Player Matchup

Cthulhu
Cthulhu
Crimson_Raider_
Cthulhu
Level 157
God Stats
9W - 11L
1,454 SR
Queue Stats
283W - 203L
1,543 Elo+
Party 1
Kukulkan
Kukulkan
Criptonian_Q
Kukulkan
Level 45
God Stats
2W - 7L
1,206 SR
Queue Stats
247W - 309L
1,281 Elo+
Party 1
Rama
Rama
ToxiccOppa
Rama
Level 148
God Stats
1W - 1L
1,742 SR
Queue Stats
41W - 41L
1,577 Elo+
Party 1
Team Averages
Level 117
1,467 SR
1,467 Elo+

VS

Team Averages
Level 70
1,478 SR
1,507 Elo+
Aphrodite
Aphrodite
PainlessOdyssey
Aphrodite
Level 43
God Stats
17W - 15L
1,288 SR
Queue Stats
25W - 27L
1,450 Elo+
Party 2
Arachne
Arachne
TheBatCiv420
Arachne
Level 108
God Stats
33W - 32L
1,546 SR
Queue Stats
322W - 364L
1,522 Elo+
Solo
Xing Tian
Xing Tian
TheCjMJ
Xing Tian
Level 58
God Stats
5W - 3L
1,599 SR
Queue Stats
22W - 22L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 6 / 5
15,888
513
19,224
35,458
35,295
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Kukulkan
Criptonian_Q
Kukulkan
19
1 / 8 / 3
16,308
526
18,723
21,403
8,152
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
4 / 4 / 1
17,515
565
28,719
28,988
10,325
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
PainlessOdyssey
Aphrodite
20
3 / 2 / 11
17,884
577
23,949
25,308
22,095
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Arachne
TheBatCiv420
Arachne
19
5 / 3 / 8
18,177
586
16,761
22,797
14,008
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
TheCjMJ
Xing Tian
20
10 / 1 / 8
19,008
613
34,009
42,941
50,203
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
45
5
Kills
18
18
Deaths
6
9
Assists
27
Player
Kills
Deaths
Assists
KDA
L
0
6
5
0.42
L
Kukulkan
Criptonian_Q
Kukulkan
1
8
3
0.31
W
Aphrodite
PainlessOdyssey
Aphrodite
3
2
11
4.25
W
Arachne
TheBatCiv420
Arachne
5
3
8
3
W
Xing Tian
TheCjMJ
Xing Tian
10
1
8
14
L
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,666
Damage
74,719
85,849
Taken
91,046
53,772
Mitigated
86,306
19,976
Healing
53,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,224
990
684
1,652
35,458
35,295
0
22,478
12,484
73,231
0
L
Kukulkan
Criptonian_Q
Kukulkan
18,723
1,740
239
3,163
21,403
8,152
0
15,833
5,197
81,494
0
W
Aphrodite
PainlessOdyssey
Aphrodite
23,949
1,568
19,129
18,023
25,308
22,095
1,123
13,206
11,777
105,976
0
W
Arachne
TheBatCiv420
Arachne
16,761
11,310
1,180
8,426
22,797
14,008
2,174
7,145
15,410
0
106,779
W
Xing Tian
TheCjMJ
Xing Tian
34,009
2,540
0
6,980
42,941
50,203
1,237
16,409
25,736
105,338
0
L
28,719
20,955
0
14,238
28,988
10,325
0
18,328
10,170
0
177,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,711
Gold Earned
55,069
385
Minions Killed
309
0
Camps Cleared
0
1,457,395
Distance Traveled
1,722,846
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
15,888
513
64
2
0
549,925
8
L
Kukulkan
16,308
526
117
4
0
456,408
0
W
Aphrodite
17,884
577
153
5
0
523,611
1
W
Arachne
18,177
586
75
2
0
618,817
7
W
Xing Tian
19,008
613
81
3
0
580,418
5
L
Rama
17,515
565
204
7
0
451,062
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role