Player Matchup

Poseidon
Poseidon
FreeWheaties
Poseidon
Level 104
God Stats
2W - 3L
1,292 SR
Queue Stats
61W - 85L
1,486 Elo+
Party 1
Da Ji
Da Ji
KINGxOFxNATIONZ
Da Ji
Level 88
God Stats
0W - 2L
1,500 SR
Queue Stats
304W - 358L
1,417 Elo+
Solo
Cupid
Cupid
MATTERS2000
Cupid
Level 102
God Stats
3W - 4L
1,500 SR
Queue Stats
76W - 100L
1,314 Elo+
Party 1
Geb
Geb
OP BTW
Geb
Level 127
God Stats
17W - 21L
1,478 SR
Queue Stats
187W - 222L
1,487 Elo+
Party 1
Bellona
Bellona
ReturnSlab
Bellona
Level 143
God Stats
2W - 9L
1,391 SR
Queue Stats
204W - 261L
1,463 Elo+
Party 1
Team Averages
Level 113
1,432 SR
1,433 Elo+

VS

Team Averages
Level 110
1,525 SR
1,522 Elo+
Vamana
Vamana
 
Vamana
Level 73
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
DirtMacGert
Cupid
Level 119
God Stats
3W - 2L
1,508 SR
Queue Stats
85W - 69L
1,537 Elo+
Solo
Tiamat
Tiamat
LilChungus
Tiamat
Level 124
God Stats
3W - 4L
1,370 SR
Queue Stats
183W - 203L
1,526 Elo+
Solo
Cu Chulainn
Cu Chulainn
Pungent Gowl
Cu Chulainn
Level 126
God Stats
20W - 35L
1,520 SR
Queue Stats
229W - 229L
1,563 Elo+
Solo
Guan Yu
Guan Yu
ToenailMuncher94
Guan Yu
Level 108
God Stats
12W - 10L
1,729 SR
Queue Stats
86W - 76L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
FreeWheaties
Poseidon
17
5 / 4 / 1
9,987
555
9,585
10,699
3,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
0 / 9 / 1
6,782
377
4,927
14,424
4,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 3 / 0
8,754
486
2,516
8,656
2,900
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Geb
OP BTW
Geb
11
2 / 4 / 1
8,001
445
6,083
16,392
10,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
ReturnSlab
Bellona
14
1 / 6 / 1
7,935
441
6,642
20,825
14,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
15
2 / 0 / 4
8,993
500
3,336
8,185
5,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
4 / 1 / 5
9,806
545
9,543
9,649
3,512
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tiamat
LilChungus
Tiamat
15
4 / 3 / 7
9,984
555
10,715
11,357
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
Pungent Gowl
Cu Chulainn
18
8 / 1 / 4
11,369
632
16,426
16,472
14,226
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

17
7 / 3 / 7
10,530
585
8,228
15,565
9,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
8
Kills
25
26
Deaths
8
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Vamana
 
Vamana
2
0
4
4
W
4
1
5
6.5
L
Poseidon
FreeWheaties
Poseidon
5
4
1
1.38
L
0
9
1
0.06
W
Tiamat
LilChungus
Tiamat
4
3
7
2.5
L
0
3
0
0
L
Geb
OP BTW
Geb
2
4
1
0.63
W
Cu Chulainn
Pungent Gowl
Cu Chulainn
8
1
4
10
L
Bellona
ReturnSlab
Bellona
1
6
1
0.25
W
7
3
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,753
Damage
48,248
70,996
Taken
61,228
37,223
Mitigated
38,974
21,413
Healing
21,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
 
Vamana
3,336
730
0
1,844
8,185
5,073
2,024
2,475
5,628
29
37,073
W
9,543
5,003
0
4,031
9,649
3,512
1,284
1,225
8,388
0
76,369
L
Poseidon
FreeWheaties
Poseidon
9,585
1,003
0
3,114
10,699
3,860
0
2,899
7,750
68,623
0
L
4,927
811
0
2,704
14,424
4,776
0
2,736
11,637
0
25,867
W
Tiamat
LilChungus
Tiamat
10,715
1,979
0
2,506
11,357
7,042
865
4,559
6,508
56,328
0
L
2,516
1,321
154
4,404
8,656
2,900
0
1,050
7,506
0
57,472
L
Geb
OP BTW
Geb
6,083
550
0
2,001
16,392
10,795
0
3,642
12,625
25,640
0
W
Cu Chulainn
Pungent Gowl
Cu Chulainn
16,426
3,914
0
4,624
16,472
14,226
631
2,126
14,295
9,850
79,183
L
Bellona
ReturnSlab
Bellona
6,642
3,103
0
9,036
20,825
14,892
0
2,493
18,332
0
45,239
W
8,228
828
1,570
6,584
15,565
9,121
91
4,650
10,741
0
62,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,459
Gold Earned
50,682
434
Minions Killed
557
0
Camps Cleared
0
1,618,589
Distance Traveled
1,754,990
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
8,993
500
65
4
0
389,161
4
W
Cupid
9,806
545
124
7
0
315,568
1
L
Poseidon
9,987
555
138
8
0
352,210
3
L
Da Ji
6,782
377
58
3
0
314,787
2
W
Tiamat
9,984
555
112
6
0
309,774
0
L
Cupid
8,754
486
135
8
0
299,789
0
L
Geb
8,001
445
29
2
0
343,988
6
W
Cu Chulainn
11,369
632
147
8
0
348,090
0
L
Bellona
7,935
441
74
4
0
307,815
0
W
Guan Yu
10,530
585
109
6
0
392,397
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role