorV2
Kukulkan
2
5
11
1.5
L
Medusa
MaxisMaxis
Medusa
0
6
11
0.92
L
Ah Puch
MsChalk
Ah Puch
0
4
10
1.25
W
Kumbhakarna
Sarendapol
Kumbhakarna
4
1
15
11.5
W
Discordia
Signoricabroni
Discordia
4
2
17
6.25
W
Jormungandr
alalando
Jormungandr
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,264
Damage
58,916
63,642
Taken
75,087
47,048
Mitigated
33,157
9,886
Healing
11,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlexGrace
Nemesis
10,293
4,536
0
2,157
19,065
8,223
0
8,710
10,355
0
16,260
L
Set
25,555
12,772
0
4,095
21,939
12,676
0
11,684
10,155
0
42,949
W
Artemis
Erdnuss27
Artemis
22,723
15,567
0
3,068
10,103
4,508
0
1,209
8,894
0
48,509
L
11,026
1,318
3,255
1,553
14,180
5,794
0
8,254
5,867
44,121
0
L
Kukulkan
KonorV2
Kukulkan
9,700
1,400
0
839
11,458
4,869
0
5,977
5,431
20,855
0
L
Medusa
MaxisMaxis
Medusa
8,520
4,196
0
1,331
17,768
6,282
0
8,290
9,253
0
20,940
L
Ah Puch
MsChalk
Ah Puch
4,115
866
0
50
9,742
3,536
0
4,534
5,133
21,616
0
W
Kumbhakarna
Sarendapol
Kumbhakarna
6,317
367
1,003
2,020
15,242
18,481
0
6,793
8,449
8,089
0
W
Discordia
Signoricabroni
Discordia
21,524
1,157
0
1,112
6,223
2,990
0
2,378
3,845
48,242
0
W
Jormungandr
alalando
Jormungandr
11,407
2,335
0
526
13,009
12,846
0
5,751
7,258
49,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,905
Gold Earned
51,139
247
Minions Killed
192
10
Camps Cleared
7
1,005,509
Distance Traveled
897,194
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
9,441
944
13
1
2
171,599
0
L
Set
12,166
1,217
44
4
3
165,379
0
W
Artemis
12,665
1,267
71
7
3
193,017
0
L
Ra
10,254
1,025
73
7
0
193,575
0
L
Kukulkan
9,617
962
32
3
1
173,475
0
L
Medusa
9,736
974
16
2
3
183,008
2
L
Ah Puch
9,366
937
27
3
0
181,757
1
W
Kumbhakarna
11,529
1,153
10
1
0
241,318
4
W
Discordia
11,694
1,169
71
7
3
204,728
1
W
Jormungandr
12,576
1,258
82
8
2
194,847
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role