Player Matchup

Thoth
Thoth
Platinum IV
 
Thoth
Platinum IV
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Platinum II
Thũg
Ymir
Platinum II
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
90W - 35L
2,226 MMR
Party 1
Medusa
Medusa
Platinum III
UllrKid420
Medusa
Platinum III
Level 36
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 22L
2,160 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 74
1,500 SR
1,962 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 151
1,490 SR
1,668 MMR
Geb
Geb
Gold I
BimiTenpix
Geb
Gold I
Level 148
God Stats
3W - 6L
1,446 SR
Queue Stats
121W - 151L
1,695 MMR
Solo
Nike
Nike
Gold V
BlurredWolfBeats
Nike
Gold V
Level 155
God Stats
0W - 1L
1,308 SR
Queue Stats
23W - 19L
1,594 MMR
Solo
Scylla
Scylla
Gold V
MrCity
Scylla
Gold V
Level 149
God Stats
5W - 4L
1,716 SR
Queue Stats
12W - 10L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
10
1 / 1 / 12
7,477
748
8,331
5,022
1,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ymir
Thũg
Ymir
11
1 / 1 / 12
7,900
790
5,067
7,406
4,165
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Medusa
UllrKid420
Medusa
13
11 / 0 / 2
8,968
897
12,604
7,589
3,430
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
AphroditeSobekChang'eCthulhuSet

VS

Bans
Cu ChulainnMulanPersephoneSun WukongDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 2
6,442
644
2,620
12,093
4,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

8
1 / 4 / 0
6,060
606
4,589
10,654
2,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Scylla
MrCity
Scylla
9
0 / 3 / 1
5,977
598
2,203
7,371
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
4
13
Kills
1
2
Deaths
13
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
1
1
12
7
L
0
6
2
0.17
L
1
4
0
0.25
L
Scylla
MrCity
Scylla
0
3
1
0.17
W
Ymir
Thũg
Ymir
1
1
12
7
W
Medusa
UllrKid420
Medusa
11
0
2
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,002
Damage
9,412
20,017
Taken
30,118
9,073
Mitigated
9,871
6,084
Healing
4,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,331
250
0
1,333
5,022
1,478
801
1,703
3,253
32,197
0
L
2,620
267
0
2,665
12,093
4,966
0
5,032
6,777
12,693
0
L
4,589
333
0
346
10,654
2,859
0
3,938
6,493
0
10,681
L
Scylla
MrCity
Scylla
2,203
208
0
1,071
7,371
2,046
0
3,739
3,404
18,797
0
W
Ymir
Thũg
Ymir
5,067
646
0
908
7,406
4,165
174
1,323
5,939
19,472
0
W
Medusa
UllrKid420
Medusa
12,604
6,368
0
3,843
7,589
3,430
2,072
1,616
5,949
0
42,669

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,345
Gold Earned
18,479
142
Minions Killed
54
0
Camps Cleared
0
536,668
Distance Traveled
493,522
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,477
748
54
5
0
180,560
1
L
Geb
6,442
644
8
1
0
192,521
2
L
Nike
6,060
606
13
1
0
130,042
2
L
Scylla
5,977
598
33
3
0
170,959
1
W
Ymir
7,900
790
36
4
0
181,765
3
W
Medusa
8,968
897
52
5
0
174,343
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role