Player Matchup

Ra
Ra
Kadudle
Ra
Level 127
God Stats
110W - 95L
1,569 SR
Queue Stats
349W - 388L
1,558 Elo+
Solo
Rama
Rama
Keilgas
Rama
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 67L
1,333 Elo+
Solo
Sun Wukong
Sun Wukong
Sperkus
Sun Wukong
Level 128
God Stats
1W - 0L
1,252 SR
Queue Stats
85W - 100L
1,458 Elo+
Solo
Team Averages
Level 114
1,440 SR
1,450 Elo+

VS

Team Averages
Level 60
1,310 SR
1,427 Elo+
Ra
Ra
GlNGOL
Ra
Level 128
God Stats
4W - 9L
1,282 SR
Queue Stats
56W - 59L
1,409 Elo+
Solo
Ares
Ares
Shindzsi
Ares
Level 24
God Stats
1W - 4L
1,147 SR
Queue Stats
11W - 11L
1,423 Elo+
Solo
Da Ji
Da Ji
mrmasik
Da Ji
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
134W - 131L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 5
8,686
790
7,553
3,859
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rama
Keilgas
Rama
12
3 / 0 / 6
8,163
742
4,189
5,988
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
Sperkus
Sun Wukong
10
3 / 0 / 4
7,740
704
4,197
5,069
4,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
10
0 / 2 / 0
6,898
627
5,010
4,869
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
9
0 / 2 / 0
6,573
598
2,882
8,064
5,684
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Da Ji
mrmasik
Da Ji
9
0 / 6 / 0
6,682
607
3,292
9,686
3,742
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
10
Kills
0
0
Deaths
10
15
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
0
2
0
0
W
4
0
5
6.5
W
Rama
Keilgas
Rama
3
0
6
6
L
Ares
0
2
0
0
W
Sun Wukong
Sperkus
Sun Wukong
3
0
4
5
L
Da Ji
mrmasik
Da Ji
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,939
Damage
11,184
14,916
Taken
22,619
7,632
Mitigated
11,507
5,838
Healing
4,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
5,010
150
723
1,304
4,869
2,081
0
908
3,861
48,382
0
W
7,553
894
585
1,471
3,859
1,370
654
2,074
1,785
44,548
0
W
Rama
Keilgas
Rama
4,189
3,094
0
3,263
5,988
2,175
420
3,885
2,103
0
22,857
L
Ares
2,882
180
0
125
8,064
5,684
0
2,884
5,130
10,473
0
W
Sun Wukong
Sperkus
Sun Wukong
4,197
820
0
519
5,069
4,087
136
2,048
3,021
0
31,083
L
Da Ji
mrmasik
Da Ji
3,292
830
0
2,011
9,686
3,742
0
3,790
5,771
0
16,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
20,153
163
Minions Killed
139
0
Camps Cleared
0
676,217
Distance Traveled
644,378
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,898
627
89
8
0
225,701
4
W
Ra
8,686
790
92
8
0
224,681
1
W
Rama
8,163
742
43
4
0
222,573
0
L
Ares
6,573
598
18
2
0
211,075
4
W
Sun Wukong
7,740
704
28
3
0
228,963
3
L
Da Ji
6,682
607
32
3
0
207,602
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role