Player Matchup

Nemesis
Nemesis
EkaAll
Nemesis
Level 9
God Stats
1W - 0L
1,741 SR
Queue Stats
38W - 1L
1,500 Elo+
Party 2
Jormungandr
Jormungandr
JuicePiler
Jormungandr
Level 85
God Stats
4W - 1L
1,436 SR
Queue Stats
70W - 13L
1,941 Elo+
Party 2
Janus
Janus
VoidGlide
Janus
Level 67
God Stats
2W - 1L
1,511 SR
Queue Stats
82W - 13L
1,941 Elo+
Party 2
Team Averages
Level 54
1,563 SR
1,794 Elo+

VS

Team Averages
Level 25
1,461 SR
1,288 Elo+
Tiamat
Tiamat
Acrye
Tiamat
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,334 Elo+
Party 1
Nike
Nike
WumboMumbo
Nike
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,334 Elo+
Party 1
Sol
Sol
aishish
Sol
Level 7
God Stats
0W - 5L
1,383 SR
Queue Stats
0W - 5L
1,197 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
EkaAll
Nemesis
11
5 / 0 / 12
8,967
815
6,972
6,452
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jormungandr
JuicePiler
Jormungandr
12
9 / 0 / 10
8,997
818
5,982
11,475
7,891
Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Janus
VoidGlide
Janus
12
9 / 1 / 12
9,218
838
10,501
4,725
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Acrye
Tiamat
8
0 / 9 / 0
6,050
550
3,647
9,765
3,895
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

8
1 / 6 / 0
6,734
612
5,212
9,724
4,894
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
8
0 / 8 / 0
6,088
553
2,788
9,124
2,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
1
23
Kills
1
1
Deaths
23
34
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Tiamat
Acrye
Tiamat
0
9
0
0
W
Nemesis
EkaAll
Nemesis
5
0
12
11
W
Jormungandr
JuicePiler
Jormungandr
9
0
10
14
W
Janus
VoidGlide
Janus
9
1
12
15
L
1
6
0
0.17
L
Sol
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
11,647
22,652
Taken
28,613
12,516
Mitigated
11,344
9,380
Healing
2,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
Acrye
Tiamat
3,647
1,039
0
909
9,765
3,895
0
6,454
2,923
15,438
0
W
Nemesis
EkaAll
Nemesis
6,972
3,126
0
844
6,452
3,179
556
2,260
4,192
0
36,022
W
Jormungandr
JuicePiler
Jormungandr
5,982
1,240
0
6,586
11,475
7,891
409
2,844
8,631
24,210
0
W
Janus
VoidGlide
Janus
10,501
987
124
1,826
4,725
1,446
1,045
1,361
3,364
40,920
0
L
5,212
471
0
408
9,724
4,894
0
5,255
4,095
0
17,277
L
Sol
2,788
450
0
973
9,124
2,555
0
3,845
5,068
9,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,182
Gold Earned
18,872
157
Minions Killed
64
0
Camps Cleared
0
672,889
Distance Traveled
511,330
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,050
550
23
2
0
182,985
0
W
Nemesis
8,967
815
55
5
0
243,713
3
W
Jormungandr
8,997
818
34
3
0
224,486
0
W
Janus
9,218
838
68
6
0
204,690
0
L
Nike
6,734
612
25
2
0
168,729
0
L
Sol
6,088
553
16
1
0
159,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role