Player Matchup

Danzaburou
Danzaburou
Devcode
Danzaburou
Level 6
God Stats
3W - 1L
1,789 SR
Queue Stats
39W - 26L
1,675 Elo+
Solo
Izanami
Izanami
FeelPack
Izanami
Level 25
God Stats
337W - 331L
1,176 SR
Queue Stats
401W - 412L
1,278 Elo+
Solo
Nu Wa
Nu Wa
MIDWEEKFTW
Nu Wa
Level 2
God Stats
4W - 0L
1,500 SR
Queue Stats
79W - 59L
1,761 Elo+
Solo
Arachne
Arachne
Yanekpzl
Arachne
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 25L
1,468 Elo+
Solo
Osiris
Osiris
yBMBy
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 18
1,493 SR
1,536 Elo+

VS

Team Averages
Level 23
1,468 SR
1,532 Elo+
Ravana
Ravana
Bua43
Ravana
Level 18
God Stats
1W - 4L
1,412 SR
Queue Stats
38W - 31L
1,599 Elo+
Solo
Ganesha
Ganesha
TiltedTea
Ganesha
Level 13
God Stats
4W - 2L
1,518 SR
Queue Stats
27W - 23L
1,477 Elo+
Solo
Merlin
Merlin
TulajMnie
Merlin
Level 28
God Stats
1W - 3L
1,523 SR
Queue Stats
6W - 6L
1,695 Elo+
Solo
Thanatos
Thanatos
Urikal
Thanatos
Level 26
God Stats
12W - 18L
1,389 SR
Queue Stats
47W - 44L
1,390 Elo+
Solo
Neith
Neith
lSiosl
Neith
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Devcode
Danzaburou
19
8 / 4 / 5
12,569
571
16,681
19,670
7,403
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
FeelPack
Izanami
16
3 / 9 / 8
10,629
483
8,576
16,877
5,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
20
5 / 2 / 2
15,813
719
8,177
7,474
3,262
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Yanekpzl
Arachne
18
3 / 5 / 7
11,842
538
5,020
13,874
5,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Osiris
yBMBy
Osiris
18
11 / 5 / 1
12,269
558
16,640
26,568
22,136
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Bua43
Ravana
7
1 / 5 / 3
7,073
322
3,590
7,669
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ganesha
TiltedTea
Ganesha
15
0 / 6 / 17
8,958
407
8,557
19,358
12,735
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
TulajMnie
Merlin
18
9 / 8 / 5
11,348
516
14,296
12,855
4,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
Urikal
Thanatos
16
3 / 6 / 7
10,062
457
4,669
14,527
5,343
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
lSiosl
Neith
18
11 / 5 / 8
12,090
550
18,732
16,113
6,281
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
64
30
Kills
24
25
Deaths
30
23
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Ravana
Bua43
Ravana
1
5
3
0.5
W
Danzaburou
Devcode
Danzaburou
8
4
5
2.63
W
Izanami
FeelPack
Izanami
3
9
8
0.78
W
Nu Wa
5
2
2
3
L
Ganesha
TiltedTea
Ganesha
0
6
17
1.42
L
Merlin
TulajMnie
Merlin
9
8
5
1.44
L
Thanatos
Urikal
Thanatos
3
6
7
1.08
W
Arachne
Yanekpzl
Arachne
3
5
7
1.3
L
Neith
lSiosl
Neith
11
5
8
3
W
Osiris
yBMBy
Osiris
11
5
1
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,094
Damage
49,844
84,463
Taken
70,522
43,130
Mitigated
30,903
29,949
Healing
18,407
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
Bua43
Ravana
3,590
1,260
0
944
7,669
1,844
0
1,458
6,203
0
14,886
W
Danzaburou
Devcode
Danzaburou
16,681
7,308
0
11,041
19,670
7,403
2,960
4,412
15,258
0
77,939
W
Izanami
FeelPack
Izanami
8,576
4,542
0
1,680
16,877
5,201
2,129
5,044
11,833
0
75,598
W
Nu Wa
8,177
1,411
0
1,011
7,474
3,262
2,688
1,886
5,588
148,730
0
L
Ganesha
TiltedTea
Ganesha
8,557
1,332
763
1,667
19,358
12,735
273
679
18,671
23,585
0
L
Merlin
TulajMnie
Merlin
14,296
689
0
1,416
12,855
4,700
488
3,711
8,952
58,094
0
L
Thanatos
Urikal
Thanatos
4,669
1,279
0
9,105
14,527
5,343
0
1,228
13,267
0
50,288
W
Arachne
Yanekpzl
Arachne
5,020
3,074
0
5,078
13,874
5,128
0
3,390
10,484
0
65,968
L
Neith
lSiosl
Neith
18,732
11,538
0
4,512
16,113
6,281
1,907
853
15,252
0
64,262
W
Osiris
yBMBy
Osiris
16,640
7,717
0
11,139
26,568
22,136
190
8,121
18,447
0
76,971

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,122
Gold Earned
49,531
731
Minions Killed
340
0
Camps Cleared
0
1,918,631
Distance Traveled
1,581,900
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,073
322
31
1
0
174,077
1
W
Danzaburou
12,569
571
107
5
0
388,369
4
W
Izanami
10,629
483
95
4
0
315,954
3
W
Nu Wa
15,813
719
277
13
0
389,377
1
L
Ganesha
8,958
407
4
0
0
347,373
6
L
Merlin
11,348
516
106
5
0
366,662
3
L
Thanatos
10,062
457
85
4
0
339,877
3
W
Arachne
11,842
538
124
6
0
430,699
5
L
Neith
12,090
550
114
5
0
353,911
1
W
Osiris
12,269
558
128
6
0
394,232
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role