Player Matchup

Skadi
Skadi
BillusTheIV
Skadi
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,373 Elo+
Party 1
Hel
Hel
MasterEvtra
Hel
Level 125
God Stats
0W - 1L
1,285 SR
Queue Stats
5W - 12L
1,503 Elo+
Party 1
Amaterasu
Amaterasu
TutuPineapple
Amaterasu
Level 43
God Stats
0W - 2L
1,726 SR
Queue Stats
1W - 4L
1,531 Elo+
Party 1
Team Averages
Level 91
1,503 SR
1,469 Elo+

VS

Team Averages
Level 100
1,654 SR
1,648 Elo+
Janus
Janus
SALTYchips23711
Janus
Level 29
God Stats
15W - 12L
1,781 SR
Queue Stats
302W - 181L
1,723 Elo+
Party 2
Tiamat
Tiamat
Tyler_Tiger2007
Tiamat
Level 160
God Stats
16W - 7L
1,681 SR
Queue Stats
252W - 157L
1,719 Elo+
Party 2
Danzaburou
Danzaburou
lZecoN
Danzaburou
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 2
11,087
693
8,655
17,147
5,352
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 6 / 4
9,106
569
5,319
13,688
4,844
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
TutuPineapple
Amaterasu
11
2 / 8 / 2
9,035
565
5,391
15,026
11,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 3 / 13
11,091
693
13,660
8,768
2,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
5 / 1 / 14
11,157
697
12,334
8,628
15,751
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
lZecoN
Danzaburou
15
11 / 1 / 5
12,402
775
12,759
11,088
4,557
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
52
5
Kills
20
20
Deaths
5
8
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
0
6
4
0.33
W
4
3
13
3.5
L
Amaterasu
TutuPineapple
Amaterasu
2
8
2
0.38
W
5
1
14
12
W
Danzaburou
lZecoN
Danzaburou
11
1
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,365
Damage
38,753
45,861
Taken
28,484
21,594
Mitigated
22,933
9,334
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,655
3,490
0
534
17,147
5,352
0
9,029
7,843
0
47,266
L
5,319
0
3,643
3,656
13,688
4,844
0
7,731
5,667
41,705
0
W
13,660
765
0
390
8,768
2,625
339
1,442
7,326
54,196
0
L
Amaterasu
TutuPineapple
Amaterasu
5,391
2,365
0
1,501
15,026
11,398
0
8,576
6,264
0
12,044
W
12,334
1,655
0
1,842
8,628
15,751
860
2,240
6,388
31,720
0
W
Danzaburou
lZecoN
Danzaburou
12,759
6,475
0
6,411
11,088
4,557
2,148
1,658
9,430
0
52,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,228
Gold Earned
34,650
164
Minions Killed
200
0
Camps Cleared
0
792,755
Distance Traveled
831,688
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
11,087
693
82
5
0
271,615
1
L
Hel
9,106
569
60
4
0
260,578
1
W
Janus
11,091
693
82
5
0
249,179
0
L
Amaterasu
9,035
565
22
1
0
260,562
3
W
Tiamat
11,157
697
43
3
0
290,020
4
W
Danzaburou
12,402
775
75
5
0
292,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role