Player Matchup

Achilles
Achilles
EMPTlNESS
Achilles
Level 29
God Stats
5W - 1L
1,756 SR
Queue Stats
82W - 93L
1,465 Elo+
Solo
Mercury
Mercury
F3RALKID
Mercury
Level 28
God Stats
3W - 2L
1,411 SR
Queue Stats
71W - 66L
1,529 Elo+
Solo
Khepri
Khepri
GiantFeeFiFoFum
Khepri
Level 28
God Stats
2W - 3L
1,494 SR
Queue Stats
143W - 126L
1,659 Elo+
Solo
Cupid
Cupid
Nexteus
Cupid
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 1L
1,560 Elo+
Party 1
Olorun
Olorun
mtate
Olorun
Level 54
God Stats
12W - 5L
1,644 SR
Queue Stats
371W - 405L
1,508 Elo+
Party 1
Team Averages
Level 29
1,561 SR
1,544 Elo+

VS

Team Averages
Level 24
1,469 SR
1,500 Elo+
Tiamat
Tiamat
DarthObesity
Tiamat
Level 25
God Stats
0W - 1L
1,132 SR
Queue Stats
242W - 193L
1,387 Elo+
Solo
Bellona
Bellona
LittyTideesManHo
Bellona
Level 26
God Stats
3W - 2L
1,711 SR
Queue Stats
94W - 73L
1,665 Elo+
Solo
Sobek
Sobek
Zxnixs
Sobek
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 30L
1,532 Elo+
Solo
Apollo
Apollo
collaredbeet
Apollo
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
xRhec
Arachne
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
193W - 257L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
EMPTlNESS
Achilles
12
1 / 0 / 0
6,655
512
3,674
6,039
6,085
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Mercury
F3RALKID
Mercury
11
4 / 2 / 2
6,774
521
3,927
7,529
2,454
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
1 / 0 / 2
6,123
471
3,076
6,812
3,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
Nexteus
Cupid
10
0 / 2 / 2
5,869
451
6,047
6,870
1,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Olorun
mtate
Olorun
14
3 / 2 / 0
7,744
596
4,806
8,836
2,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
11
2 / 2 / 0
6,434
495
4,295
6,514
3,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 1 / 0
7,358
566
4,314
8,714
5,221
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
Zxnixs
Sobek
9
0 / 2 / 3
6,163
474
2,934
9,658
4,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Apollo
9
1 / 1 / 1
6,027
464
6,286
8,339
2,139
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arachne
xRhec
Arachne
8
0 / 3 / 0
5,468
421
1,810
7,130
3,865
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
9
9
Kills
5
6
Deaths
9
6
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
2
2
0
1
W
Achilles
EMPTlNESS
Achilles
1
0
0
1
W
Mercury
F3RALKID
Mercury
4
2
2
2.5
W
1
0
2
2
L
2
1
0
2
W
Cupid
Nexteus
Cupid
0
2
2
0.5
L
Sobek
Zxnixs
Sobek
0
2
3
0.75
L
Apollo
1
1
1
1.5
W
Olorun
mtate
Olorun
3
2
0
1.5
L
Arachne
xRhec
Arachne
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,530
Damage
19,639
36,086
Taken
40,355
16,536
Mitigated
19,558
10,649
Healing
15,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
4,295
411
0
1,895
6,514
3,587
0
4,020
2,469
27,197
0
W
Achilles
EMPTlNESS
Achilles
3,674
1,115
0
657
6,039
6,085
0
78
5,957
113
30,493
W
Mercury
F3RALKID
Mercury
3,927
2,451
0
402
7,529
2,454
0
482
7,047
0
32,589
W
3,076
222
0
3,287
6,812
3,147
0
1,149
5,663
18,180
0
L
4,314
1,919
0
3,712
8,714
5,221
843
49
8,290
0
40,889
W
Cupid
Nexteus
Cupid
6,047
3,752
263
2,882
6,870
1,954
0
1,043
5,827
0
37,406
L
Sobek
Zxnixs
Sobek
2,934
560
0
5,437
9,658
4,746
0
1,760
7,898
16,265
0
L
Apollo
6,286
4,105
0
4,039
8,339
2,139
205
1,549
6,790
0
34,461
W
Olorun
mtate
Olorun
4,806
2,429
72
3,086
8,836
2,896
912
4,015
4,363
54,742
0
L
Arachne
xRhec
Arachne
1,810
1,438
0
710
7,130
3,865
0
553
6,577
0
31,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,165
Gold Earned
31,450
325
Minions Killed
293
0
Camps Cleared
0
1,264,866
Distance Traveled
1,216,703
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,434
495
57
4
0
213,197
1
W
Achilles
6,655
512
65
5
0
252,592
2
W
Mercury
6,774
521
64
5
0
292,596
0
W
Khepri
6,123
471
29
2
0
255,318
6
L
Bellona
7,358
566
96
7
0
272,295
0
W
Cupid
5,869
451
62
5
0
232,065
1
L
Sobek
6,163
474
13
1
0
252,399
4
L
Apollo
6,027
464
69
5
0
237,539
0
W
Olorun
7,744
596
105
8
0
232,295
3
L
Arachne
5,468
421
58
4
0
241,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role