Player Matchup

Tiamat
Tiamat
Gebicus
Tiamat
Level 129
God Stats
1W - 5L
1,118 SR
Queue Stats
69W - 66L
1,479 Elo+
Party 2
Cthulhu
Cthulhu
ItzBabaYaga
Cthulhu
Level 25
God Stats
0W - 1L
1,530 SR
Queue Stats
5W - 9L
1,225 Elo+
Solo
Apollo
Apollo
ajcobosco
Apollo
Level 26
God Stats
14W - 19L
1,425 SR
Queue Stats
25W - 34L
1,411 Elo+
Solo
Loki
Loki
izeiri
Loki
Level 15
God Stats
0W - 2L
1,534 SR
Queue Stats
1W - 4L
1,527 Elo+
Party 2
Chang'e
Chang'e
naticake
Chang'e
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 44
1,421 SR
1,428 Elo+

VS

Team Averages
Level 17
1,496 SR
1,414 Elo+
Thor
Thor
FrankieOcean
Thor
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
76W - 70L
1,542 Elo+
Party 1
Izanami
Izanami
Kistone
Izanami
Level 24
God Stats
4W - 2L
1,603 SR
Queue Stats
61W - 76L
1,379 Elo+
Solo
Nox
Nox
Naucks
Nox
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,542 Elo+
Party 1
Hercules
Hercules
Velocityupri
Hercules
Level 28
God Stats
39W - 46L
1,377 SR
Queue Stats
158W - 172L
1,289 Elo+
Solo
Geb
Geb
elamentalgods
Geb
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 31L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Gebicus
Tiamat
8
1 / 5 / 1
5,554
505
1,490
6,899
3,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
ItzBabaYaga
Cthulhu
9
1 / 5 / 3
5,326
484
3,158
7,892
3,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
ajcobosco
Apollo
8
4 / 6 / 0
5,657
514
4,295
9,116
2,455
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Loki
izeiri
Loki
9
1 / 1 / 2
5,889
535
2,671
6,616
1,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
naticake
Chang'e
9
1 / 5 / 2
5,454
496
2,801
7,202
3,692
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 6
6,363
578
6,762
6,333
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
Kistone
Izanami
11
7 / 3 / 3
6,900
627
7,230
6,946
1,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nox
Naucks
Nox
11
5 / 0 / 4
6,815
620
4,104
4,398
1,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
Velocityupri
Hercules
10
3 / 3 / 3
6,079
553
5,625
7,903
5,122
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
2 / 2 / 7
6,198
563
2,721
7,003
3,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
45
8
Kills
22
22
Deaths
10
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
L
Tiamat
Gebicus
Tiamat
1
5
1
0.3
L
Cthulhu
ItzBabaYaga
Cthulhu
1
5
3
0.5
W
Izanami
Kistone
Izanami
7
3
3
2.83
W
Nox
Naucks
Nox
5
0
4
7
W
Hercules
Velocityupri
Hercules
3
3
3
1.5
L
Apollo
ajcobosco
Apollo
4
6
0
0.67
W
2
2
7
2.75
L
Loki
izeiri
Loki
1
1
2
2
L
Chang'e
naticake
Chang'e
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,415
Damage
26,442
37,725
Taken
32,583
15,367
Mitigated
14,281
9,539
Healing
9,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,762
2,286
0
2,915
6,333
2,027
0
213
6,120
0
29,886
L
Tiamat
Gebicus
Tiamat
1,490
103
0
2,210
6,899
3,864
0
2,029
4,661
17,835
0
L
Cthulhu
ItzBabaYaga
Cthulhu
3,158
258
60
622
7,892
3,695
0
2,220
5,590
15,054
0
W
Izanami
Kistone
Izanami
7,230
5,094
0
3,083
6,946
1,996
1,728
1,351
5,595
0
38,850
W
Nox
Naucks
Nox
4,104
581
0
1,787
4,398
1,575
0
1,188
3,210
31,993
0
W
Hercules
Velocityupri
Hercules
5,625
2,649
0
802
7,903
5,122
407
2,801
5,102
0
21,019
L
Apollo
ajcobosco
Apollo
4,295
2,960
0
1,826
9,116
2,455
918
1,362
7,730
0
20,507
W
2,721
312
0
904
7,003
3,561
105
1,896
5,107
10,050
0
L
Loki
izeiri
Loki
2,671
1,127
0
2,498
6,616
1,661
0
663
5,917
0
22,948
L
Chang'e
naticake
Chang'e
2,801
1,032
0
2,323
7,202
3,692
0
200
7,002
13,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,880
Gold Earned
32,355
175
Minions Killed
255
0
Camps Cleared
0
990,339
Distance Traveled
1,089,472
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,363
578
57
5
0
227,985
0
L
Tiamat
5,554
505
29
3
0
192,516
1
L
Cthulhu
5,326
484
23
2
0
205,224
2
W
Izanami
6,900
627
83
8
0
179,054
0
W
Nox
6,815
620
71
6
0
245,845
4
W
Hercules
6,079
553
33
3
0
206,523
2
L
Apollo
5,657
514
37
3
0
185,222
0
W
Geb
6,198
563
11
1
0
230,065
0
L
Loki
5,889
535
60
5
0
228,644
1
L
Chang'e
5,454
496
26
2
0
178,733
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role