Player Matchup

Mercury
Mercury
Diamond III
Arctic
Mercury
Diamond III
Level 160
God Stats
3W - 3L
1,732 SR
Queue Stats
208W - 177L
2,278 MMR
Party 1
Discordia
Discordia
Diamond I
KOBË
Discordia
Diamond I
Level 107
God Stats
9W - 6L
1,758 SR
Queue Stats
86W - 79L
2,546 MMR
Solo
Ullr
Ullr
Masters
SirDamage
Ullr
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ne Zha
Ne Zha
Diamond III
TheAcademy
Ne Zha
Diamond III
Level 156
God Stats
85W - 74L
1,636 SR
Queue Stats
205W - 198L
2,135 MMR
Party 1
Guan Yu
Guan Yu
Masters
UnshakenMental
Guan Yu
Masters
Level 121
God Stats
7W - 6L
1,563 SR
Queue Stats
165W - 140L
2,579 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 122
1,638 SR
2,208 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 159
1,707 SR
2,290 MMR
Khepri
Khepri
Diamond V
Shango4231
Khepri
Diamond V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Janus
Janus
Masters
Sheento
Janus
Masters
Level 160
God Stats
3W - 3L
1,690 SR
Queue Stats
107W - 49L
2,862 MMR
Party 2
Anhur
Anhur
Platinum I
Shërry
Anhur
Platinum I
Level 160
God Stats
7W - 9L
1,737 SR
Queue Stats
261W - 249L
2,132 MMR
Party 3
Thanatos
Thanatos
Masters
SpreeeN
Thanatos
Masters
Level 160
God Stats
4W - 2L
1,868 SR
Queue Stats
110W - 70L
2,958 MMR
Party 2
Sun Wukong
Sun Wukong
Platinum II
SwinePits
Sun Wukong
Platinum II
Level 159
God Stats
1W - 1L
1,739 SR
Queue Stats
280W - 253L
1,999 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Arctic
Mercury
20
11 / 5 / 12
13,823
628
12,077
17,068
5,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
KOBË
Discordia
18
2 / 8 / 12
12,697
577
12,878
14,112
4,285
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ullr
20
8 / 1 / 15
16,016
728
15,178
20,807
9,024
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
TheAcademy
Ne Zha
20
18 / 5 / 15
14,765
671
24,265
28,319
22,200
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

19
3 / 2 / 16
13,512
614
18,739
25,845
30,978
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bans
CamazotzSetPersephoneDanzaburouNemesis

VS

Bans
ApolloSobekCerberusSusanoYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Shango4231
Khepri
14
0 / 11 / 12
9,308
423
3,726
23,608
25,342
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Sheento
Janus
18
3 / 7 / 11
11,421
519
26,320
15,549
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
Shërry
Anhur
18
4 / 8 / 1
11,608
528
11,438
16,218
8,151
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
SpreeeN
Thanatos
20
13 / 8 / 4
13,586
618
13,472
20,731
8,989
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
SwinePits
Sun Wukong
15
1 / 9 / 6
9,777
444
8,714
24,130
17,907
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
55
42
Kills
21
21
Deaths
43
70
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Mercury
Arctic
Mercury
11
5
12
3.4
W
Discordia
KOBË
Discordia
2
8
12
1
L
Khepri
Shango4231
Khepri
0
11
12
0.55
L
Janus
Sheento
Janus
3
7
11
1.21
L
Anhur
Shërry
Anhur
4
8
1
0.56
W
Ullr
8
1
15
15.5
L
Thanatos
SpreeeN
Thanatos
13
8
4
1.88
L
Sun Wukong
SwinePits
Sun Wukong
1
9
6
0.44
W
Ne Zha
TheAcademy
Ne Zha
18
5
15
5.1
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,137
Damage
63,670
106,151
Taken
100,236
72,486
Mitigated
65,287
51,517
Healing
27,474
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Arctic
Mercury
12,077
7,219
0
3,962
17,068
5,999
694
4,856
12,094
0
98,299
W
Discordia
KOBË
Discordia
12,878
1,184
132
1,865
14,112
4,285
702
7,941
5,953
88,355
0
L
Khepri
Shango4231
Khepri
3,726
54
0
534
23,608
25,342
0
2,925
20,464
14,680
0
L
Janus
Sheento
Janus
26,320
1,178
0
1,630
15,549
4,898
0
2,992
12,285
114,821
0
L
Anhur
Shërry
Anhur
11,438
6,799
0
2,489
16,218
8,151
0
1,995
14,201
0
94,631
W
Ullr
15,178
9,848
0
9,391
20,807
9,024
8,411
5,415
15,290
0
126,730
L
Thanatos
SpreeeN
Thanatos
13,472
4,033
0
17,363
20,731
8,989
1,494
2,511
18,086
0
82,183
L
Sun Wukong
SwinePits
Sun Wukong
8,714
804
0
5,458
24,130
17,907
0
2,349
21,711
0
59,870
W
Ne Zha
TheAcademy
Ne Zha
24,265
11,029
738
11,387
28,319
22,200
2,787
8,297
18,773
0
64,571
W
18,739
3,827
7,620
16,422
25,845
30,978
914
3,932
21,581
0
75,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,813
Gold Earned
55,700
698
Minions Killed
623
0
Camps Cleared
0
2,256,494
Distance Traveled
2,097,945
26
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,823
628
108
5
0
481,918
1
W
Discordia
12,697
577
157
7
0
387,853
2
L
Khepri
9,308
423
12
1
0
415,503
5
L
Janus
11,421
519
198
9
0
459,379
5
L
Anhur
11,608
528
165
8
0
379,161
7
W
Ullr
16,016
728
223
10
0
446,723
9
L
Thanatos
13,586
618
131
6
0
447,560
5
L
Sun Wukong
9,777
444
117
5
0
396,342
1
W
Ne Zha
14,765
671
63
3
0
445,279
7
W
Guan Yu
13,512
614
147
7
0
494,721
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role