Player Matchup

Guan Yu
Guan Yu
GiantFeeFiFoFum
Guan Yu
Level 28
God Stats
10W - 8L
1,605 SR
Queue Stats
143W - 126L
1,666 Elo+
Solo
Ymir
Ymir
MidgetObsession
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
ThePotzilla
Danzaburou
Level 5
God Stats
5W - 6L
1,500 SR
Queue Stats
135W - 133L
1,635 Elo+
Solo
Pele
Pele
VicisGod
Pele
Level 17
God Stats
17W - 17L
1,580 SR
Queue Stats
102W - 108L
1,439 Elo+
Party 1
Janus
Janus
collaredbeet
Janus
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 17
1,537 SR
1,548 Elo+

VS

Team Averages
Level 24
1,479 SR
1,520 Elo+
Neith
Neith
EMPTlNESS
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
82W - 93L
1,477 Elo+
Solo
Ra
Ra
ForeverBusted
Ra
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,315 Elo+
Solo
Mercury
Mercury
LittyTideesManHo
Mercury
Level 26
God Stats
18W - 10L
1,704 SR
Queue Stats
94W - 73L
1,650 Elo+
Solo
Bellona
Bellona
Nexteus
Bellona
Level 4
God Stats
2W - 1L
1,477 SR
Queue Stats
9W - 1L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
mtate
Cthulhu
Level 54
God Stats
3W - 6L
1,216 SR
Queue Stats
371W - 405L
1,518 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
6,814
487
5,619
11,958
8,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 7 / 4
5,482
392
2,427
11,234
6,696
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Danzaburou
ThePotzilla
Danzaburou
12
3 / 5 / 1
6,870
491
5,927
10,871
3,428
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
12
1 / 5 / 2
6,995
500
4,925
11,732
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

13
3 / 4 / 0
7,558
540
5,420
7,794
2,557
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EMPTlNESS
Neith
12
3 / 3 / 8
7,817
558
6,062
7,208
2,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 1 / 5
9,792
699
10,191
9,002
5,009
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
10 / 0 / 1
9,102
650
6,606
7,464
2,608
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
Nexteus
Bellona
13
3 / 1 / 1
8,064
576
10,477
11,205
6,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cthulhu
mtate
Cthulhu
11
1 / 2 / 5
7,217
516
3,428
9,909
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
41
7
Kills
21
22
Deaths
7
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
EMPTlNESS
Neith
3
3
8
2.33
W
4
1
5
6.5
L
0
1
1
0.5
W
10
0
1
10.5
L
0
7
4
0.29
W
Bellona
Nexteus
Bellona
3
1
1
3.5
L
Danzaburou
ThePotzilla
Danzaburou
3
5
1
0.7
L
Pele
1
5
2
0.4
L
3
4
0
0.75
W
Cthulhu
mtate
Cthulhu
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,318
Damage
36,764
53,589
Taken
44,788
24,984
Mitigated
22,890
14,947
Healing
15,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
EMPTlNESS
Neith
6,062
3,137
0
1,047
7,208
2,645
662
274
6,934
0
37,626
W
10,191
2,257
457
5,684
9,002
5,009
0
2,555
6,186
84,433
0
L
5,619
1,206
547
6,838
11,958
8,859
0
1,141
10,817
0
42,235
W
6,606
2,504
0
0
7,464
2,608
0
761
6,585
0
55,938
L
2,427
844
0
230
11,234
6,696
120
2,696
8,538
10,372
0
W
Bellona
Nexteus
Bellona
10,477
5,147
0
6,075
11,205
6,690
382
1,889
8,858
0
52,959
L
Danzaburou
ThePotzilla
Danzaburou
5,927
2,438
0
3,534
10,871
3,428
282
2,933
7,938
0
39,114
L
Pele
4,925
1,144
0
3,488
11,732
3,444
208
3,003
8,729
0
42,971
L
5,420
40
0
310
7,794
2,557
0
3,846
3,948
47,125
0
W
Cthulhu
mtate
Cthulhu
3,428
292
0
2,177
9,909
5,938
192
1,927
7,903
27,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,719
Gold Earned
41,992
347
Minions Killed
481
0
Camps Cleared
0
1,231,489
Distance Traveled
1,420,096
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,817
558
62
4
0
238,099
2
W
Ra
9,792
699
159
11
0
295,041
6
L
Guan Yu
6,814
487
84
6
0
268,787
2
W
Mercury
9,102
650
110
8
0
352,123
0
L
Ymir
5,482
392
21
2
0
240,428
3
W
Bellona
8,064
576
113
8
0
283,174
2
L
Danzaburou
6,870
491
63
5
0
189,703
0
L
Pele
6,995
500
78
6
0
254,178
1
L
Janus
7,558
540
101
7
0
278,393
0
W
Cthulhu
7,217
516
37
3
0
251,659
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role