Player Matchup

Neith
Neith
Aernasis
Neith
Level 29
God Stats
18W - 21L
1,620 SR
Queue Stats
205W - 164L
1,816 Elo+
Party 2
Bakasura
Bakasura
Im Trash4727
Bakasura
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,517 Elo+
Party 1
Ah Puch
Ah Puch
NAWFR100XD
Ah Puch
Level 16
God Stats
5W - 1L
1,807 SR
Queue Stats
41W - 17L
1,585 Elo+
Party 1
Sun Wukong
Sun Wukong
RiellRR
Sun Wukong
Level 18
God Stats
6W - 6L
1,500 SR
Queue Stats
303W - 258L
1,498 Elo+
Party 1
Mulan
Mulan
SalYoutations
Mulan
Level 29
God Stats
15W - 7L
1,596 SR
Queue Stats
538W - 365L
1,843 Elo+
Party 2
Team Averages
Level 21
1,605 SR
1,652 Elo+

VS

Team Averages
Level 18
1,470 SR
1,561 Elo+
Achilles
Achilles
F3RALKID
Achilles
Level 28
God Stats
15W - 11L
1,639 SR
Queue Stats
71W - 66L
1,539 Elo+
Solo
Thor
Thor
Lockstrike
Thor
Level 17
God Stats
0W - 4L
1,165 SR
Queue Stats
69W - 69L
1,566 Elo+
Solo
Ares
Ares
Nannn012
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,669 Elo+
Solo
Discordia
Discordia
SlightlyWarmCup
Discordia
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 112L
1,508 Elo+
Solo
Anhur
Anhur
Venymys
Anhur
Level 22
God Stats
8W - 8L
1,546 SR
Queue Stats
38W - 46L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aernasis
Neith
20
9 / 1 / 9
13,962
635
15,022
10,721
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bakasura
Im Trash4727
Bakasura
20
6 / 3 / 8
13,236
602
9,436
18,064
9,317
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ah Puch
NAWFR100XD
Ah Puch
18
8 / 4 / 8
12,852
584
18,001
14,949
6,776
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sun Wukong
RiellRR
Sun Wukong
16
0 / 6 / 3
10,738
488
4,966
15,760
13,811
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
13 / 1 / 14
14,449
657
20,130
17,944
25,891
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
F3RALKID
Achilles
17
8 / 5 / 1
10,945
498
17,226
20,289
23,296
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
5 / 6 / 3
11,032
501
9,793
17,683
7,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
11
0 / 10 / 3
7,876
358
4,046
19,336
12,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Discordia
SlightlyWarmCup
Discordia
13
0 / 9 / 2
8,174
372
7,434
12,932
3,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Venymys
Anhur
17
2 / 6 / 2
10,457
475
7,946
17,126
5,462
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
26
36
Kills
15
15
Deaths
36
42
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Neith
Aernasis
Neith
9
1
9
13.5
L
Achilles
F3RALKID
Achilles
8
5
1
1.7
W
Bakasura
Im Trash4727
Bakasura
6
3
8
3.33
L
5
6
3
1.08
W
Ah Puch
NAWFR100XD
Ah Puch
8
4
8
3
L
Ares
0
10
3
0.15
W
Sun Wukong
RiellRR
Sun Wukong
0
6
3
0.25
W
13
1
14
20
L
Discordia
SlightlyWarmCup
Discordia
0
9
2
0.11
L
Anhur
Venymys
Anhur
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,555
Damage
46,445
77,438
Taken
87,366
59,934
Mitigated
52,341
30,935
Healing
18,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Aernasis
Neith
15,022
6,821
0
3,400
10,721
4,139
5,769
1,518
9,081
0
101,997
L
Achilles
F3RALKID
Achilles
17,226
6,487
0
5,600
20,289
23,296
700
2,165
17,277
0
59,776
W
Bakasura
Im Trash4727
Bakasura
9,436
6,907
0
9,295
18,064
9,317
130
1,559
16,235
0
73,598
L
9,793
3,063
0
4,722
17,683
7,199
0
3,941
13,410
0
66,666
W
Ah Puch
NAWFR100XD
Ah Puch
18,001
351
0
6,685
14,949
6,776
87
4,439
10,080
82,958
0
L
Ares
4,046
382
0
548
19,336
12,480
0
5,214
14,097
19,572
0
W
Sun Wukong
RiellRR
Sun Wukong
4,966
1,173
0
4,809
15,760
13,811
1,993
1,022
14,163
0
47,187
W
20,130
4,366
0
6,746
17,944
25,891
1,927
4,087
13,516
526
111,007
L
Discordia
SlightlyWarmCup
Discordia
7,434
826
0
2,945
12,932
3,904
0
3,671
9,191
46,799
0
L
Anhur
Venymys
Anhur
7,946
3,502
0
4,224
17,126
5,462
476
3,010
14,116
0
72,782

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,237
Gold Earned
48,484
645
Minions Killed
465
0
Camps Cleared
0
2,127,828
Distance Traveled
1,914,212
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,962
635
159
7
0
397,502
4
L
Achilles
10,945
498
104
5
0
404,115
1
W
Bakasura
13,236
602
145
7
0
443,346
3
L
Thor
11,032
501
109
5
0
402,206
4
W
Ah Puch
12,852
584
127
6
0
415,018
7
L
Ares
7,876
358
22
1
0
405,678
4
W
Sun Wukong
10,738
488
84
4
0
412,802
2
W
Mulan
14,449
657
130
6
0
459,160
1
L
Discordia
8,174
372
97
4
0
361,816
3
L
Anhur
10,457
475
133
6
0
340,397
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role