Player Matchup

Izanami
Izanami
Acronvm
Izanami
Level 8
God Stats
18W - 7L
1,657 SR
Queue Stats
78W - 65L
1,467 Elo+
Solo
Cthulhu
Cthulhu
DarkRiki
Cthulhu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,306 Elo+
Solo
Cernunnos
Cernunnos
Fox03
Cernunnos
Level 28
God Stats
3W - 5L
1,112 SR
Queue Stats
3W - 8L
1,175 Elo+
Solo
Bellona
Bellona
Halycos
Bellona
Level 27
God Stats
12W - 4L
1,500 SR
Queue Stats
96W - 118L
1,342 Elo+
Solo
Jing Wei
Jing Wei
IMAxXx
Jing Wei
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 60L
1,475 Elo+
Solo
Team Averages
Level 22
1,454 SR
1,353 Elo+

VS

Team Averages
Level 35
1,455 SR
1,404 Elo+
Ullr
Ullr
Breazu
Ullr
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,208 Elo+
Party 1
Cthulhu
Cthulhu
Konoshuba
Cthulhu
Level 22
God Stats
0W - 1L
1,277 SR
Queue Stats
85W - 100L
1,389 Elo+
Solo
Ra
Ra
MichealMaher
Ra
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 46L
1,425 Elo+
Solo
Olorun
Olorun
SeKc12
Olorun
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
xkander666
Kukulkan
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Acronvm
Izanami
17
14 / 4 / 9
12,214
1,110
21,989
13,285
5,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cthulhu
DarkRiki
Cthulhu
17
3 / 3 / 20
10,803
982
18,752
16,461
21,154
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
Fox03
Cernunnos
17
4 / 3 / 14
10,526
957
13,073
10,106
4,092
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
Halycos
Bellona
17
6 / 4 / 13
11,528
1,048
12,223
15,086
12,485
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Jing Wei
IMAxXx
Jing Wei
19
11 / 1 / 16
12,522
1,138
16,837
16,232
8,465
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

242

VS

Team 2 Tickets

85

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Breazu
Ullr
17
6 / 2 / 7
11,882
1,080
19,964
21,072
9,264
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Konoshuba
Cthulhu
16
4 / 7 / 1
10,651
968
17,284
26,600
29,329
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 7 / 7
10,965
997
9,646
11,793
5,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
SeKc12
Olorun
16
0 / 13 / 8
9,859
896
8,053
19,185
8,187
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Kukulkan
xkander666
Kukulkan
16
1 / 9 / 8
10,333
939
9,764
12,887
5,991
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
46
38
Kills
15
15
Deaths
38
72
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Izanami
Acronvm
Izanami
14
4
9
4.63
L
Ullr
Breazu
Ullr
6
2
7
4.75
W
Cthulhu
DarkRiki
Cthulhu
3
3
20
4.33
W
Cernunnos
Fox03
Cernunnos
4
3
14
3.67
W
Bellona
Halycos
Bellona
6
4
13
3.13
W
Jing Wei
IMAxXx
Jing Wei
11
1
16
19
L
Cthulhu
Konoshuba
Cthulhu
4
7
1
0.64
L
4
7
7
1.07
L
Olorun
SeKc12
Olorun
0
13
8
0.31
L
Kukulkan
xkander666
Kukulkan
1
9
8
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,874
Damage
64,711
71,170
Taken
91,537
51,552
Mitigated
57,844
12,995
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Acronvm
Izanami
21,989
17,384
0
2,823
13,285
5,356
0
8,697
4,463
0
34,463
L
Ullr
Breazu
Ullr
19,964
12,214
0
2,704
21,072
9,264
0
4,076
16,821
0
38,673
W
Cthulhu
DarkRiki
Cthulhu
18,752
2,090
552
636
16,461
21,154
0
8,732
7,569
26,021
0
W
Cernunnos
Fox03
Cernunnos
13,073
7,872
204
2,939
10,106
4,092
0
5,940
4,066
0
29,179
W
Bellona
Halycos
Bellona
12,223
4,153
0
847
15,086
12,485
0
9,954
4,882
428
23,780
W
Jing Wei
IMAxXx
Jing Wei
16,837
11,817
0
4,994
16,232
8,465
0
10,639
5,443
0
31,161
L
Cthulhu
Konoshuba
Cthulhu
17,284
1,552
33
647
26,600
29,329
0
3,275
22,742
29,152
0
L
9,646
1,883
761
447
11,793
5,073
0
2,171
9,547
23,876
0
L
Olorun
SeKc12
Olorun
8,053
5,412
341
2,810
19,185
8,187
0
5,872
12,938
21,994
0
L
Kukulkan
xkander666
Kukulkan
9,764
1,419
0
0
12,887
5,991
0
3,006
9,731
18,300
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,593
Gold Earned
53,690
166
Minions Killed
143
4
Camps Cleared
8
881,898
Distance Traveled
901,382
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,214
1,110
25
2
2
164,481
0
L
Ullr
11,882
1,080
43
4
3
210,695
2
W
Cthulhu
10,803
982
35
3
1
192,091
0
W
Cernunnos
10,526
957
38
3
1
158,070
0
W
Bellona
11,528
1,048
39
4
0
186,520
0
W
Jing Wei
12,522
1,138
29
3
0
180,736
0
L
Cthulhu
10,651
968
26
2
0
205,565
2
L
Ra
10,965
997
30
3
2
190,356
0
L
Olorun
9,859
896
21
2
2
150,845
1
L
Kukulkan
10,333
939
23
2
1
143,921
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role