Player Matchup

He Bo
He Bo
CallidusJay
He Bo
Level 14
God Stats
20W - 12L
1,768 SR
Queue Stats
169W - 161L
1,453 Elo+
Party 1
Kuzenbo
Kuzenbo
YMP Darker
Kuzenbo
Level 94
God Stats
2W - 0L
1,787 SR
Queue Stats
153W - 123L
1,608 Elo+
Party 1
Erlang Shen
Erlang Shen
YMP Necrotic
Erlang Shen
Level 35
God Stats
5W - 7L
1,721 SR
Queue Stats
98W - 82L
1,598 Elo+
Party 1
Team Averages
Level 48
1,759 SR
1,553 Elo+

VS

Team Averages
Level 20
1,265 SR
1,123 Elo+
Bellona
Bellona
MDRtacruttfort
Bellona
Level 28
God Stats
4W - 7L
1,339 SR
Queue Stats
36W - 72L
1,231 Elo+
Party 2
Anhur
Anhur
Mr-Roman__
Anhur
Level 24
God Stats
0W - 4L
1,144 SR
Queue Stats
9W - 31L
1,039 Elo+
Solo
Achilles
Achilles
Tempest01
Achilles
Level 8
God Stats
1W - 7L
1,311 SR
Queue Stats
4W - 22L
1,099 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 14
13,783
656
14,521
11,126
3,651
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
YMP Darker
Kuzenbo
17
6 / 1 / 16
13,931
663
13,551
18,048
25,977
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Erlang Shen
YMP Necrotic
Erlang Shen
18
14 / 0 / 11
15,016
715
16,712
16,229
18,846
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 3
11,253
536
8,738
22,689
17,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Anhur
14
1 / 6 / 2
10,988
523
5,156
12,797
6,552
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
Tempest01
Achilles
13
1 / 12 / 2
11,218
534
7,934
19,518
17,617
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
10
26
Kills
3
4
Deaths
26
41
Assists
7
Player
Kills
Deaths
Assists
KDA
W
6
3
14
4.33
L
1
8
3
0.31
L
Anhur
1
6
2
0.33
L
Achilles
Tempest01
Achilles
1
12
2
0.17
W
Kuzenbo
YMP Darker
Kuzenbo
6
1
16
14
W
Erlang Shen
YMP Necrotic
Erlang Shen
14
0
11
19.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,784
Damage
21,828
45,403
Taken
55,004
48,474
Mitigated
41,247
10,320
Healing
1,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,521
1,480
0
999
11,126
3,651
424
196
10,930
58,811
0
L
8,738
3,821
0
422
22,689
17,078
643
12,307
10,178
0
37,416
L
Anhur
5,156
3,740
0
768
12,797
6,552
645
6,241
6,502
0
30,577
L
Achilles
Tempest01
Achilles
7,934
1,432
0
62
19,518
17,617
342
9,026
10,224
1,015
32,092
W
Kuzenbo
YMP Darker
Kuzenbo
13,551
5,989
666
3,543
18,048
25,977
352
551
17,497
54,860
0
W
Erlang Shen
YMP Necrotic
Erlang Shen
16,712
8,128
0
5,112
16,229
18,846
2,482
318
15,911
0
79,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,730
Gold Earned
33,459
199
Minions Killed
132
0
Camps Cleared
0
1,173,924
Distance Traveled
941,156
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
13,783
656
64
3
0
353,797
3
L
Bellona
11,253
536
48
2
0
354,369
4
L
Anhur
10,988
523
54
3
0
288,225
1
L
Achilles
11,218
534
30
1
0
298,562
0
W
Kuzenbo
13,931
663
48
2
0
384,327
6
W
Erlang Shen
15,016
715
87
4
0
435,800
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role