Player Matchup

Ao Kuang
Ao Kuang
Konoshuba
Ao Kuang
Level 23
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 100L
1,375 Elo+
Solo
Baron Samedi
Baron Samedi
PreferNorseGods
Baron Samedi
Level 29
God Stats
15W - 18L
1,532 SR
Queue Stats
82W - 68L
1,567 Elo+
Solo
Odin
Odin
Saratenma
Odin
Level 15
God Stats
4W - 5L
1,406 SR
Queue Stats
39W - 44L
1,492 Elo+
Solo
Hachiman
Hachiman
podsnezhnik
Hachiman
Level 29
God Stats
19W - 19L
1,422 SR
Queue Stats
19W - 20L
1,392 Elo+
Solo
Izanami
Izanami
vekoo
Izanami
Level 28
God Stats
97W - 84L
1,530 SR
Queue Stats
123W - 122L
1,461 Elo+
Solo
Team Averages
Level 25
1,521 SR
1,457 Elo+

VS

Team Averages
Level 22
1,467 SR
1,453 Elo+
Ymir
Ymir
BigSm0ke123
Ymir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 17L
1,613 Elo+
Solo
Bellona
Bellona
Halycos
Bellona
Level 27
God Stats
12W - 4L
1,701 SR
Queue Stats
96W - 118L
1,354 Elo+
Solo
Baron Samedi
Baron Samedi
Lokuzen
Baron Samedi
Level 25
God Stats
2W - 3L
1,535 SR
Queue Stats
10W - 12L
1,388 Elo+
Solo
Raijin
Raijin
MedicOzzy
Raijin
Level 27
God Stats
5W - 3L
1,296 SR
Queue Stats
55W - 41L
1,627 Elo+
Solo
Neith
Neith
Wirsing
Neith
Level 17
God Stats
4W - 9L
1,302 SR
Queue Stats
10W - 19L
1,284 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Konoshuba
Ao Kuang
15
2 / 6 / 5
9,719
972
6,753
17,025
5,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
PreferNorseGods
Baron Samedi
16
2 / 1 / 4
10,160
1,016
15,516
8,910
3,749
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Odin
15
1 / 5 / 4
9,070
907
5,263
17,024
15,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
podsnezhnik
Hachiman
15
2 / 7 / 5
9,613
961
13,609
16,262
5,990
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
vekoo
Izanami
15
1 / 9 / 6
9,389
939
10,812
22,059
8,082
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

95

VS

Team 2 Tickets

270

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 1 / 18
11,188
1,119
13,382
15,790
19,013
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bellona
Halycos
Bellona
17
7 / 3 / 8
11,029
1,103
13,883
15,910
14,510
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
Lokuzen
Baron Samedi
17
5 / 1 / 16
10,789
1,079
17,508
6,268
4,676
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Raijin
MedicOzzy
Raijin
18
9 / 1 / 17
11,909
1,191
27,267
11,032
4,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
Wirsing
Neith
16
3 / 2 / 11
10,422
1,042
4,346
6,268
2,836
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
98
8
Kills
28
28
Deaths
8
24
Assists
70
Player
Kills
Deaths
Assists
KDA
W
4
1
18
13
W
Bellona
Halycos
Bellona
7
3
8
3.67
L
Ao Kuang
Konoshuba
Ao Kuang
2
6
5
0.75
W
Baron Samedi
Lokuzen
Baron Samedi
5
1
16
13
W
Raijin
MedicOzzy
Raijin
9
1
17
17.5
L
Baron Samedi
PreferNorseGods
Baron Samedi
2
1
4
4
L
Odin
1
5
4
0.6
W
Neith
Wirsing
Neith
3
2
11
4.25
L
Hachiman
podsnezhnik
Hachiman
2
7
5
0.64
L
Izanami
vekoo
Izanami
1
9
6
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,953
Damage
76,386
81,280
Taken
55,268
38,774
Mitigated
45,384
12,875
Healing
9,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,382
2,713
953
660
15,790
19,013
0
5,817
9,810
27,097
0
W
Bellona
Halycos
Bellona
13,883
4,078
0
866
15,910
14,510
0
5,927
9,733
171
23,373
L
Ao Kuang
Konoshuba
Ao Kuang
6,753
1,056
0
2,210
17,025
5,836
0
12,805
3,694
10,321
0
W
Baron Samedi
Lokuzen
Baron Samedi
17,508
337
3,527
1,775
6,268
4,676
0
3,149
3,019
39,009
0
W
Raijin
MedicOzzy
Raijin
27,267
2,416
0
606
11,032
4,349
0
5,248
5,684
41,108
0
L
Baron Samedi
PreferNorseGods
Baron Samedi
15,516
792
4,657
1,709
8,910
3,749
0
6,115
2,602
52,277
0
L
Odin
5,263
1,098
0
442
17,024
15,117
0
10,372
6,170
371
8,226
W
Neith
Wirsing
Neith
4,346
2,617
0
1,521
6,268
2,836
0
2,486
3,757
0
22,471
L
Hachiman
podsnezhnik
Hachiman
13,609
7,814
1,002
1,605
16,262
5,990
0
12,114
3,882
0
25,981
L
Izanami
vekoo
Izanami
10,812
8,820
470
780
22,059
8,082
0
15,493
6,079
0
28,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,951
Gold Earned
55,337
168
Minions Killed
207
4
Camps Cleared
4
897,457
Distance Traveled
979,669
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,188
1,119
45
5
0
173,814
1
W
Bellona
11,029
1,103
30
3
1
218,217
0
L
Ao Kuang
9,719
972
11
1
1
184,815
2
W
Baron Samedi
10,789
1,079
48
5
1
199,856
1
W
Raijin
11,909
1,191
44
4
0
201,021
0
L
Baron Samedi
10,160
1,016
99
10
0
202,236
1
L
Odin
9,070
907
7
1
0
187,313
0
W
Neith
10,422
1,042
40
4
2
186,761
0
L
Hachiman
9,613
961
18
2
0
155,224
0
L
Izanami
9,389
939
33
3
3
167,869
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role